Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
C0ldb0y
Cupid
Level 86
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 7L
1,476 Elo+
Party 1
Ymir
Ymir
CheeffDAnny
Ymir
Level 66
God Stats
48W - 40L
1,563 SR
Queue Stats
86W - 75L
1,444 Elo+
Party 1
Merlin
Merlin
RPS_ZzROTIXzZ
Merlin
Level 87
God Stats
3W - 1L
1,492 SR
Queue Stats
83W - 89L
1,411 Elo+
Party 1
Bellona
Bellona
VIOLETTA16RS
Bellona
Level 79
God Stats
18W - 21L
1,484 SR
Queue Stats
141W - 203L
1,398 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,446 Elo+

VS

Team Averages
Level 70
1,459 SR
1,499 Elo+
Hachiman
Hachiman
 
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
IRONxPosidian
Merlin
Level 123
God Stats
7W - 6L
1,596 SR
Queue Stats
232W - 246L
1,424 Elo+
Solo
Olorun
Olorun
JotaroBJoestar
Olorun
Level 84
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 3L
1,577 Elo+
Party 2
Ymir
Ymir
ScottsHotSeamen
Ymir
Level 66
God Stats
3W - 3L
1,322 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 2
Pele
Pele
xAnubus
Pele
Level 64
God Stats
37W - 24L
1,584 SR
Queue Stats
318W - 340L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 1 / 3
7,856
714
11,501
5,916
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
C0ldb0y
Cupid
17
8 / 1 / 2
9,734
885
13,501
8,645
4,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 2 / 5
8,364
760
4,164
14,851
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 1
8,150
741
5,855
11,383
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
VIOLETTA16RS
Bellona
14
0 / 1 / 5
8,313
756
4,070
9,813
8,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 2
7,302
664
4,027
7,044
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 3
7,660
696
8,310
6,365
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
7,693
699
5,999
8,163
4,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 3
6,874
625
5,655
12,590
10,975
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
xAnubus
Pele
16
8 / 3 / 1
8,835
803
16,011
14,651
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
10
10
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Cupid
C0ldb0y
Cupid
8
1
2
9
W
1
2
5
1.75
L
1
0
3
2.5
L
1
3
0
0.33
W
0
5
1
0.1
L
0
2
3
0.75
W
Bellona
VIOLETTA16RS
Bellona
0
1
5
2.5
L
Pele
xAnubus
Pele
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
40,002
50,608
Taken
48,813
36,235
Mitigated
28,573
9,368
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,501
1,387
0
575
5,916
2,959
552
3,591
2,325
36,304
0
L
Hachiman
 
Hachiman
4,027
3,485
0
979
7,044
3,002
0
3,128
3,916
0
16,567
W
Cupid
C0ldb0y
Cupid
13,501
8,680
0
3,333
8,645
4,220
1,056
3,709
4,936
0
41,826
W
4,164
689
0
840
14,851
15,299
87
6,296
8,555
11,282
0
L
8,310
217
0
1,258
6,365
2,780
0
2,780
3,585
30,332
0
L
5,999
2,713
1,093
2,615
8,163
4,044
0
3,957
4,206
31,630
0
W
5,855
758
142
1,054
11,383
5,148
136
2,609
8,774
38,385
0
L
5,655
1,171
603
3,459
12,590
10,975
0
5,899
6,691
12,221
0
W
Bellona
VIOLETTA16RS
Bellona
4,070
589
1,783
1,641
9,813
8,609
15
3,759
6,054
0
16,488
L
Pele
xAnubus
Pele
16,011
5,116
0
4,007
14,651
7,772
0
5,756
8,895
0
35,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
38,364
245
Minions Killed
187
0
Camps Cleared
0
1,104,495
Distance Traveled
1,069,867
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,856
714
60
5
0
232,876
2
L
Hachiman
7,302
664
33
3
0
206,217
0
W
Cupid
9,734
885
71
6
0
220,883
2
W
Ymir
8,364
760
18
2
0
200,928
3
L
Merlin
7,660
696
45
4
0
225,364
2
L
Olorun
7,693
699
60
5
0
195,313
3
W
Merlin
8,150
741
70
6
0
204,392
0
L
Ymir
6,874
625
9
1
0
212,037
4
W
Bellona
8,313
756
26
2
0
245,416
2
L
Pele
8,835
803
40
4
0
230,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role