Player Matchup

Horus
Horus
Boudreau 1000
Horus
Level 15
God Stats
19W - 10L
1,421 SR
Queue Stats
91W - 109L
1,287 Elo+
Party 2
Heimdallr
Heimdallr
Master0fDemize
Heimdallr
Level 127
God Stats
6W - 4L
1,234 SR
Queue Stats
231W - 259L
1,427 Elo+
Party 2
Hachiman
Hachiman
NE0N SM0KE
Hachiman
Level 6
God Stats
1W - 1L
1,228 SR
Queue Stats
5W - 15L
1,087 Elo+
Party 2
Sylvanus
Sylvanus
mrivera917141
Sylvanus
Level 68
God Stats
14W - 19L
1,501 SR
Queue Stats
176W - 185L
1,396 Elo+
Solo
Agni
Agni
razzer505
Agni
Level 67
God Stats
4W - 5L
1,450 SR
Queue Stats
170W - 196L
1,320 Elo+
Solo
Team Averages
Level 57
1,367 SR
1,303 Elo+

VS

Team Averages
Level 69
1,501 SR
1,303 Elo+
Chang'e
Chang'e
AnonymousZen495
Chang'e
Level 106
God Stats
4W - 3L
1,619 SR
Queue Stats
370W - 408L
1,351 Elo+
Party 1
Hel
Hel
BastingBunion10
Hel
Level 67
God Stats
2W - 5L
1,419 SR
Queue Stats
105W - 122L
1,369 Elo+
Solo
Heimdallr
Heimdallr
D3F4ULTPR
Heimdallr
Level 83
God Stats
2W - 1L
1,487 SR
Queue Stats
78W - 84L
1,331 Elo+
Party 1
Shiva
Shiva
OniShark7125
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Ishtar
Ishtar
xNannii
Ishtar
Level 85
God Stats
9W - 11L
1,479 SR
Queue Stats
378W - 443L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,940
497
13,244
16,241
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Master0fDemize
Heimdallr
20
10 / 2 / 10
12,208
555
28,640
20,990
10,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
NE0N SM0KE
Hachiman
11
0 / 12 / 4
7,637
347
4,673
15,560
4,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
mrivera917141
Sylvanus
14
1 / 1 / 14
10,232
465
9,239
22,943
22,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
19
11 / 2 / 7
12,439
565
26,081
13,931
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 0
10,384
472
14,865
25,476
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 4 / 8
9,991
454
6,578
20,607
23,128
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
D3F4ULTPR
Heimdallr
11
1 / 6 / 6
8,119
369
12,359
19,319
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 9 / 2
9,190
418
7,250
24,381
16,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
xNannii
Ishtar
14
7 / 3 / 3
9,884
449
15,214
18,250
8,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
29
Kills
17
17
Deaths
29
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
7
0
1
L
2
4
8
1.5
W
7
0
7
10.5
L
Heimdallr
D3F4ULTPR
Heimdallr
1
6
6
0.67
W
Heimdallr
Master0fDemize
Heimdallr
10
2
10
7.5
W
Hachiman
NE0N SM0KE
Hachiman
0
12
4
0.17
L
0
9
2
0.11
W
Sylvanus
mrivera917141
Sylvanus
1
1
14
8
W
Agni
11
2
7
7.25
L
Ishtar
xNannii
Ishtar
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,877
Damage
56,266
89,665
Taken
108,033
65,670
Mitigated
69,185
30,345
Healing
33,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,865
1,283
2,069
6,135
25,476
11,220
358
9,617
15,748
68,914
0
L
6,578
1,640
5,176
10,327
20,607
23,128
600
9,030
11,498
43,063
0
W
13,244
5,978
1,719
6,519
16,241
20,912
1,617
2,388
13,853
0
64,950
L
Heimdallr
D3F4ULTPR
Heimdallr
12,359
3,824
0
1,610
19,319
10,047
261
6,779
12,540
0
54,861
W
Heimdallr
Master0fDemize
Heimdallr
28,640
13,660
0
5,266
20,990
10,822
3,692
4,013
16,977
0
132,948
W
Hachiman
NE0N SM0KE
Hachiman
4,673
2,659
0
776
15,560
4,698
92
3,779
11,781
0
21,720
L
7,250
1,788
280
4,415
24,381
16,671
793
3,241
20,204
0
53,699
W
Sylvanus
mrivera917141
Sylvanus
9,239
2,665
6,568
8,962
22,943
22,201
262
6,515
16,428
36,457
0
W
Agni
26,081
2,502
0
535
13,931
7,037
0
4,748
9,183
106,465
0
L
Ishtar
xNannii
Ishtar
15,214
8,651
0
3,454
18,250
8,119
297
6,653
11,557
0
65,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
47,568
472
Minions Killed
410
0
Camps Cleared
0
1,921,895
Distance Traveled
2,074,913
7
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,384
472
102
5
0
403,439
25
L
Hel
9,991
454
63
3
0
439,063
0
W
Horus
10,940
497
93
4
0
425,051
0
L
Heimdallr
8,119
369
69
3
0
416,639
3
W
Heimdallr
12,208
555
163
7
0
394,842
2
W
Hachiman
7,637
347
27
1
0
312,697
1
L
Shiva
9,190
418
79
4
0
403,563
0
W
Sylvanus
10,232
465
47
2
0
336,075
3
W
Agni
12,439
565
142
6
0
453,230
1
L
Ishtar
9,884
449
97
4
0
412,209
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role