Player Matchup

Medusa
Medusa
FlowersPlease
Medusa
Level 97
God Stats
5W - 4L
1,803 SR
Queue Stats
40W - 33L
1,645 Elo+
Party 2
Bellona
Bellona
IbraFenwa
Bellona
Level 41
God Stats
4W - 3L
1,378 SR
Queue Stats
16W - 12L
1,582 Elo+
Party 2
Pele
Pele
NickParadoxx
Pele
Level 100
God Stats
0W - 1L
1,613 SR
Queue Stats
62W - 41L
1,674 Elo+
Party 2
Ymir
Ymir
PeepstheToad
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 2
Thoth
Thoth
VirinalTemp
Thoth
Level 25
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,499 SR
1,543 Elo+

VS

Team Averages
Level 28
1,450 SR
1,362 Elo+
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jetboyaxtreem64
Sobek
Level 27
God Stats
2W - 4L
1,724 SR
Queue Stats
41W - 61L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Little Fire2856
Danzaburou
Level 29
God Stats
6W - 9L
1,241 SR
Queue Stats
36W - 47L
1,161 Elo+
Party 1
Baron Samedi
Baron Samedi
St3althLord66
Baron Samedi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 24L
1,243 Elo+
Party 1
Vamana
Vamana
XiaoL1ng
Vamana
Level 32
God Stats
3W - 5L
1,286 SR
Queue Stats
47W - 61L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
8,761
438
13,567
8,685
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
IbraFenwa
Bellona
14
0 / 1 / 0
8,005
400
2,685
16,831
18,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 4 / 3
11,257
563
25,103
20,053
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 9
8,340
417
7,884
18,203
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

14
1 / 6 / 2
8,665
433
11,172
12,547
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
7 / 1 / 3
12,012
601
10,192
16,890
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 5 / 7
10,734
537
7,052
21,158
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Little Fire2856
Danzaburou
15
0 / 5 / 6
9,738
487
10,246
17,153
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
St3althLord66
Baron Samedi
15
3 / 4 / 8
9,784
489
12,969
16,956
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
XiaoL1ng
Vamana
17
3 / 2 / 4
11,268
563
13,009
14,896
15,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
17
17
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
3
8.5
L
2
2
8
3
L
Bellona
IbraFenwa
Bellona
0
1
0
0
W
4
5
7
1.5
W
Danzaburou
Little Fire2856
Danzaburou
0
5
6
0.6
L
13
4
3
3.63
L
1
4
9
1.38
W
Baron Samedi
St3althLord66
Baron Samedi
3
4
8
1.75
L
1
6
2
0.33
W
Vamana
XiaoL1ng
Vamana
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,411
Damage
53,468
76,319
Taken
87,053
56,688
Mitigated
69,770
13,099
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,192
5,695
0
1,186
16,890
8,698
451
2,768
14,122
0
117,421
L
13,567
5,976
0
1,108
8,685
4,169
1,086
2,027
6,658
0
66,727
L
Bellona
IbraFenwa
Bellona
2,685
622
0
3,470
16,831
18,214
564
2,311
14,520
0
43,617
W
7,052
1,121
0
4,757
21,158
28,849
273
3,478
17,680
19,681
0
W
Danzaburou
Little Fire2856
Danzaburou
10,246
3,443
0
4,319
17,153
7,657
508
4,143
13,010
0
86,202
L
25,103
6,606
0
4,539
20,053
9,421
0
5,754
14,093
0
97,187
L
7,884
1,364
0
2,782
18,203
19,369
0
5,143
13,060
26,128
0
W
Baron Samedi
St3althLord66
Baron Samedi
12,969
1,607
1,419
5,355
16,956
8,954
1,089
7,340
9,616
71,632
0
L
11,172
649
0
1,200
12,547
5,515
1,058
4,786
7,761
65,678
0
W
Vamana
XiaoL1ng
Vamana
13,009
5,325
92
3,300
14,896
15,612
0
1,733
13,163
0
95,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
53,536
425
Minions Killed
577
0
Camps Cleared
0
1,737,489
Distance Traveled
1,748,632
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,012
601
159
8
0
488,597
3
L
Medusa
8,761
438
105
5
0
319,806
0
L
Bellona
8,005
400
72
4
0
348,442
0
W
Sobek
10,734
537
32
2
0
330,558
0
W
Danzaburou
9,738
487
125
6
0
287,290
0
L
Pele
11,257
563
130
7
0
402,406
2
L
Ymir
8,340
417
23
1
0
340,710
0
W
Baron Samedi
9,784
489
90
5
0
288,354
0
L
Thoth
8,665
433
95
5
0
326,125
0
W
Vamana
11,268
563
171
9
0
353,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role