Player Matchup

Olorun
Olorun
HelpfulPoem5
Olorun
Level 160
God Stats
4W - 10L
1,094 SR
Queue Stats
440W - 481L
1,350 Elo+
Solo
Chernobog
Chernobog
Theristes
Chernobog
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,490 Elo+
Solo
Hercules
Hercules
Trimzy6
Hercules
Level 51
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 25L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
Turan8888
Erlang Shen
Level 146
God Stats
13W - 18L
1,443 SR
Queue Stats
1,634W - 1,694L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
VileBlessing
Sun Wukong
Level 113
God Stats
0W - 1L
1,454 SR
Queue Stats
25W - 35L
1,405 Elo+
Party 2
Team Averages
Level 110
1,443 SR
1,406 Elo+

VS

Team Averages
Level 89
1,403 SR
1,369 Elo+
Sol
Sol
Eye of Ra
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,457 Elo+
Party 1
Cupid
Cupid
FetchTheStick
Cupid
Level 108
God Stats
5W - 2L
1,730 SR
Queue Stats
207W - 249L
1,336 Elo+
Solo
Cerberus
Cerberus
LostOni066
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
Pumb44
Hun Batz
Level 107
God Stats
2W - 5L
1,114 SR
Queue Stats
191W - 220L
1,373 Elo+
Solo
Thanatos
Thanatos
Thelegendarykj2
Thanatos
Level 61
God Stats
1W - 0L
1,169 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
5 / 7 / 4
11,972
665
18,415
20,302
10,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Theristes
Chernobog
17
3 / 9 / 8
11,805
656
20,962
17,327
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Trimzy6
Hercules
20
7 / 9 / 7
13,239
736
17,308
22,621
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Turan8888
Erlang Shen
17
0 / 6 / 8
10,983
610
11,444
27,072
25,647
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
VileBlessing
Sun Wukong
20
8 / 9 / 9
14,150
786
27,640
24,990
22,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 15
13,722
762
27,267
21,625
11,378
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 21
13,928
774
20,547
16,960
9,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LostOni066
Cerberus
20
3 / 5 / 25
12,230
679
11,356
23,736
34,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Pumb44
Hun Batz
20
3 / 5 / 22
12,353
686
14,898
22,467
17,169
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
20
13 / 6 / 14
13,968
776
18,465
20,323
11,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
137
23
Kills
40
40
Deaths
23
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
12
3
15
6.5
W
9
4
21
4.88
L
Olorun
5
7
4
1
W
Cerberus
LostOni066
Cerberus
3
5
25
3.1
W
Hun Batz
Pumb44
Hun Batz
3
5
22
2.8
W
Thanatos
13
6
14
3.33
L
Chernobog
Theristes
Chernobog
3
9
8
0.78
L
Hercules
Trimzy6
Hercules
7
9
7
1.17
L
Erlang Shen
Turan8888
Erlang Shen
0
6
8
0.67
L
Sun Wukong
VileBlessing
Sun Wukong
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,769
Damage
92,533
112,312
Taken
105,111
82,610
Mitigated
83,652
29,408
Healing
55,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,267
14,722
1,116
11,696
21,625
11,378
4,350
3,540
17,946
47,483
1,990
W
20,547
11,321
7,407
5,752
16,960
9,209
1,921
2,047
14,777
0
49,775
L
Olorun
18,415
11,495
2,235
6,843
20,302
10,835
3,046
6,395
13,907
38,546
0
W
Cerberus
LostOni066
Cerberus
11,356
777
2,584
6,498
23,736
34,821
492
7,540
15,927
24,069
0
W
Hun Batz
Pumb44
Hun Batz
14,898
2,184
3,126
3,720
22,467
17,169
799
2,990
19,275
0
29,220
W
Thanatos
18,465
4,152
1,023
12,740
20,323
11,075
436
2,298
17,758
0
36,372
L
Chernobog
Theristes
Chernobog
20,962
10,176
0
190
17,327
9,245
0
6,316
11,011
0
39,558
L
Hercules
Trimzy6
Hercules
17,308
2,462
382
3,405
22,621
14,528
1,130
7,435
15,186
0
27,101
L
Erlang Shen
Turan8888
Erlang Shen
11,444
4,281
2,267
10,239
27,072
25,647
808
8,730
18,342
0
21,739
L
Sun Wukong
VileBlessing
Sun Wukong
27,640
4,349
83
3,764
24,990
22,355
2,799
8,509
16,481
0
42,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
66,201
150
Minions Killed
182
0
Camps Cleared
0
1,398,437
Distance Traveled
1,521,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,722
762
41
2
0
252,257
0
W
Cupid
13,928
774
48
3
0
296,348
0
L
Olorun
11,972
665
38
2
0
254,537
1
W
Cerberus
12,230
679
36
2
0
304,721
2
W
Hun Batz
12,353
686
26
1
0
350,213
0
W
Thanatos
13,968
776
31
2
0
317,916
0
L
Chernobog
11,805
656
35
2
0
238,212
0
L
Hercules
13,239
736
26
1
0
297,426
0
L
Erlang Shen
10,983
610
19
1
0
317,523
1
L
Sun Wukong
14,150
786
32
2
0
290,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role