Player Matchup

Camazotz
Camazotz
CcPopocatzin
Camazotz
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 162L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Easybreezy7848
Kukulkan
Level 121
God Stats
4W - 7L
1,467 SR
Queue Stats
231W - 290L
1,332 Elo+
Party 1
Amaterasu
Amaterasu
OGEDDIE214
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 133L
1,232 Elo+
Solo
Tiamat
Tiamat
SirPiesAlot
Tiamat
Level 66
God Stats
1W - 4L
1,580 SR
Queue Stats
260W - 295L
1,352 Elo+
Solo
Sylvanus
Sylvanus
theprotectorjad
Sylvanus
Level 12
God Stats
5W - 8L
1,625 SR
Queue Stats
7W - 13L
1,188 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,275 Elo+

VS

Team Averages
Level 49
1,503 SR
1,296 Elo+
Heimdallr
Heimdallr
HG DOOM xG
Heimdallr
Level 45
God Stats
47W - 48L
1,433 SR
Queue Stats
204W - 229L
1,266 Elo+
Solo
Achilles
Achilles
WenchFlower
Achilles
Level 62
God Stats
7W - 4L
1,354 SR
Queue Stats
143W - 170L
1,277 Elo+
Solo
Artemis
Artemis
WhiskeryVirus77
Artemis
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 42L
1,262 Elo+
Solo
Nemesis
Nemesis
elvatojosue777
Nemesis
Level 59
God Stats
6W - 4L
1,805 SR
Queue Stats
157W - 140L
1,331 Elo+
Party 2
Merlin
Merlin
luigil3593
Merlin
Level 32
God Stats
2W - 4L
1,422 SR
Queue Stats
126W - 132L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CcPopocatzin
Camazotz
16
5 / 3 / 0
9,474
474
7,516
24,640
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
10
0 / 4 / 0
6,465
323
3,607
10,296
4,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
OGEDDIE214
Amaterasu
1
0 / 0 / 0
5,228
261
0
0
0
Tiamat
14
0 / 4 / 1
8,355
418
6,117
14,812
9,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
16
3 / 2 / 3
9,242
462
13,867
19,072
11,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HG DOOM xG
Heimdallr
18
3 / 0 / 2
11,500
575
11,674
7,846
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
WenchFlower
Achilles
13
2 / 1 / 2
9,588
479
4,918
15,687
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 4
8,974
449
6,248
14,988
6,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 1 / 4
10,920
546
9,718
12,321
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
luigil3593
Merlin
17
3 / 2 / 3
10,940
547
11,493
9,855
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
12
13
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CcPopocatzin
Camazotz
5
3
0
1.67
L
Kukulkan
0
4
0
0
W
Heimdallr
HG DOOM xG
Heimdallr
3
0
2
4
L
Amaterasu
OGEDDIE214
Amaterasu
0
0
0
0
L
Tiamat
0
4
1
0.13
W
Achilles
WenchFlower
Achilles
2
1
2
3
W
1
6
4
0.5
W
3
1
4
5
W
Merlin
luigil3593
Merlin
3
2
3
2.25
L
Sylvanus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
44,051
68,820
Taken
60,697
36,439
Mitigated
37,250
24,231
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CcPopocatzin
Camazotz
7,516
1,268
0
11,582
24,640
10,899
792
2,898
21,742
0
73,102
L
Kukulkan
3,607
577
0
587
10,296
4,038
129
476
9,820
23,330
0
W
Heimdallr
HG DOOM xG
Heimdallr
11,674
5,609
0
2,956
7,846
3,879
4,661
2,160
5,686
0
84,820
L
Amaterasu
OGEDDIE214
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
6,117
846
0
2,554
14,812
9,509
384
5,191
9,621
66,242
0
W
Achilles
WenchFlower
Achilles
4,918
808
452
2,306
15,687
16,934
22
8,166
7,521
0
25,437
W
6,248
2,301
0
1,784
14,988
6,656
2,394
5,432
9,556
0
49,526
W
9,718
5,366
0
813
12,321
5,318
1,189
985
11,336
0
101,788
W
Merlin
luigil3593
Merlin
11,493
889
0
250
9,855
4,463
3,513
5,221
4,634
77,293
0
L
Sylvanus
13,867
4,820
1,753
7,755
19,072
11,993
0
3,404
15,668
62,409
15,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
51,922
357
Minions Killed
533
0
Camps Cleared
0
1,345,145
Distance Traveled
1,812,034
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,474
474
111
6
0
449,984
5
L
Kukulkan
6,465
323
24
1
0
240,045
0
W
Heimdallr
11,500
575
139
7
0
294,125
0
L
Amaterasu
5,228
261
0
0
0
0
0
L
Tiamat
8,355
418
93
5
0
356,207
1
W
Achilles
9,588
479
47
2
0
379,689
3
W
Artemis
8,974
449
64
3
0
344,262
0
W
Nemesis
10,920
546
144
7
0
460,063
0
W
Merlin
10,940
547
139
7
0
333,895
2
L
Sylvanus
9,242
462
129
6
0
298,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role