Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Birdman Zee
Ares
Level 105
God Stats
4W - 2L
1,552 SR
Queue Stats
142W - 171L
1,315 Elo+
Party 4
Neith
Neith
Pelikanesis
Neith
Level 48
God Stats
6W - 3L
1,689 SR
Queue Stats
133W - 177L
1,294 Elo+
Party 4
Horus
Horus
Raga_mutton
Horus
Level 80
God Stats
12W - 6L
1,310 SR
Queue Stats
405W - 491L
1,314 Elo+
Party 2
Loki
Loki
enzedbro
Loki
Level 86
God Stats
13W - 14L
1,398 SR
Queue Stats
377W - 487L
1,333 Elo+
Party 2
Team Averages
Level 81
1,490 SR
1,351 Elo+

VS

Team Averages
Level 70
1,424 SR
1,369 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GenGhost
Artemis
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 42L
1,257 Elo+
Party 3
Tiamat
Tiamat
PacificoClara
Tiamat
Level 61
God Stats
11W - 16L
1,265 SR
Queue Stats
37W - 43L
1,252 Elo+
Party 3
Ao Kuang
Ao Kuang
yRedSkull
Ao Kuang
Level 64
God Stats
2W - 3L
1,355 SR
Queue Stats
16W - 29L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 4
7,529
538
12,164
3,848
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 1 / 6
7,721
552
5,701
10,133
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 3 / 2
7,950
568
10,465
9,550
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,813
487
5,086
8,614
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
0 / 1 / 2
7,002
500
3,990
9,777
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
6,819
487
6,068
11,958
6,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
 
Athena
9
0 / 4 / 4
5,996
428
2,074
15,044
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
GenGhost
Artemis
10
4 / 5 / 0
6,625
473
7,435
9,133
2,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,368
455
3,104
9,030
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
yRedSkull
Ao Kuang
9
1 / 4 / 1
5,946
425
1,388
11,997
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Athena
 
Athena
0
4
4
0.5
W
3
1
6
6
L
Artemis
GenGhost
Artemis
4
5
0
0.8
L
0
3
0
0
W
8
3
2
3
W
1
1
1
1.5
W
Loki
0
1
2
1
L
Ao Kuang
yRedSkull
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,406
Damage
20,069
41,922
Taken
57,162
25,464
Mitigated
30,157
15,321
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,164
3,826
0
1,827
3,848
1,628
0
2,148
1,393
46,875
0
L
Sun Wukong
 
Sun Wukong
6,068
1,343
0
5,736
11,958
6,264
789
646
11,312
0
48,251
L
Athena
 
Athena
2,074
1,187
203
2,658
15,044
12,687
0
5,304
9,740
12,297
0
W
5,701
880
0
2,137
10,133
10,833
63
1,607
8,474
28,461
0
L
Artemis
GenGhost
Artemis
7,435
5,652
219
1,283
9,133
2,754
0
2,217
6,916
0
27,155
L
3,104
163
256
2,156
9,030
4,567
78
5,959
3,071
37,249
0
W
10,465
5,590
0
2,632
9,550
4,777
573
772
8,778
0
42,367
W
5,086
2,744
191
4,010
8,614
4,676
0
933
7,641
0
37,695
W
Loki
3,990
708
0
4,524
9,777
3,550
0
693
9,070
0
56,087
L
Ao Kuang
yRedSkull
Ao Kuang
1,388
547
0
3,612
11,997
3,885
0
3,739
8,258
25,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
31,754
322
Minions Killed
260
0
Camps Cleared
0
1,274,912
Distance Traveled
1,194,073
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,529
538
62
4
0
254,344
7
L
Sun Wukong
6,819
487
82
6
0
268,546
3
L
Athena
5,996
428
14
1
0
246,381
0
W
Ares
7,721
552
24
2
0
239,158
5
L
Artemis
6,625
473
40
3
0
238,642
0
L
Tiamat
6,368
455
82
6
0
193,282
0
W
Neith
7,950
568
68
5
0
242,574
4
W
Horus
6,813
487
74
5
0
275,033
3
W
Loki
7,002
500
94
7
0
263,803
3
L
Ao Kuang
5,946
425
42
3
0
247,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role