Player Matchup

Cthulhu
Cthulhu
CoxNSB3074
Cthulhu
Level 24
God Stats
3W - 4L
1,435 SR
Queue Stats
38W - 31L
1,263 Elo+
Party 2
Hera
Hera
HurriedLime88
Hera
Level 66
God Stats
64W - 37L
1,557 SR
Queue Stats
83W - 72L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
Monkeymopho117
Sun Wukong
Level 83
God Stats
11W - 8L
1,367 SR
Queue Stats
121W - 136L
1,287 Elo+
Party 2
Team Averages
Level 58
1,453 SR
1,274 Elo+

VS

Team Averages
Level 50
1,491 SR
1,207 Elo+
Cerberus
Cerberus
INCBOY45
Cerberus
Level 83
God Stats
18W - 20L
1,482 SR
Queue Stats
93W - 129L
1,317 Elo+
Solo
Merlin
Merlin
MastaGibbs
Merlin
Level 62
God Stats
8W - 24L
1,289 SR
Queue Stats
46W - 141L
1,110 Elo+
Party 1
Izanami
Izanami
Pokenprod
Izanami
Level 4
God Stats
1W - 3L
1,704 SR
Queue Stats
13W - 51L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoxNSB3074
Cthulhu
13
0 / 1 / 10
9,557
735
8,364
16,979
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 1 / 6
10,608
816
21,064
4,422
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Monkeymopho117
Sun Wukong
15
6 / 2 / 3
9,820
755
11,048
12,335
8,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INCBOY45
Cerberus
13
1 / 1 / 3
8,880
683
5,904
20,925
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
MastaGibbs
Merlin
11
1 / 6 / 1
7,753
596
9,767
12,589
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Pokenprod
Izanami
12
0 / 6 / 2
7,725
594
7,141
13,243
5,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
2
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoxNSB3074
Cthulhu
0
1
10
5
W
7
1
6
10
L
Cerberus
INCBOY45
Cerberus
1
1
3
2.5
L
Merlin
MastaGibbs
Merlin
1
6
1
0.25
W
Sun Wukong
Monkeymopho117
Sun Wukong
6
2
3
3.75
L
Izanami
Pokenprod
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
22,812
33,736
Taken
46,757
23,294
Mitigated
34,663
11,419
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoxNSB3074
Cthulhu
8,364
192
647
5,376
16,979
13,240
357
9,015
7,352
22,606
0
W
21,064
4,937
1,015
1,422
4,422
1,794
1,125
2,564
1,651
53,997
0
L
Cerberus
INCBOY45
Cerberus
5,904
58
514
5,192
20,925
22,945
207
13,138
7,787
23,218
0
L
Merlin
MastaGibbs
Merlin
9,767
815
171
349
12,589
5,719
0
8,058
4,531
24,089
0
W
Sun Wukong
Monkeymopho117
Sun Wukong
11,048
2,732
0
2,959
12,335
8,260
954
3,526
8,545
0
36,667
L
Izanami
Pokenprod
Izanami
7,141
5,407
0
1,634
13,243
5,999
406
8,554
4,689
0
31,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,358
150
Minions Killed
153
6
Camps Cleared
1
755,174
Distance Traveled
647,952
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,557
735
24
2
0
252,610
0
W
Hera
10,608
816
89
7
1
244,203
0
L
Cerberus
8,880
683
65
5
0
247,511
1
L
Merlin
7,753
596
42
3
1
196,216
0
W
Sun Wukong
9,820
755
37
3
5
258,361
1
L
Izanami
7,725
594
46
4
0
204,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role