Player Matchup

Eset
Eset
BossTundra29743
Eset
Level 65
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 19L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
DrTryHard451
Gilgamesh
Level 112
God Stats
3W - 7L
1,459 SR
Queue Stats
144W - 178L
1,426 Elo+
Party 2
Shiva
Shiva
McDoubleTake
Shiva
Level 127
God Stats
2W - 2L
1,474 SR
Queue Stats
162W - 161L
1,465 Elo+
Party 2
Janus
Janus
Simply2nice
Janus
Level 89
God Stats
1W - 1L
1,427 SR
Queue Stats
82W - 87L
1,468 Elo+
Party 2
Apollo
Apollo
WildmanWarPig
Apollo
Level 69
God Stats
1W - 4L
1,405 SR
Queue Stats
37W - 54L
1,402 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,429 Elo+

VS

Team Averages
Level 129
1,489 SR
1,498 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DASlothhhh
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,575 Elo+
Solo
Odin
Odin
Nazutul
Odin
Level 148
God Stats
3W - 1L
1,466 SR
Queue Stats
129W - 133L
1,472 Elo+
Party 1
Nemesis
Nemesis
TAZZ19
Nemesis
Level 148
God Stats
2W - 1L
1,280 SR
Queue Stats
105W - 88L
1,470 Elo+
Solo
Hercules
Hercules
Warr57
Hercules
Level 121
God Stats
8W - 3L
1,697 SR
Queue Stats
220W - 214L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,055
670
10,906
17,408
8,830
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DrTryHard451
Gilgamesh
15
2 / 7 / 2
9,626
642
14,674
20,633
14,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 5 / 7
10,179
679
23,509
23,878
34,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 6 / 7
11,405
760
24,839
12,157
5,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 7 / 5
10,189
679
14,729
19,517
9,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 2 / 14
12,246
816
22,334
14,710
8,241
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
DASlothhhh
Serqet
19
11 / 6 / 10
11,999
800
19,606
17,886
13,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Nazutul
Odin
17
2 / 4 / 23
11,600
773
10,327
23,484
27,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Nemesis
TAZZ19
Nemesis
18
8 / 6 / 12
12,250
817
14,128
20,100
10,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Warr57
Hercules
20
8 / 2 / 20
12,923
862
18,851
44,915
48,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
16
Kills
33
33
Deaths
20
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
14
5.5
L
3
8
6
0.75
W
Serqet
DASlothhhh
Serqet
11
6
10
2.67
L
Gilgamesh
DrTryHard451
Gilgamesh
2
7
2
0.43
L
4
5
7
1.5
W
Odin
Nazutul
Odin
2
4
23
3.38
L
6
6
7
1.58
W
Nemesis
TAZZ19
Nemesis
8
6
12
2.33
W
Hercules
Warr57
Hercules
8
2
20
9
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,657
Damage
85,246
93,593
Taken
121,095
73,132
Mitigated
108,472
21,947
Healing
64,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
22,334
9,244
7,926
5,057
14,710
8,241
2,429
6,361
8,349
0
66,537
L
10,906
1,337
2,911
2,905
17,408
8,830
239
374
16,712
19,305
0
W
Serqet
DASlothhhh
Serqet
19,606
5,169
1,831
1,259
17,886
13,170
1,845
5,060
12,826
0
26,258
L
Gilgamesh
DrTryHard451
Gilgamesh
14,674
2,861
1,576
1,105
20,633
14,030
0
0
18,908
0
23,292
L
23,509
3,346
2,456
3,822
23,878
34,751
36
386
22,049
0
32,806
W
Odin
Nazutul
Odin
10,327
1,941
2,663
3,881
23,484
27,776
621
5,520
17,964
0
17,409
L
24,839
2,666
1,512
852
12,157
5,666
315
0
12,157
42,244
0
W
Nemesis
TAZZ19
Nemesis
14,128
6,535
6,485
6,470
20,100
10,841
1,567
8,098
12,002
362
19,207
W
Hercules
Warr57
Hercules
18,851
4,387
5,042
23,883
44,915
48,444
831
10,706
34,209
1,556
27,895
L
14,729
9,201
1,372
3,436
19,517
9,855
1,260
206
19,063
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
61,018
135
Minions Killed
142
0
Camps Cleared
0
1,249,136
Distance Traveled
1,434,453
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,246
816
81
5
0
275,884
0
L
Eset
10,055
670
21
1
0
233,841
0
W
Serqet
11,999
800
28
2
0
261,852
1
L
Gilgamesh
9,626
642
12
1
0
262,735
0
L
Shiva
10,179
679
12
1
0
271,947
0
W
Odin
11,600
773
10
1
0
307,290
0
L
Janus
11,405
760
49
3
0
225,870
1
W
Nemesis
12,250
817
9
1
0
288,673
0
W
Hercules
12,923
862
14
1
0
300,754
0
L
Apollo
10,189
679
41
3
0
254,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role