Player Matchup

Morgan Le Fay
Morgan Le Fay
MILKMANGEORG
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,717 SR
Queue Stats
40W - 80L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
MichaelInAction
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,207 Elo+
Solo
Jormungandr
Jormungandr
TacomanChan
Jormungandr
Level 98
God Stats
0W - 2L
1,337 SR
Queue Stats
37W - 80L
1,343 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,300 Elo+

VS

Team Averages
Level 90
1,662 SR
1,577 Elo+
Kuzenbo
Kuzenbo
BIGWILLY3826
Kuzenbo
Level 145
God Stats
4W - 2L
1,647 SR
Queue Stats
301W - 248L
1,550 Elo+
Party 2
Anubis
Anubis
DiploNaut
Anubis
Level 38
God Stats
68W - 48L
1,712 SR
Queue Stats
127W - 136L
1,628 Elo+
Party 2
Thor
Thor
axelbear789
Thor
Level 86
God Stats
9W - 6L
1,627 SR
Queue Stats
95W - 91L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MILKMANGEORG
Morgan Le Fay
16
2 / 9 / 2
11,491
605
12,975
20,907
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
16
3 / 6 / 3
11,563
609
16,782
18,170
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TacomanChan
Jormungandr
14
1 / 5 / 4
10,661
561
13,366
21,602
22,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGWILLY3826
Kuzenbo
18
7 / 1 / 13
14,222
749
14,021
25,107
51,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
DiploNaut
Anubis
20
11 / 1 / 5
14,281
752
24,703
14,113
9,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 15
12,786
673
16,720
19,064
9,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
20
20
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BIGWILLY3826
Kuzenbo
7
1
13
13.5
W
Anubis
DiploNaut
Anubis
11
1
5
13.5
L
Morgan Le Fay
MILKMANGEORG
Morgan Le Fay
2
9
2
0.33
L
Jing Wei
3
6
3
0.75
L
Jormungandr
TacomanChan
Jormungandr
1
5
4
0.6
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
55,444
60,679
Taken
58,284
36,235
Mitigated
70,899
4,491
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BIGWILLY3826
Kuzenbo
14,021
4,246
0
5,948
25,107
51,662
235
10,208
14,899
34,668
0
W
Anubis
DiploNaut
Anubis
24,703
1,125
0
8,498
14,113
9,412
1,231
7,486
6,627
91,123
0
L
Morgan Le Fay
MILKMANGEORG
Morgan Le Fay
12,975
1,525
0
1,187
20,907
6,950
0
13,743
7,164
37,130
0
L
Jing Wei
16,782
10,102
0
1,461
18,170
6,735
0
8,363
9,807
0
54,336
L
Jormungandr
TacomanChan
Jormungandr
13,366
3,262
0
1,843
21,602
22,550
0
17,086
4,516
44,009
0
W
16,720
2,435
0
1,394
19,064
9,825
978
9,349
9,715
0
45,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
41,289
190
Minions Killed
199
5
Camps Cleared
10
875,320
Distance Traveled
991,779
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,222
749
33
2
3
340,694
0
W
Anubis
14,281
752
104
5
4
332,319
0
L
Morgan Le Fay
11,491
605
55
3
1
262,160
0
L
Jing Wei
11,563
609
82
4
2
316,061
3
L
Jormungandr
10,661
561
53
3
2
297,099
4
W
Thor
12,786
673
62
3
3
318,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role