Player Matchup

Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 158
God Stats
168W - 153L
1,574 SR
Queue Stats
195W - 203L
1,496 Elo+
Party 1
Chang'e
Chang'e
Dab-Dab-Ima-Crab
Chang'e
Level 155
God Stats
13W - 8L
1,498 SR
Queue Stats
190W - 200L
1,485 Elo+
Party 1
Ishtar
Ishtar
Pompazyute
Ishtar
Level 149
God Stats
8W - 4L
1,533 SR
Queue Stats
104W - 108L
1,501 Elo+
Solo
Hun Batz
Hun Batz
XxBBFxX Shadow
Hun Batz
Level 72
God Stats
8W - 6L
1,595 SR
Queue Stats
39W - 34L
1,562 Elo+
Solo
Ares
Ares
elrocky4567
Ares
Level 142
God Stats
22W - 24L
1,531 SR
Queue Stats
287W - 303L
1,505 Elo+
Party 1
Team Averages
Level 135
1,546 SR
1,510 Elo+

VS

Team Averages
Level 105
1,526 SR
1,494 Elo+
Ishtar
Ishtar
BeauVerre7
Ishtar
Level 67
God Stats
4W - 3L
1,595 SR
Queue Stats
62W - 62L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
FancyFace_JDR
Sun Wukong
Level 106
God Stats
24W - 13L
1,583 SR
Queue Stats
349W - 378L
1,484 Elo+
Solo
Janus
Janus
J_KILL_007
Janus
Level 107
God Stats
9W - 17L
1,406 SR
Queue Stats
64W - 76L
1,459 Elo+
Solo
Sobek
Sobek
SneakyWeasel992
Sobek
Level 119
God Stats
11W - 10L
1,510 SR
Queue Stats
202W - 194L
1,538 Elo+
Party 2
Susano
Susano
zKruzo
Susano
Level 124
God Stats
6W - 9L
1,534 SR
Queue Stats
383W - 368L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
16
1 / 1 / 6
10,261
489
14,489
12,027
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 1 / 4
11,179
532
17,178
20,616
19,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Pompazyute
Ishtar
18
4 / 2 / 3
11,141
531
9,634
14,524
7,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
16
1 / 3 / 4
9,675
461
10,309
21,472
10,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 5
9,642
459
7,921
15,860
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BeauVerre7
Ishtar
16
2 / 3 / 1
10,262
489
12,478
14,620
7,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FancyFace_JDR
Sun Wukong
15
1 / 2 / 1
9,762
465
13,983
18,365
21,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
15
0 / 2 / 2
9,300
443
7,268
10,566
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 2 / 3
8,698
414
11,155
21,809
30,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
zKruzo
Susano
15
2 / 2 / 1
9,335
445
14,470
17,455
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
7
7
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BeauVerre7
Ishtar
2
3
1
0.83
W
Ah Puch
CLBLycan
Ah Puch
1
1
6
4
W
4
1
4
6
L
Sun Wukong
FancyFace_JDR
Sun Wukong
1
2
1
0.75
L
Janus
0
2
2
0.5
W
Ishtar
Pompazyute
Ishtar
4
2
3
2.75
L
2
2
3
1.75
W
Hun Batz
1
3
4
1
W
1
0
5
3.5
L
Susano
zKruzo
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,531
Damage
59,354
84,499
Taken
82,815
65,186
Mitigated
73,866
38,194
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BeauVerre7
Ishtar
12,478
7,947
0
3,065
14,620
7,735
348
5,893
8,727
0
94,142
W
Ah Puch
CLBLycan
Ah Puch
14,489
152
0
5,554
12,027
6,140
612
6,596
4,795
90,223
0
W
17,178
2,126
2,239
13,568
20,616
19,078
542
1,882
18,524
86,615
0
L
Sun Wukong
FancyFace_JDR
Sun Wukong
13,983
5,109
0
9,578
18,365
21,391
0
11,645
6,720
0
86,169
L
Janus
7,268
389
0
480
10,566
4,994
0
5,803
4,763
77,706
0
W
Ishtar
Pompazyute
Ishtar
9,634
5,090
0
5,967
14,524
7,546
4,608
1,962
12,312
0
84,521
L
11,155
1,130
0
2,752
21,809
30,864
0
10,160
11,649
34,613
0
W
Hun Batz
10,309
2,583
0
9,258
21,472
10,831
0
3,490
17,652
0
85,377
W
7,921
600
0
1,608
15,860
21,591
0
2,677
12,793
38,591
0
L
Susano
zKruzo
Susano
14,470
1,819
0
5,920
17,455
8,882
0
6,087
11,368
0
73,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
47,357
606
Minions Killed
637
0
Camps Cleared
0
1,985,160
Distance Traveled
1,991,378
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,262
489
161
8
0
379,372
0
W
Ah Puch
10,261
489
142
7
0
397,810
10
W
Chang'e
11,179
532
140
7
0
356,826
2
L
Sun Wukong
9,762
465
153
7
0
312,846
3
L
Janus
9,300
443
156
7
0
403,564
10
W
Ishtar
11,141
531
140
7
0
370,402
2
L
Sobek
8,698
414
63
3
0
405,424
2
W
Hun Batz
9,675
461
134
6
0
451,111
4
W
Ares
9,642
459
50
2
0
409,011
3
L
Susano
9,335
445
104
5
0
490,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role