Player Matchup

Ymir
Ymir
Frutio
Ymir
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
58W - 33L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
JustxMike
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,467 Elo+
Solo
Chang'e
Chang'e
LeitFingies
Chang'e
Level 29
God Stats
2W - 2L
1,739 SR
Queue Stats
145W - 88L
1,693 Elo+
Party 1
Thoth
Thoth
NumiMayo
Thoth
Level 128
God Stats
6W - 6L
1,517 SR
Queue Stats
284W - 185L
1,697 Elo+
Party 1
Vulcan
Vulcan
ThingyTaker
Vulcan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 112L
1,634 Elo+
Party 1
Team Averages
Level 79
1,507 SR
1,620 Elo+

VS

Team Averages
Level 88
1,500 SR
1,483 Elo+
Achilles
Achilles
EAGLE FOX1
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
HONOR NIGHTWOLF
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 110L
1,418 Elo+
Party 2
Hou Yi
Hou Yi
RunningToe
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,525 Elo+
Party 2
Sol
Sol
TMGHULK
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
yeildiing
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Frutio
Ymir
20
2 / 5 / 17
14,673
667
10,734
42,038
73,615
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
JustxMike
Hou Yi
20
8 / 5 / 6
15,062
685
26,741
21,471
12,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
LeitFingies
Chang'e
20
3 / 4 / 13
13,794
627
15,292
29,510
25,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thoth
NumiMayo
Thoth
20
10 / 5 / 9
15,177
690
46,070
27,732
16,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
20
1 / 7 / 11
13,265
603
20,521
24,210
14,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EAGLE FOX1
Achilles
20
10 / 7 / 13
14,819
674
25,835
37,166
45,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 6 / 16
12,252
557
10,660
34,954
48,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
RunningToe
Hou Yi
20
8 / 3 / 16
15,389
700
36,243
19,652
9,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
20
3 / 7 / 12
13,920
633
25,258
30,755
12,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
yeildiing
Baba Yaga
20
5 / 2 / 18
15,476
703
31,530
21,771
11,101
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
24
Kills
26
26
Deaths
25
56
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
EAGLE FOX1
Achilles
10
7
13
2.36
L
Ymir
Frutio
Ymir
2
5
17
2.1
W
0
6
16
1.33
L
Hou Yi
JustxMike
Hou Yi
8
5
6
2.2
L
Chang'e
LeitFingies
Chang'e
3
4
13
2.38
L
Thoth
NumiMayo
Thoth
10
5
9
2.9
W
Hou Yi
RunningToe
Hou Yi
8
3
16
5.33
W
Sol
3
7
12
1.29
L
Vulcan
1
7
11
0.93
W
Baba Yaga
yeildiing
Baba Yaga
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,358
Damage
129,526
144,961
Taken
144,298
142,290
Mitigated
127,653
63,051
Healing
77,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EAGLE FOX1
Achilles
25,835
4,618
3,996
8,921
37,166
45,801
1,376
19,049
18,117
0
33,159
L
Ymir
Frutio
Ymir
10,734
149
1,396
5,613
42,038
73,615
72
15,887
25,859
15,890
0
W
10,660
770
17,449
13,570
34,954
48,317
120
19,509
15,445
0
25,136
L
Hou Yi
JustxMike
Hou Yi
26,741
13,897
1,900
4,115
21,471
12,457
3,169
9,844
11,471
0
54,333
L
Chang'e
LeitFingies
Chang'e
15,292
562
19,258
12,477
29,510
25,819
1,940
14,329
14,881
41,624
0
L
Thoth
NumiMayo
Thoth
46,070
2,108
6,308
8,201
27,732
16,018
3,421
10,023
17,237
86,077
0
W
Hou Yi
RunningToe
Hou Yi
36,243
18,716
3,932
4,653
19,652
9,519
3,689
13,907
5,745
0
67,560
W
Sol
25,258
8,586
2,147
9,367
30,755
12,915
2,459
24,433
6,322
71,325
0
L
Vulcan
20,521
5,029
1,509
2,274
24,210
14,381
1,051
6,705
17,275
35,943
0
W
Baba Yaga
yeildiing
Baba Yaga
31,530
1,333
4,189
9,710
21,771
11,101
1,292
15,719
6,052
66,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,971
Gold Earned
71,856
223
Minions Killed
259
0
Camps Cleared
0
1,899,676
Distance Traveled
1,955,446
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,819
674
25
1
0
361,035
0
L
Ymir
14,673
667
13
1
0
394,414
0
W
Guan Yu
12,252
557
20
1
0
427,184
1
L
Hou Yi
15,062
685
66
3
0
379,680
0
L
Chang'e
13,794
627
42
2
0
392,574
0
L
Thoth
15,177
690
73
3
0
377,517
1
W
Hou Yi
15,389
700
44
2
0
403,730
3
W
Sol
13,920
633
94
4
0
319,043
1
L
Vulcan
13,265
603
29
1
0
355,491
0
W
Baba Yaga
15,476
703
76
3
0
444,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role