Player Matchup

Medusa
Medusa
Diesel Yoshi
Medusa
Level 89
God Stats
38W - 32L
1,569 SR
Queue Stats
391W - 415L
1,388 Elo+
Party 3
Ymir
Ymir
alienslayer50
Ymir
Level 70
God Stats
68W - 64L
1,516 SR
Queue Stats
191W - 213L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
l Benimaru I
Nu Wa
Level 68
God Stats
15W - 9L
1,597 SR
Queue Stats
42W - 43L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
vToji
Ao Kuang
Level 66
God Stats
3W - 2L
1,531 SR
Queue Stats
31W - 21L
1,460 Elo+
Party 1
Cerberus
Cerberus
xTyreo
Cerberus
Level 65
God Stats
7W - 3L
1,583 SR
Queue Stats
48W - 44L
1,417 Elo+
Party 1
Team Averages
Level 72
1,559 SR
1,418 Elo+

VS

Team Averages
Level 87
1,415 SR
1,389 Elo+
Bellona
Bellona
Elit joshep
Bellona
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
315W - 324L
1,408 Elo+
Solo
Charybdis
Charybdis
OvethiNoko
Charybdis
Level 84
God Stats
7W - 11L
1,432 SR
Queue Stats
154W - 170L
1,407 Elo+
Party 2
Ares
Ares
Rockpea
Ares
Level 60
God Stats
9W - 16L
1,364 SR
Queue Stats
79W - 97L
1,317 Elo+
Party 2
Thor
Thor
SludgePanther
Thor
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
281W - 259L
1,420 Elo+
Party 2
Nox
Nox
TheEthicalDi
Nox
Level 86
God Stats
12W - 15L
1,475 SR
Queue Stats
329W - 353L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 2 / 9
11,964
520
23,781
20,418
9,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 2 / 16
11,066
481
10,524
18,517
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 10
11,486
499
13,495
12,232
5,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
vToji
Ao Kuang
18
9 / 3 / 7
12,387
539
15,934
29,283
14,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
xTyreo
Cerberus
19
6 / 0 / 13
13,020
566
13,957
14,903
10,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elit joshep
Bellona
16
2 / 8 / 0
10,364
451
13,328
24,045
23,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
OvethiNoko
Charybdis
15
0 / 7 / 4
9,022
392
9,383
21,344
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Rockpea
Ares
14
2 / 4 / 4
9,914
431
10,550
23,170
31,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 6 / 2
10,545
458
16,385
19,672
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 2
10,354
450
12,673
13,983
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
31
Kills
8
9
Deaths
31
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
9
7.25
L
Bellona
Elit joshep
Bellona
2
8
0
0.25
L
Charybdis
OvethiNoko
Charybdis
0
7
4
0.29
L
Ares
Rockpea
Ares
2
4
4
1
L
4
6
2
0.83
L
0
6
2
0.17
W
1
2
16
4.5
W
5
2
10
5
W
Ao Kuang
vToji
Ao Kuang
9
3
7
4.17
W
Cerberus
xTyreo
Cerberus
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,691
Damage
62,319
95,353
Taken
102,214
62,431
Mitigated
82,476
40,055
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,781
12,708
0
8,003
20,418
9,490
2,555
6,247
14,171
0
95,759
L
Bellona
Elit joshep
Bellona
13,328
5,756
0
5,566
24,045
23,698
0
16,619
7,426
0
82,072
L
Charybdis
OvethiNoko
Charybdis
9,383
3,880
0
5,816
21,344
10,319
385
7,612
13,732
0
76,166
L
Ares
Rockpea
Ares
10,550
634
496
3,490
23,170
31,484
0
9,906
13,264
36,821
0
L
16,385
4,181
0
7,390
19,672
9,872
0
10,250
9,422
0
85,271
L
12,673
744
0
788
13,983
7,103
0
9,523
4,460
90,439
0
W
10,524
2,220
953
4,363
18,517
22,022
116
5,636
12,881
39,419
0
W
13,495
4,273
527
3,664
12,232
5,701
1,104
5,689
6,543
73,330
0
W
Ao Kuang
vToji
Ao Kuang
15,934
5,653
0
14,549
29,283
14,682
1,621
7,006
22,277
108,366
0
W
Cerberus
xTyreo
Cerberus
13,957
2,376
0
7,996
14,903
10,536
1,626
3,438
11,465
87,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
50,199
573
Minions Killed
530
0
Camps Cleared
0
2,130,904
Distance Traveled
1,956,880
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,964
520
117
5
0
454,420
2
L
Bellona
10,364
451
116
5
0
380,032
4
L
Charybdis
9,022
392
117
5
0
365,365
1
L
Ares
9,914
431
28
1
0
382,468
4
L
Thor
10,545
458
111
5
0
414,589
0
L
Nox
10,354
450
158
7
0
414,426
10
W
Ymir
11,066
481
72
3
0
415,928
7
W
Nu Wa
11,486
499
93
4
0
434,107
4
W
Ao Kuang
12,387
539
123
5
0
406,681
4
W
Cerberus
13,020
566
168
7
0
419,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role