Player Matchup

Cupid
Cupid
MattRuddo
Cupid
Level 127
God Stats
9W - 14L
1,558 SR
Queue Stats
229W - 149L
1,610 Elo+
Party 2
Thor
Thor
NCHUCK777
Thor
Level 128
God Stats
2W - 1L
1,624 SR
Queue Stats
198W - 152L
1,603 Elo+
Party 2
Atlas
Atlas
QE44
Atlas
Level 88
God Stats
13W - 10L
1,605 SR
Queue Stats
173W - 115L
1,634 Elo+
Party 2
Ra
Ra
ValkyrieRCV
Ra
Level 16
God Stats
5W - 3L
1,506 SR
Queue Stats
37W - 4L
1,878 Elo+
Party 2
Bakasura
Bakasura
mensuitup
Bakasura
Level 154
God Stats
3W - 2L
1,496 SR
Queue Stats
309W - 184L
1,648 Elo+
Party 2
Team Averages
Level 103
1,558 SR
1,675 Elo+

VS

Team Averages
Level 40
1,370 SR
1,332 Elo+
Chang'e
Chang'e
Ho11y232
Chang'e
Level 62
God Stats
44W - 58L
1,419 SR
Queue Stats
130W - 190L
1,326 Elo+
Party 1
Ymir
Ymir
Leosz21
Ymir
Level 18
God Stats
10W - 14L
1,365 SR
Queue Stats
25W - 35L
1,298 Elo+
Party 3
Loki
Loki
TheBrunão
Loki
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 3
Hades
Hades
Xemnasgodking
Hades
Level 29
God Stats
18W - 26L
1,398 SR
Queue Stats
121W - 166L
1,332 Elo+
Party 1
He Bo
He Bo
bielvillar20
He Bo
Level 83
God Stats
81W - 103L
1,368 SR
Queue Stats
84W - 116L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MattRuddo
Cupid
18
4 / 0 / 19
11,271
1,127
13,794
8,106
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
9 / 0 / 12
11,690
1,169
18,244
9,283
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
QE44
Atlas
17
8 / 1 / 16
12,342
1,234
16,197
12,097
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
1 / 5 / 17
10,132
1,013
13,044
9,508
4,419
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mensuitup
Bakasura
18
8 / 1 / 17
12,214
1,221
21,832
15,786
10,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

274

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ho11y232
Chang'e
15
0 / 5 / 5
9,243
924
11,482
17,083
5,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Leosz21
Ymir
15
2 / 3 / 2
10,487
1,049
7,163
21,211
25,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 2
9,922
992
11,691
14,328
5,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 11 / 1
9,141
914
9,735
20,347
13,015
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 4
9,538
954
7,109
14,794
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
30
Kills
7
7
Deaths
30
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ho11y232
Chang'e
0
5
5
0.5
L
Ymir
Leosz21
Ymir
2
3
2
1
W
Cupid
MattRuddo
Cupid
4
0
19
13.5
W
Thor
9
0
12
15
W
Atlas
QE44
Atlas
8
1
16
16
L
4
5
2
1
W
1
5
17
1.9
L
0
11
1
0.05
L
1
6
4
0.5
W
Bakasura
mensuitup
Bakasura
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,111
Damage
47,180
54,780
Taken
87,763
40,695
Mitigated
55,837
11,761
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ho11y232
Chang'e
11,482
254
2,812
3,350
17,083
5,738
0
5,444
11,389
30,669
0
L
Ymir
Leosz21
Ymir
7,163
916
0
683
21,211
25,999
0
8,745
11,904
27,890
0
W
Cupid
MattRuddo
Cupid
13,794
9,215
1,511
3,180
8,106
3,806
0
3,661
4,445
0
41,584
W
Thor
18,244
3,829
0
300
9,283
4,441
0
7,457
1,826
0
28,669
W
Atlas
QE44
Atlas
16,197
6,686
0
1,335
12,097
17,216
0
8,835
3,262
22,453
0
L
11,691
3,033
0
310
14,328
5,534
0
4,482
9,065
0
21,929
W
13,044
3,181
418
664
9,508
4,419
0
5,140
4,368
31,777
0
L
9,735
1,249
196
1,514
20,347
13,015
0
5,991
13,420
26,089
0
L
7,109
0
0
121
14,794
5,551
0
6,077
8,460
23,165
0
W
Bakasura
mensuitup
Bakasura
21,832
10,799
0
4,353
15,786
10,813
0
10,396
5,390
2,596
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,649
Gold Earned
48,331
198
Minions Killed
178
15
Camps Cleared
2
953,710
Distance Traveled
873,616
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,243
924
42
4
0
184,934
0
L
Ymir
10,487
1,049
33
3
0
175,218
3
W
Cupid
11,271
1,127
74
7
4
186,826
2
W
Thor
11,690
1,169
15
2
3
211,368
2
W
Atlas
12,342
1,234
11
1
0
201,892
0
L
Loki
9,922
992
17
2
1
201,599
0
W
Ra
10,132
1,013
55
6
0
141,821
0
L
Hades
9,141
914
41
4
0
132,371
0
L
He Bo
9,538
954
45
5
1
179,494
0
W
Bakasura
12,214
1,221
43
4
8
211,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role