Player Matchup

Olorun
Olorun
BahaBurrito
Olorun
Level 52
God Stats
9W - 5L
1,575 SR
Queue Stats
112W - 125L
1,393 Elo+
Party 1
Lancelot
Lancelot
Da Blunt God
Lancelot
Level 82
God Stats
20W - 15L
1,532 SR
Queue Stats
341W - 365L
1,351 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MelElDiablo
Tsukuyomi
Level 66
God Stats
4W - 5L
1,436 SR
Queue Stats
115W - 145L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
RagingNightman
Zhong Kui
Level 74
God Stats
17W - 9L
1,642 SR
Queue Stats
211W - 241L
1,392 Elo+
Party 1
Ares
Ares
VoItaic Ocean
Ares
Level 129
God Stats
19W - 15L
1,510 SR
Queue Stats
128W - 147L
1,370 Elo+
Party 3
Team Averages
Level 81
1,539 SR
1,366 Elo+

VS

Team Averages
Level 71
1,516 SR
1,311 Elo+
Ullr
Ullr
COMAPOOL
Ullr
Level 119
God Stats
1W - 2L
1,508 SR
Queue Stats
265W - 288L
1,365 Elo+
Solo
Cerberus
Cerberus
NITRO NUGGET197
Cerberus
Level 90
God Stats
2W - 10L
1,487 SR
Queue Stats
372W - 425L
1,391 Elo+
Party 2
Chaac
Chaac
OTGxBLAZZIN
Chaac
Level 69
God Stats
27W - 33L
1,457 SR
Queue Stats
209W - 227L
1,297 Elo+
Party 2
Skadi
Skadi
OTGxSavage7944
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,146 Elo+
Party 2
Arachne
Arachne
Ultramm3857
Arachne
Level 56
God Stats
38W - 24L
1,630 SR
Queue Stats
145W - 168L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 1 / 2
5,913
538
6,484
5,357
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Da Blunt God
Lancelot
10
2 / 1 / 3
6,160
560
5,225
7,685
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MelElDiablo
Tsukuyomi
11
2 / 1 / 0
5,850
532
3,514
7,516
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RagingNightman
Zhong Kui
11
4 / 1 / 3
6,756
614
7,259
7,110
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 1 / 4
6,606
601
5,542
7,554
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 2 / 2
5,599
509
2,371
8,023
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
8
0 / 3 / 2
5,270
479
3,118
12,281
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,665
606
4,754
9,199
6,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 5 / 1
5,030
457
2,811
7,302
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ultramm3857
Arachne
7
1 / 6 / 1
5,030
457
3,214
10,231
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
1
2
5
L
Ullr
1
2
2
1
W
Lancelot
Da Blunt God
Lancelot
2
1
3
3.5
W
Tsukuyomi
MelElDiablo
Tsukuyomi
2
1
0
2
L
Cerberus
0
3
2
0.33
L
2
1
0
2
L
1
5
1
0.3
W
Zhong Kui
RagingNightman
Zhong Kui
4
1
3
5.5
L
Arachne
Ultramm3857
Arachne
1
6
1
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
16,268
35,222
Taken
47,036
16,873
Mitigated
22,928
16,917
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,484
2,506
553
2,218
5,357
2,267
0
1,442
3,915
34,776
6,124
L
Ullr
2,371
547
0
1,801
8,023
3,156
0
4,174
3,849
0
33,187
W
Lancelot
Da Blunt God
Lancelot
5,225
1,151
0
3,713
7,685
3,051
0
342
7,343
0
46,272
W
Tsukuyomi
MelElDiablo
Tsukuyomi
3,514
683
0
3,886
7,516
2,718
42
0
7,516
0
31,229
L
Cerberus
3,118
234
226
4,439
12,281
6,352
12
5,760
6,521
24,403
0
L
4,754
410
0
3,282
9,199
6,854
0
35
9,164
0
41,518
L
2,811
2,068
0
0
7,302
2,687
118
5,441
1,861
0
22,991
W
Zhong Kui
RagingNightman
Zhong Kui
7,259
1,720
0
3,649
7,110
4,908
526
0
7,110
40,298
0
L
Arachne
Ultramm3857
Arachne
3,214
2,839
0
677
10,231
3,879
44
3,180
7,051
0
18,676
W
5,542
143
136
2,762
7,554
3,929
0
1,334
6,220
25,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
27,594
312
Minions Killed
273
0
Camps Cleared
0
1,113,788
Distance Traveled
1,041,243
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,913
538
64
6
0
205,223
0
L
Ullr
5,599
509
49
4
0
198,980
3
W
Lancelot
6,160
560
85
8
0
260,427
0
W
Tsukuyomi
5,850
532
48
4
0
222,003
5
L
Cerberus
5,270
479
61
6
0
214,272
0
L
Chaac
6,665
606
88
8
0
214,253
0
L
Skadi
5,030
457
40
4
0
175,539
1
W
Zhong Kui
6,756
614
77
7
0
210,093
1
L
Arachne
5,030
457
35
3
0
238,199
0
W
Ares
6,606
601
38
3
0
216,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role