Player Matchup

Hera
Hera
Platinum V
BonnieHaruno
Hera
Platinum V
Level 95
God Stats
26W - 17L
1,684 SR
Queue Stats
110W - 90L
1,660 MMR
Party 2
Horus
Horus
Gold III
FadedRarity
Horus
Gold III
Level 146
God Stats
7W - 2L
1,647 SR
Queue Stats
48W - 56L
1,370 MMR
Party 2
Artio
Artio
Gold II
ItzHarley
Artio
Gold II
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 126L
1,431 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,610 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,429 SR
1,517 MMR
Thoth
Thoth
Gold IV
OmegaEpsilon1
Thoth
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,499 MMR
Party 1
Neith
Neith
Gold V
PRIMELFX
Neith
Gold V
Level 117
God Stats
0W - 2L
1,519 SR
Queue Stats
44W - 42L
1,599 MMR
Party 1
Chaac
Chaac
Gold III
TheLitLegacy
Chaac
Gold III
Level 121
God Stats
0W - 4L
1,268 SR
Queue Stats
148W - 174L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 5
12,890
758
21,115
9,669
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 8
11,284
664
12,723
17,888
18,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
ItzHarley
Artio
17
2 / 1 / 14
12,752
750
7,860
23,491
29,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasBaron SamediBaba YagaAh Muzen CabMulan

VS

Bans
NoxSobekKing ArthurAchillesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
11,009
648
9,565
15,115
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
PRIMELFX
Neith
15
0 / 5 / 2
10,068
592
11,694
14,664
4,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
9,598
565
15,982
22,280
18,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
4
1
8
8
W
Artio
ItzHarley
Artio
2
1
14
9
L
2
6
0
0.33
L
Neith
PRIMELFX
Neith
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
37,241
51,048
Taken
52,059
51,900
Mitigated
28,075
14,268
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,115
5,260
0
20
9,669
3,951
1,552
1,389
8,130
75,748
0
W
12,723
6,814
2,377
4,289
17,888
18,428
1,134
4,248
13,338
0
36,379
W
Artio
ItzHarley
Artio
7,860
1,417
1,877
5,705
23,491
29,521
549
3,523
19,564
19,661
0
L
9,565
1,048
0
699
15,115
5,112
344
9,739
5,376
60,504
0
L
Neith
PRIMELFX
Neith
11,694
4,596
0
1,835
14,664
4,829
387
8,992
5,672
0
28,942
L
15,982
3,256
0
4,262
22,280
18,134
0
10,684
11,596
0
37,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
30,675
168
Minions Killed
189
10
Camps Cleared
5
964,866
Distance Traveled
852,518
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,890
758
111
7
7
330,340
0
W
Horus
11,284
664
40
2
2
306,151
4
W
Artio
12,752
750
17
1
1
328,375
1
L
Thoth
11,009
648
104
6
1
257,169
1
L
Neith
10,068
592
53
3
1
299,805
7
L
Chaac
9,598
565
32
2
3
295,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role