Player Matchup

Olorun
Olorun
DaBlurrr
Olorun
Level 48
God Stats
2W - 1L
1,438 SR
Queue Stats
15W - 11L
1,637 Elo+
Party 1
Khepri
Khepri
DaHazeee
Khepri
Level 75
God Stats
4W - 0L
1,418 SR
Queue Stats
42W - 30L
1,633 Elo+
Party 1
Artemis
Artemis
GhostlyAbyss
Artemis
Level 105
God Stats
13W - 8L
1,593 SR
Queue Stats
96W - 63L
1,679 Elo+
Party 1
Team Averages
Level 76
1,483 SR
1,650 Elo+

VS

Team Averages
Level 82
1,555 SR
1,409 Elo+
Hun Batz
Hun Batz
Elit3Quadz
Hun Batz
Level 48
God Stats
1W - 2L
1,487 SR
Queue Stats
65W - 92L
1,457 Elo+
Solo
Medusa
Medusa
FridaQUEEN1076
Medusa
Level 86
God Stats
168W - 147L
1,663 SR
Queue Stats
324W - 375L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
TellumArrow
Baron Samedi
Level 113
God Stats
5W - 7L
1,515 SR
Queue Stats
215W - 331L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaBlurrr
Olorun
15
3 / 1 / 5
9,571
684
9,765
10,664
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
DaHazeee
Khepri
14
0 / 1 / 10
9,866
705
4,100
12,199
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
GhostlyAbyss
Artemis
16
8 / 1 / 3
10,392
742
19,392
10,414
5,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Elit3Quadz
Hun Batz
12
0 / 3 / 2
7,895
564
6,299
14,273
5,915
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 1
8,599
614
14,103
12,135
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TellumArrow
Baron Samedi
13
1 / 5 / 1
8,301
593
6,165
11,207
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
DaBlurrr
Olorun
3
1
5
5.5
W
Khepri
DaHazeee
Khepri
0
1
10
5
L
Hun Batz
Elit3Quadz
Hun Batz
0
3
2
0.33
L
2
3
1
0.83
W
Artemis
GhostlyAbyss
Artemis
8
1
3
9.5
L
Baron Samedi
TellumArrow
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
26,567
33,277
Taken
37,615
23,438
Mitigated
17,386
11,832
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DaBlurrr
Olorun
9,765
4,203
461
6,049
10,664
5,962
724
2,972
7,692
48,229
4,378
W
Khepri
DaHazeee
Khepri
4,100
237
0
2,757
12,199
12,055
0
2,456
9,743
14,141
0
L
Hun Batz
Elit3Quadz
Hun Batz
6,299
711
0
948
14,273
5,915
0
5,256
9,017
0
22,957
L
14,103
6,101
0
330
12,135
5,218
0
3,765
8,370
0
42,628
W
Artemis
GhostlyAbyss
Artemis
19,392
6,526
0
2,565
10,414
5,421
703
1,647
8,767
0
41,993
L
Baron Samedi
TellumArrow
Baron Samedi
6,165
595
1,589
2,163
11,207
6,253
0
4,343
6,864
22,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
24,795
172
Minions Killed
146
6
Camps Cleared
6
747,292
Distance Traveled
710,913
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,571
684
97
7
6
243,380
4
W
Khepri
9,866
705
23
2
0
263,754
1
L
Hun Batz
7,895
564
48
3
1
243,700
4
L
Medusa
8,599
614
58
4
3
248,820
6
W
Artemis
10,392
742
52
4
0
240,158
3
L
Baron Samedi
8,301
593
40
3
2
218,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role