Player Matchup

Kumbhakarna
Kumbhakarna
Bdony
Kumbhakarna
Level 98
God Stats
11W - 18L
1,357 SR
Queue Stats
41W - 44L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
Carlile
Guan Yu
Level 154
God Stats
23W - 21L
1,538 SR
Queue Stats
347W - 331L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
DxJD
Zhong Kui
Level 128
God Stats
2W - 3L
1,586 SR
Queue Stats
108W - 96L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Mayopocalypse
Ao Kuang
Level 121
God Stats
6W - 2L
1,730 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
jsuni
Cernunnos
Level 44
God Stats
2W - 1L
1,830 SR
Queue Stats
21W - 22L
1,418 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,464 Elo+

VS

Team Averages
Level 77
1,438 SR
1,510 Elo+
Chang'e
Chang'e
Caor5361
Chang'e
Level 97
God Stats
10W - 10L
1,540 SR
Queue Stats
550W - 511L
1,599 Elo+
Party 2
Freya
Freya
Emiesc04
Freya
Level 124
God Stats
1W - 3L
1,266 SR
Queue Stats
502W - 483L
1,520 Elo+
Party 2
Shiva
Shiva
Gianmirpy
Shiva
Level 86
God Stats
27W - 31L
1,382 SR
Queue Stats
655W - 718L
1,375 Elo+
Party 2
Arachne
Arachne
holy_trinity_l_
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
joya-definida0
Zhong Kui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bdony
Kumbhakarna
16
1 / 7 / 5
11,121
397
9,644
31,101
37,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Carlile
Guan Yu
20
3 / 3 / 6
14,103
504
19,896
40,475
57,047
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
DxJD
Zhong Kui
20
6 / 5 / 3
13,870
495
32,715
35,543
31,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Mayopocalypse
Ao Kuang
15
2 / 10 / 2
10,680
381
15,757
33,212
17,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
jsuni
Cernunnos
16
0 / 9 / 5
10,845
387
16,104
22,445
9,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caor5361
Chang'e
20
3 / 2 / 13
14,542
519
24,374
24,993
19,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
Emiesc04
Freya
20
12 / 3 / 12
16,343
584
35,241
32,255
15,223
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Gianmirpy
Shiva
18
4 / 1 / 17
14,255
509
16,114
29,790
34,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 3 / 7
15,070
538
23,046
30,984
14,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
joya-definida0
Zhong Kui
20
8 / 3 / 13
14,429
515
26,916
27,789
20,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
12
Kills
34
34
Deaths
12
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bdony
Kumbhakarna
1
7
5
0.5
W
Chang'e
Caor5361
Chang'e
3
2
13
4.75
L
Guan Yu
Carlile
Guan Yu
3
3
6
2
L
Zhong Kui
DxJD
Zhong Kui
6
5
3
1.5
W
Freya
Emiesc04
Freya
12
3
12
6
W
Shiva
Gianmirpy
Shiva
4
1
17
12.5
L
Ao Kuang
Mayopocalypse
Ao Kuang
2
10
2
0.3
W
7
3
7
3.5
W
Zhong Kui
joya-definida0
Zhong Kui
8
3
13
4.83
L
Cernunnos
jsuni
Cernunnos
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,116
Damage
125,691
162,776
Taken
145,811
153,276
Mitigated
104,226
55,229
Healing
71,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bdony
Kumbhakarna
9,644
971
1,301
5,242
31,101
37,349
339
14,618
15,965
48,451
0
W
Chang'e
Caor5361
Chang'e
24,374
1,980
5,001
13,127
24,993
19,663
2,025
8,616
16,377
120,959
0
L
Guan Yu
Carlile
Guan Yu
19,896
2,025
4,870
15,248
40,475
57,047
548
21,697
17,955
0
131,648
L
Zhong Kui
DxJD
Zhong Kui
32,715
2,345
0
17,341
35,543
31,354
0
20,381
14,916
124,038
0
W
Freya
Emiesc04
Freya
35,241
10,440
0
17,643
32,255
15,223
4,469
12,587
19,668
147,277
0
W
Shiva
Gianmirpy
Shiva
16,114
1,256
3,324
10,154
29,790
34,282
711
12,034
17,756
90
65,737
L
Ao Kuang
Mayopocalypse
Ao Kuang
15,757
5,170
0
8,680
33,212
17,632
0
12,727
20,239
66,863
18,762
W
23,046
14,078
0
8,330
30,984
14,746
5,022
12,886
18,098
0
153,827
W
Zhong Kui
joya-definida0
Zhong Kui
26,916
2,282
130
14,262
27,789
20,312
3,960
13,098
14,691
115,084
0
L
Cernunnos
jsuni
Cernunnos
16,104
7,927
149
2,398
22,445
9,894
104
15,479
6,480
0
76,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
74,639
596
Minions Killed
755
0
Camps Cleared
0
2,483,065
Distance Traveled
2,526,976
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,121
397
57
2
0
480,907
5
W
Chang'e
14,542
519
189
7
0
474,175
2
L
Guan Yu
14,103
504
184
7
0
556,465
9
L
Zhong Kui
13,870
495
133
5
0
467,759
13
W
Freya
16,343
584
172
6
0
503,700
0
W
Shiva
14,255
509
74
3
0
533,436
3
L
Ao Kuang
10,680
381
91
3
0
497,527
0
W
Arachne
15,070
538
185
7
0
592,968
3
W
Zhong Kui
14,429
515
135
5
0
422,697
5
L
Cernunnos
10,845
387
131
5
0
480,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role