Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarkMoon274
Ares
Level 57
God Stats
6W - 9L
1,483 SR
Queue Stats
46W - 65L
1,451 Elo+
Solo
Kukulkan
Kukulkan
MatthewXD1000
Kukulkan
Level 117
God Stats
25W - 19L
1,562 SR
Queue Stats
56W - 41L
1,547 Elo+
Solo
Kali
Kali
knightrage24
Kali
Level 129
God Stats
82W - 55L
1,626 SR
Queue Stats
149W - 154L
1,459 Elo+
Party 1
Hades
Hades
mrSqeaks110420
Hades
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 163L
1,438 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,479 Elo+

VS

Team Averages
Level 121
1,528 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Cobort3
Bacchus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 2
Charybdis
Charybdis
Jocheve
Charybdis
Level 144
God Stats
15W - 14L
1,561 SR
Queue Stats
173W - 181L
1,523 Elo+
Party 2
Pele
Pele
JohanOvO
Pele
Level 102
God Stats
7W - 7L
1,357 SR
Queue Stats
82W - 95L
1,470 Elo+
Party 2
Chaac
Chaac
Roduki10
Chaac
Level 104
God Stats
7W - 3L
1,724 SR
Queue Stats
11W - 13L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 4 / 3
8,738
514
11,959
18,911
14,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 5
7,193
423
6,603
11,046
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
MatthewXD1000
Kukulkan
14
4 / 4 / 2
8,658
509
8,759
12,014
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 2 / 2
10,778
634
6,722
14,748
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 5
7,776
457
5,469
11,506
5,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 2 / 3
10,328
608
9,803
7,699
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Cobort3
Bacchus
14
4 / 1 / 4
8,815
519
6,755
11,972
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Jocheve
Charybdis
13
2 / 6 / 3
8,256
486
7,675
12,004
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
3 / 4 / 3
8,859
521
7,778
14,792
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Roduki10
Chaac
15
1 / 4 / 6
9,101
535
12,776
19,412
16,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
17
Kills
16
16
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
3
0.88
W
Nu Wa
 
Nu Wa
6
2
3
3.75
W
Bacchus
Cobort3
Bacchus
4
1
4
6
L
1
2
5
1.75
W
Charybdis
Jocheve
Charybdis
2
6
3
0.58
W
Pele
3
4
3
1.13
L
Kukulkan
MatthewXD1000
Kukulkan
4
4
2
1.25
W
Chaac
Roduki10
Chaac
1
4
6
1
L
10
2
2
5.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
44,787
68,225
Taken
65,879
39,880
Mitigated
46,513
29,800
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,959
3,837
0
9,781
18,911
14,218
0
1,657
17,254
0
63,760
W
Nu Wa
 
Nu Wa
9,803
2,016
0
0
7,699
3,521
3,020
1,988
5,711
87,815
0
W
Bacchus
Cobort3
Bacchus
6,755
611
0
2,966
11,972
14,895
523
5,968
5,688
25,301
0
L
6,603
170
0
3,483
11,046
6,898
0
3,536
7,510
28,601
0
W
Charybdis
Jocheve
Charybdis
7,675
3,403
0
1,352
12,004
5,349
2,834
6,531
5,319
0
66,940
W
Pele
7,778
2,054
0
1,977
14,792
6,228
18
4,497
9,870
0
68,032
L
Kukulkan
MatthewXD1000
Kukulkan
8,759
1,412
348
4,241
12,014
5,061
856
4,931
7,083
65,029
0
W
Chaac
Roduki10
Chaac
12,776
2,947
0
9,332
19,412
16,520
0
1,271
17,416
0
60,953
L
6,722
3,442
0
7,585
14,748
8,457
40
2,366
12,382
0
72,980
L
5,469
525
0
4,362
11,506
5,246
615
4,068
7,438
47,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
45,359
475
Minions Killed
477
0
Camps Cleared
0
1,579,935
Distance Traveled
1,613,991
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,738
514
107
6
0
315,177
4
W
Nu Wa
10,328
608
146
9
0
314,979
3
W
Bacchus
8,815
519
34
2
0
351,315
1
L
Ares
7,193
423
34
2
0
343,423
0
W
Charybdis
8,256
486
110
6
0
287,352
4
W
Pele
8,859
521
107
6
0
357,560
1
L
Kukulkan
8,658
509
132
8
0
313,251
3
W
Chaac
9,101
535
80
5
0
302,785
0
L
Kali
10,778
634
120
7
0
387,367
3
L
Hades
7,776
457
82
5
0
220,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role