Player Matchup

Geb
Geb
Angry Tiger880
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 1
Izanami
Izanami
Crypticxz
Izanami
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Praise1118
Heimdallr
Level 109
God Stats
1W - 2L
1,253 SR
Queue Stats
33W - 35L
1,440 Elo+
Party 1
Shiva
Shiva
Siberian Glocc
Shiva
Level 152
God Stats
1W - 1L
1,257 SR
Queue Stats
29W - 35L
1,434 Elo+
Party 1
Chaac
Chaac
TheEclipsee
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 1
Team Averages
Level 112
1,402 SR
1,408 Elo+

VS

Team Averages
Level 105
1,477 SR
1,453 Elo+
He Bo
He Bo
BruthaDeon
He Bo
Level 122
God Stats
1W - 3L
1,170 SR
Queue Stats
66W - 94L
1,405 Elo+
Party 2
Chaac
Chaac
MyDude4775
Chaac
Level 111
God Stats
2W - 6L
1,370 SR
Queue Stats
86W - 131L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
PlumpBurrito139
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seshie
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,845 SR
Queue Stats
493W - 559L
1,447 Elo+
Solo
Ares
Ares
dukuar
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 120L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 22
12,033
669
9,690
25,009
37,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Crypticxz
Izanami
20
5 / 6 / 20
13,113
729
24,863
18,452
11,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Praise1118
Heimdallr
20
17 / 5 / 15
15,299
850
44,577
20,606
13,576
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 4 / 24
13,527
752
19,638
23,818
28,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 24
13,217
734
20,562
31,160
37,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
5 / 9 / 6
11,790
655
12,328
20,586
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
6 / 5 / 8
13,263
737
17,562
33,428
51,394
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
PlumpBurrito139
Baron Samedi
19
2 / 7 / 10
11,089
616
17,535
20,473
14,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Seshie
Ah Muzen Cab
18
5 / 9 / 11
11,339
630
27,118
25,344
14,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
dukuar
Ares
17
1 / 9 / 9
11,206
623
9,224
29,374
34,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
63
39
Kills
19
21
Deaths
39
105
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
3
22
4.33
L
He Bo
5
9
6
0.89
W
Izanami
Crypticxz
Izanami
5
6
20
2.5
L
Chaac
6
5
8
2
L
Baron Samedi
PlumpBurrito139
Baron Samedi
2
7
10
1
W
Heimdallr
Praise1118
Heimdallr
17
5
15
4.9
L
Ah Muzen Cab
Seshie
Ah Muzen Cab
5
9
11
1.17
W
8
4
24
5
W
7
3
24
6.33
L
Ares
dukuar
Ares
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,330
Damage
83,767
119,045
Taken
129,205
129,521
Mitigated
123,970
46,524
Healing
35,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,690
343
1,784
2,636
25,009
37,796
762
7,798
17,211
20,498
0
L
He Bo
12,328
409
760
3,213
20,586
9,655
0
580
19,787
24,219
0
W
Izanami
Crypticxz
Izanami
24,863
11,885
651
1,597
18,452
11,250
3,719
5,527
12,925
0
51,173
L
Chaac
17,562
1,208
2,122
10,028
33,428
51,394
0
2,101
31,046
0
39,304
L
Baron Samedi
PlumpBurrito139
Baron Samedi
17,535
184
8,457
5,163
20,473
14,114
0
2,237
18,024
44,682
0
W
Heimdallr
Praise1118
Heimdallr
44,577
19,110
2,141
4,136
20,606
13,576
2,836
6,689
13,917
0
68,870
L
Ah Muzen Cab
Seshie
Ah Muzen Cab
27,118
8,972
855
4,278
25,344
14,671
0
2,113
22,986
0
47,061
W
19,638
2,630
11,417
8,957
23,818
28,904
1,202
9,947
13,264
0
31,946
W
20,562
2,138
594
12,611
31,160
37,995
1,282
9,126
22,034
0
41,217
L
Ares
dukuar
Ares
9,224
282
0
672
29,374
34,136
0
2,659
26,390
17,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,189
Gold Earned
58,687
201
Minions Killed
162
0
Camps Cleared
0
1,635,337
Distance Traveled
1,533,223
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,033
669
16
1
0
361,566
1
L
He Bo
11,790
655
35
2
0
365,135
0
W
Izanami
13,113
729
63
4
0
279,423
1
L
Chaac
13,263
737
40
2
0
355,784
1
L
Baron Samedi
11,089
616
54
3
0
308,389
0
W
Heimdallr
15,299
850
57
3
0
303,642
0
L
Ah Muzen Cab
11,339
630
28
2
0
285,082
1
W
Shiva
13,527
752
29
2
0
352,954
5
W
Chaac
13,217
734
36
2
0
337,752
0
L
Ares
11,206
623
5
0
0
218,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role