Player Matchup

Apollo
Apollo
Hearshot
Apollo
Level 56
God Stats
8W - 7L
1,545 SR
Queue Stats
196W - 165L
1,500 Elo+
Party 1
Nemesis
Nemesis
Maxiinum
Nemesis
Level 124
God Stats
16W - 11L
1,614 SR
Queue Stats
118W - 101L
1,688 Elo+
Solo
Anubis
Anubis
Mudth
Anubis
Level 7
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,467 SR
1,563 Elo+

VS

Team Averages
Level 82
1,455 SR
1,447 Elo+
Scylla
Scylla
DarkFenix64
Scylla
Level 148
God Stats
2W - 3L
1,474 SR
Queue Stats
38W - 37L
1,644 Elo+
Solo
Thanatos
Thanatos
DownFallSkeletor
Thanatos
Level 29
God Stats
1W - 5L
1,390 SR
Queue Stats
33W - 29L
1,430 Elo+
Party 2
Yemoja
Yemoja
Hadesss8336
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hearshot
Apollo
20
10 / 5 / 4
15,572
742
18,575
22,736
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Maxiinum
Nemesis
20
7 / 4 / 10
15,389
733
28,314
24,064
16,968
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Mudth
Anubis
18
2 / 6 / 7
13,874
661
8,827
16,846
6,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 6 / 6
14,501
691
27,775
16,144
8,642
17
7 / 11 / 6
14,693
700
12,926
27,514
16,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
19
2 / 2 / 12
15,091
719
7,591
24,835
40,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
19
Kills
15
15
Deaths
19
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
6
6
1.5
L
7
11
6
0.91
L
Yemoja
2
2
12
4
W
Apollo
Hearshot
Apollo
10
5
4
2.4
W
Nemesis
Maxiinum
Nemesis
7
4
10
3
W
Anubis
Mudth
Anubis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
48,292
63,646
Taken
68,493
33,344
Mitigated
65,922
12,741
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
27,775
2,432
0
58
16,144
8,642
1,111
738
15,406
95,735
0
L
12,926
2,950
0
8,859
27,514
16,808
1,307
3,650
23,864
0
26,320
L
Yemoja
7,591
2,140
6,348
7,399
24,835
40,472
638
6,210
18,625
30,800
0
W
Apollo
Hearshot
Apollo
18,575
11,793
0
4,341
22,736
9,428
954
14,924
7,812
0
93,165
W
Nemesis
Maxiinum
Nemesis
28,314
13,334
0
3,894
24,064
16,968
1,567
12,395
11,669
0
65,297
W
Anubis
Mudth
Anubis
8,827
382
0
4,506
16,846
6,948
313
9,186
7,660
42,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
44,285
225
Minions Killed
195
12
Camps Cleared
6
1,091,135
Distance Traveled
1,021,423
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,501
691
145
7
5
327,615
5
L
Thanatos
14,693
700
18
1
1
335,781
0
L
Yemoja
15,091
719
32
2
0
358,027
0
W
Apollo
15,572
742
109
5
5
376,222
2
W
Nemesis
15,389
733
49
2
3
384,589
2
W
Anubis
13,874
661
67
3
4
330,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role