Player Matchup

Sobek
Sobek
BigCrack96
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,391 Elo+
Solo
Chronos
Chronos
FlowersPlease
Chronos
Level 97
God Stats
3W - 4L
1,441 SR
Queue Stats
150W - 157L
1,500 Elo+
Party 1
Geb
Geb
IbraFenwa
Geb
Level 41
God Stats
1W - 2L
1,234 SR
Queue Stats
102W - 127L
1,462 Elo+
Party 1
Hades
Hades
NickParadoxx
Hades
Level 100
God Stats
3W - 1L
1,582 SR
Queue Stats
121W - 121L
1,500 Elo+
Party 1
Freya
Freya
PeepstheToad
Freya
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
46W - 51L
1,450 Elo+
Party 1
Team Averages
Level 57
1,409 SR
1,461 Elo+

VS

Team Averages
Level 48
1,459 SR
1,607 Elo+
Atlas
Atlas
Blorli2
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,528 Elo+
Party 2
Ganesha
Ganesha
Destinynight
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,280 Elo+
Solo
Zeus
Zeus
DragNot4Kids
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 8L
1,872 Elo+
Party 3
Thanatos
Thanatos
Drakkanoth
Thanatos
Level 129
God Stats
1W - 0L
1,297 SR
Queue Stats
41W - 48L
1,509 Elo+
Party 2
Susano
Susano
TangoSucka9027
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 12L
1,845 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 5 / 7
9,372
721
6,714
18,158
18,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
16
4 / 8 / 4
10,140
780
8,845
20,531
8,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 7 / 4
9,120
702
6,515
22,050
24,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 10 / 6
9,766
751
8,640
25,264
14,091
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 10 / 4
9,759
751
7,791
17,038
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blorli2
Atlas
16
3 / 5 / 27
10,647
819
11,877
17,426
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Destinynight
Ganesha
16
0 / 4 / 35
10,663
820
6,562
14,947
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
14 / 1 / 20
11,988
922
29,567
7,099
4,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Drakkanoth
Thanatos
20
16 / 2 / 22
12,067
928
22,190
17,750
15,975
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 24
11,070
852
23,206
17,489
9,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
168
13
Kills
40
40
Deaths
15
25
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
5
7
1.1
W
Atlas
Blorli2
Atlas
3
5
27
3.3
W
Ganesha
Destinynight
Ganesha
0
4
35
4.38
W
14
1
20
24
W
Thanatos
Drakkanoth
Thanatos
16
2
22
13.5
L
Chronos
4
8
4
0.75
L
1
7
4
0.43
L
3
10
6
0.6
L
3
10
4
0.5
W
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
93,402
103,041
Taken
74,711
72,641
Mitigated
66,484
24,968
Healing
37,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,714
149
357
5,465
18,158
18,180
0
10,800
7,358
21,445
0
W
Atlas
Blorli2
Atlas
11,877
4,931
728
1,690
17,426
19,296
900
6,332
10,736
28,385
0
W
Ganesha
Destinynight
Ganesha
6,562
1,167
1,590
2,922
14,947
17,306
538
6,121
8,384
12,127
0
W
29,567
4,286
1,490
2,059
7,099
4,186
1,646
5,490
1,449
51,802
0
W
Thanatos
Drakkanoth
Thanatos
22,190
7,133
577
17,275
17,750
15,975
355
8,611
8,765
0
27,777
L
Chronos
8,845
4,541
685
3,437
20,531
8,856
1,587
6,971
13,560
21,012
0
L
6,515
134
2,047
2,796
22,050
24,326
140
11,041
11,009
15,504
0
L
8,640
803
1,434
6,363
25,264
14,091
120
14,055
11,209
20,899
0
L
7,791
1,682
516
1,868
17,038
7,188
150
5,139
11,899
9,907
0
W
23,206
6,686
2,072
7,218
17,489
9,721
2,368
10,331
6,872
0
43,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
56,435
114
Minions Killed
141
0
Camps Cleared
0
1,014,374
Distance Traveled
1,233,865
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,372
721
28
2
0
229,675
2
W
Atlas
10,647
819
26
2
0
240,852
0
W
Ganesha
10,663
820
1
0
0
222,662
1
W
Zeus
11,988
922
52
4
0
242,155
1
W
Thanatos
12,067
928
19
1
0
265,196
1
L
Chronos
10,140
780
32
2
0
188,543
0
L
Geb
9,120
702
8
1
0
212,399
0
L
Hades
9,766
751
37
3
0
206,584
1
L
Freya
9,759
751
9
1
0
177,173
0
W
Susano
11,070
852
43
3
0
263,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role