Player Matchup

King Arthur
King Arthur
Berndt29
King Arthur
Level 120
God Stats
3W - 3L
1,543 SR
Queue Stats
245W - 144L
1,771 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Haemonchus
Morgan Le Fay
Level 144
God Stats
14W - 5L
1,715 SR
Queue Stats
262W - 165L
1,743 Elo+
Party 2
Lancelot
Lancelot
Shh2000
Lancelot
Level 151
God Stats
5W - 3L
1,575 SR
Queue Stats
285W - 159L
1,780 Elo+
Party 2
Team Averages
Level 138
1,611 SR
1,765 Elo+

VS

Team Averages
Level 108
1,535 SR
1,645 Elo+
Hercules
Hercules
MrSaite
Hercules
Level 131
God Stats
4W - 6L
1,302 SR
Queue Stats
336W - 187L
1,738 Elo+
Party 1
Aphrodite
Aphrodite
SerhfF
Aphrodite
Level 51
God Stats
6W - 4L
1,649 SR
Queue Stats
105W - 123L
1,477 Elo+
Solo
Apollo
Apollo
T0XlFY
Apollo
Level 143
God Stats
27W - 13L
1,652 SR
Queue Stats
1,193W - 630L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Berndt29
King Arthur
19
2 / 5 / 8
14,670
638
24,529
38,436
60,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
Haemonchus
Morgan Le Fay
20
6 / 5 / 3
16,698
726
31,615
24,717
14,605
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Shh2000
Lancelot
18
2 / 9 / 6
14,420
627
25,724
28,907
16,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrSaite
Hercules
20
6 / 2 / 10
15,922
692
13,100
37,331
61,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
SerhfF
Aphrodite
19
3 / 6 / 9
14,561
633
18,290
28,470
17,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
T0XlFY
Apollo
20
10 / 2 / 9
17,706
770
51,841
35,412
19,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
19
19
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Berndt29
King Arthur
2
5
8
1.2
L
Morgan Le Fay
Haemonchus
Morgan Le Fay
6
5
3
1.5
W
Hercules
MrSaite
Hercules
6
2
10
5.5
W
Aphrodite
SerhfF
Aphrodite
3
6
9
1.25
L
Lancelot
Shh2000
Lancelot
2
9
6
0.56
W
Apollo
T0XlFY
Apollo
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,868
Damage
83,231
92,060
Taken
101,213
91,662
Mitigated
98,362
11,281
Healing
41,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Berndt29
King Arthur
24,529
1,084
0
1,471
38,436
60,268
75
9,483
28,953
0
50,520
L
Morgan Le Fay
Haemonchus
Morgan Le Fay
31,615
1,897
0
5,097
24,717
14,605
717
5,147
19,570
91,781
0
W
Hercules
MrSaite
Hercules
13,100
4,326
681
11,188
37,331
61,481
182
9,460
27,871
0
31,457
W
Aphrodite
SerhfF
Aphrodite
18,290
551
9,940
12,410
28,470
17,574
441
10,511
17,959
62,756
0
L
Lancelot
Shh2000
Lancelot
25,724
4,492
0
4,713
28,907
16,789
1,028
4,262
24,645
0
72,297
W
Apollo
T0XlFY
Apollo
51,841
29,436
0
7,514
35,412
19,307
2,321
12,101
23,311
0
137,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
48,189
259
Minions Killed
293
7
Camps Cleared
12
1,263,444
Distance Traveled
1,338,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,670
638
40
2
0
451,227
3
L
Morgan Le Fay
16,698
726
132
6
1
386,499
3
W
Hercules
15,922
692
31
1
0
486,351
4
W
Aphrodite
14,561
633
89
4
5
408,638
0
L
Lancelot
14,420
627
87
4
6
425,718
3
W
Apollo
17,706
770
173
8
7
443,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role