Player Matchup

Anubis
Anubis
Demo3137
Anubis
Level 122
God Stats
1W - 0L
1,554 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 2
Odin
Odin
EAP Amp
Odin
Level 159
God Stats
2W - 0L
1,444 SR
Queue Stats
61W - 70L
1,574 Elo+
Party 2
Ra
Ra
Yxngsxin
Ra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,530 Elo+

VS

Team Averages
Level 123
1,597 SR
1,493 Elo+
Ymir
Ymir
Dumbfishy
Ymir
Level 129
God Stats
2W - 1L
1,753 SR
Queue Stats
95W - 77L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
KKSKSKSKS
Cthulhu
Level 109
God Stats
1W - 1L
1,602 SR
Queue Stats
41W - 27L
1,578 Elo+
Party 1
Xing Tian
Xing Tian
x35QU1R3x
Xing Tian
Level 132
God Stats
4W - 7L
1,435 SR
Queue Stats
80W - 125L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demo3137
Anubis
12
2 / 1 / 9
8,208
746
10,145
7,847
4,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
EAP Amp
Odin
13
5 / 0 / 7
9,422
857
6,531
8,276
8,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 2 / 7
8,945
813
11,304
8,877
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 1
7,322
666
6,388
11,119
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KKSKSKSKS
Cthulhu
11
0 / 5 / 3
7,114
647
9,722
14,777
8,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
x35QU1R3x
Xing Tian
9
1 / 4 / 2
7,307
664
2,970
13,064
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Demo3137
Anubis
2
1
9
6.5
L
Ymir
2
3
1
0.83
W
Odin
EAP Amp
Odin
5
0
7
8.5
L
Cthulhu
KKSKSKSKS
Cthulhu
0
5
3
0.3
W
5
2
7
4.25
L
Xing Tian
x35QU1R3x
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
19,080
25,000
Taken
38,960
16,758
Mitigated
26,855
13,504
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Demo3137
Anubis
10,145
911
0
3,833
7,847
4,635
873
7,048
664
27,224
0
L
Ymir
6,388
1,210
0
1,568
11,119
7,118
0
8,764
2,355
16,551
0
W
Odin
EAP Amp
Odin
6,531
2,217
2,375
3,831
8,276
8,115
473
5,306
2,707
0
25,951
L
Cthulhu
KKSKSKSKS
Cthulhu
9,722
741
327
1,433
14,777
8,131
0
7,905
6,872
29,223
0
W
11,304
1,550
1,689
1,776
8,877
4,008
954
6,813
1,982
33,303
0
L
Xing Tian
x35QU1R3x
Xing Tian
2,970
523
0
504
13,064
11,606
0
4,958
8,106
11,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
21,743
119
Minions Killed
76
7
Camps Cleared
3
605,591
Distance Traveled
510,833
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,208
746
34
3
2
191,297
2
L
Ymir
7,322
666
22
2
1
179,616
3
W
Odin
9,422
857
45
4
3
214,035
6
L
Cthulhu
7,114
647
43
4
2
196,409
1
W
Ra
8,945
813
40
4
2
200,259
2
L
Xing Tian
7,307
664
11
1
0
134,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role