Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gers820
Izanami
Level 68
God Stats
4W - 7L
1,560 SR
Queue Stats
424W - 450L
1,467 Elo+
Solo
Ishtar
Ishtar
LazyRiv
Ishtar
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 99L
1,453 Elo+
Solo
Vulcan
Vulcan
NoxiousHaze
Vulcan
Level 117
God Stats
7W - 2L
1,719 SR
Queue Stats
157W - 145L
1,445 Elo+
Solo
Eset
Eset
Scr0ggyBman
Eset
Level 38
God Stats
1W - 3L
1,476 SR
Queue Stats
220W - 288L
1,429 Elo+
Solo
Team Averages
Level 100
1,551 SR
1,459 Elo+

VS

Team Averages
Level 113
1,495 SR
1,386 Elo+
Pele
Pele
Bjoide
Pele
Level 160
God Stats
1W - 0L
1,650 SR
Queue Stats
102W - 112L
1,427 Elo+
Solo
Zeus
Zeus
Exiled RUA
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Fenrir
Fenrir
PrinceEverfree
Fenrir
Level 89
God Stats
2W - 3L
1,291 SR
Queue Stats
304W - 290L
1,497 Elo+
Solo
Hades
Hades
Prodigee RUA
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Vamana
Vamana
Xl-Moonlight_
Vamana
Level 100
God Stats
3W - 3L
1,532 SR
Queue Stats
223W - 216L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 8
8,857
805
7,814
23,544
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Gers820
Izanami
15
2 / 4 / 9
8,306
755
9,347
11,623
5,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
LazyRiv
Ishtar
14
3 / 3 / 6
8,789
799
8,940
10,941
5,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
5 / 4 / 7
9,195
836
13,125
7,581
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 7
7,660
696
6,462
9,329
3,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bjoide
Pele
18
6 / 3 / 13
10,023
911
13,153
14,895
6,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 15
9,391
854
14,959
5,588
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 12
9,552
868
7,458
9,028
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 8
8,148
741
10,957
8,696
5,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 3 / 6
9,010
819
6,013
12,084
6,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
13
Kills
19
19
Deaths
13
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
8
2.33
W
Pele
Bjoide
Pele
6
3
13
4.17
W
2
1
15
9.5
L
Izanami
Gers820
Izanami
2
4
9
1.63
L
Ishtar
LazyRiv
Ishtar
3
3
6
2
L
Vulcan
5
4
7
2.13
W
6
3
12
4
W
1
3
8
1.67
L
0
5
7
0.7
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
52,540
63,018
Taken
50,291
39,835
Mitigated
28,680
22,587
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,814
192
1,155
9,408
23,544
21,634
0
8,819
14,576
12,285
0
W
Pele
Bjoide
Pele
13,153
2,014
1,696
7,154
14,895
6,625
993
9,138
5,757
0
37,105
W
14,959
1,745
2,639
1,205
5,588
2,413
1,523
2,590
2,998
34,117
0
L
Izanami
Gers820
Izanami
9,347
4,067
1,325
1,820
11,623
5,333
648
5,029
6,562
0
22,833
L
Ishtar
LazyRiv
Ishtar
8,940
4,535
2,139
2,180
10,941
5,595
288
4,594
6,197
0
18,015
L
Vulcan
13,125
6,869
225
244
7,581
3,404
328
3,408
4,173
28,857
0
W
7,458
1,940
467
1,038
9,028
7,882
795
4,669
4,359
0
8,853
W
10,957
427
327
2,559
8,696
5,380
0
3,993
4,703
19,478
0
L
6,462
587
2,837
1,254
9,329
3,869
0
4,294
4,950
13,587
0
W
6,013
2,576
1,278
4,853
12,084
6,380
561
7,011
5,073
275
13,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
46,124
123
Minions Killed
128
0
Camps Cleared
0
981,323
Distance Traveled
1,048,634
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,857
805
11
1
0
206,100
1
W
Pele
10,023
911
40
4
0
233,880
0
W
Zeus
9,391
854
42
4
0
191,643
0
L
Izanami
8,306
755
37
3
0
191,694
0
L
Ishtar
8,789
799
14
1
0
191,244
1
L
Vulcan
9,195
836
36
3
0
195,200
0
W
Fenrir
9,552
868
4
0
0
194,405
0
W
Hades
8,148
741
20
2
0
174,329
0
L
Eset
7,660
696
25
2
0
197,085
1
W
Vamana
9,010
819
22
2
0
254,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role