Player Matchup

Mulan
Mulan
CheesyFive
Mulan
Level 104
God Stats
1W - 2L
1,556 SR
Queue Stats
38W - 32L
1,555 Elo+
Party 2
Ullr
Ullr
Fateish
Ullr
Level 145
God Stats
3W - 3L
1,445 SR
Queue Stats
72W - 54L
1,602 Elo+
Party 2
Ra
Ra
lvl98zubat
Ra
Level 143
God Stats
2W - 0L
1,353 SR
Queue Stats
64W - 51L
1,612 Elo+
Party 2
Team Averages
Level 131
1,451 SR
1,590 Elo+

VS

Team Averages
Level 110
1,561 SR
1,379 Elo+
Lancelot
Lancelot
ChefHunterz
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1
Janus
Janus
KingBottle
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Ymir
Ymir
tattermonster
Ymir
Level 89
God Stats
2W - 1L
1,684 SR
Queue Stats
8W - 3L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 0 / 12
7,232
723
7,556
8,222
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
Fateish
Ullr
13
6 / 0 / 8
8,025
803
10,032
6,669
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 6
8,067
807
11,087
5,180
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChefHunterz
Lancelot
8
0 / 7 / 0
5,574
557
2,018
10,105
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
9
0 / 4 / 0
5,915
592
8,025
7,261
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
6,187
619
3,561
14,228
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
12
8
L
Lancelot
ChefHunterz
Lancelot
0
7
0
0
W
Ullr
Fateish
Ullr
6
0
8
10
L
Janus
0
4
0
0
W
7
0
6
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
13,604
20,071
Taken
31,594
13,004
Mitigated
19,744
8,408
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,556
1,594
0
2,204
8,222
7,135
145
4,401
3,563
0
12,582
L
Lancelot
ChefHunterz
Lancelot
2,018
167
0
0
10,105
4,110
0
3,620
6,377
0
8,809
W
Ullr
Fateish
Ullr
10,032
4,540
0
574
6,669
3,175
40
3,864
2,693
0
34,122
L
Janus
8,025
812
0
382
7,261
3,178
0
3,776
3,459
24,899
0
W
11,087
1,401
2,390
3,240
5,180
2,694
478
3,296
1,704
33,300
0
L
3,561
652
0
805
14,228
12,456
0
3,757
10,144
9,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,324
Gold Earned
17,676
132
Minions Killed
75
8
Camps Cleared
1
540,724
Distance Traveled
478,090
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,232
723
15
2
0
182,081
1
L
Lancelot
5,574
557
17
2
0
177,360
2
W
Ullr
8,025
803
63
6
6
190,114
4
L
Janus
5,915
592
49
5
0
149,393
0
W
Ra
8,067
807
54
5
2
168,529
1
L
Ymir
6,187
619
9
1
1
151,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role