Player Matchup

Nu Wa
Nu Wa
ArguedJustin
Nu Wa
Level 148
God Stats
52W - 43L
1,572 SR
Queue Stats
208W - 201L
1,505 Elo+
Solo
King Arthur
King Arthur
CJCheddar
King Arthur
Level 86
God Stats
3W - 6L
1,398 SR
Queue Stats
6W - 14L
1,259 Elo+
Party 2
Fenrir
Fenrir
Kumbhaz
Fenrir
Level 126
God Stats
4W - 4L
1,476 SR
Queue Stats
164W - 169L
1,448 Elo+
Solo
Atlas
Atlas
RawDawg383
Atlas
Level 145
God Stats
6W - 4L
1,543 SR
Queue Stats
89W - 102L
1,423 Elo+
Party 2
Medusa
Medusa
doublejo78675
Medusa
Level 125
God Stats
3W - 3L
1,695 SR
Queue Stats
138W - 158L
1,416 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,410 Elo+

VS

Team Averages
Level 107
1,446 SR
1,402 Elo+
Vulcan
Vulcan
Anthony-vlz-
Vulcan
Level 99
God Stats
25W - 38L
1,512 SR
Queue Stats
195W - 263L
1,457 Elo+
Party 1
Geb
Geb
ColossalMonee
Geb
Level 102
God Stats
2W - 4L
1,422 SR
Queue Stats
205W - 266L
1,378 Elo+
Solo
Amaterasu
Amaterasu
Kmbqz
Amaterasu
Level 129
God Stats
22W - 33L
1,498 SR
Queue Stats
500W - 643L
1,387 Elo+
Party 1
Medusa
Medusa
Sr-fabito94
Medusa
Level 109
God Stats
28W - 35L
1,494 SR
Queue Stats
433W - 577L
1,391 Elo+
Party 1
Arachne
Arachne
TOP-10-BOBOTES
Arachne
Level 96
God Stats
0W - 2L
1,305 SR
Queue Stats
573W - 708L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,287
561
6,386
5,783
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CJCheddar
King Arthur
11
2 / 1 / 1
6,765
520
4,607
8,660
5,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Kumbhaz
Fenrir
12
5 / 0 / 4
7,557
581
5,838
10,072
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
11
0 / 0 / 3
6,748
519
3,103
6,567
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 1
6,933
533
3,248
5,065
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 0
5,948
458
3,347
4,511
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,708
439
2,903
8,843
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
Kmbqz
Amaterasu
12
1 / 1 / 0
6,911
532
5,735
9,130
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
11
0 / 1 / 0
6,275
483
2,792
5,813
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 4 / 0
5,367
413
1,229
10,114
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
0
0
W
1
1
1
1.5
W
King Arthur
CJCheddar
King Arthur
2
1
1
2.5
L
0
2
1
0.25
L
Amaterasu
Kmbqz
Amaterasu
1
1
0
1
W
Fenrir
Kumbhaz
Fenrir
5
0
4
7
W
Atlas
0
0
3
1.5
L
Medusa
0
1
0
0
L
1
4
0
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
16,006
36,147
Taken
38,411
18,546
Mitigated
20,614
10,687
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,347
1,771
0
0
4,511
1,523
0
3,040
1,471
44,929
0
W
6,386
3,009
0
0
5,783
2,103
732
3,185
2,598
55,937
0
W
King Arthur
CJCheddar
King Arthur
4,607
965
0
867
8,660
5,761
0
284
8,376
0
34,880
L
2,903
412
0
1,385
8,843
6,435
0
2,715
6,128
20,244
0
L
Amaterasu
Kmbqz
Amaterasu
5,735
2,770
0
2,702
9,130
6,923
0
1,167
7,963
0
49,254
W
Fenrir
Kumbhaz
Fenrir
5,838
2,244
0
5,144
10,072
4,187
0
1,172
8,900
0
52,902
W
Atlas
3,103
1,629
0
2,511
6,567
4,342
0
862
5,705
28,424
0
L
Medusa
2,792
1,231
0
1,165
5,813
2,629
0
1,280
4,533
0
45,393
L
1,229
1,026
142
1,285
10,114
3,104
0
2,218
7,896
0
29,066
W
3,248
918
12
2,153
5,065
2,153
0
747
4,318
0
54,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
30,209
420
Minions Killed
314
0
Camps Cleared
0
1,257,217
Distance Traveled
1,235,790
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,948
458
69
5
0
244,655
3
W
Nu Wa
7,287
561
115
9
0
247,917
3
W
King Arthur
6,765
520
63
5
0
239,462
4
L
Geb
5,708
439
15
1
0
264,414
3
L
Amaterasu
6,911
532
83
6
0
266,824
6
W
Fenrir
7,557
581
94
7
0
297,900
1
W
Atlas
6,748
519
54
4
0
246,505
2
L
Medusa
6,275
483
91
7
0
197,944
5
L
Arachne
5,367
413
56
4
0
261,953
2
W
Medusa
6,933
533
94
7
0
225,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role