Player Matchup

Bellona
Bellona
Alejandri_to12
Bellona
Level 138
God Stats
24W - 26L
1,448 SR
Queue Stats
377W - 384L
1,472 Elo+
Solo
Ymir
Ymir
ErickRacer
Ymir
Level 121
God Stats
0W - 7L
1,280 SR
Queue Stats
101W - 109L
1,463 Elo+
Party 2
Neith
Neith
JH0NYY
Neith
Level 109
God Stats
6W - 4L
1,667 SR
Queue Stats
92W - 98L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
JpStrikerX
Kukulkan
Level 129
God Stats
0W - 2L
1,613 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 3
Ravana
Ravana
Propheton
Ravana
Level 147
God Stats
1W - 3L
1,496 SR
Queue Stats
65W - 80L
1,465 Elo+
Party 3
Team Averages
Level 129
1,501 SR
1,461 Elo+

VS

Team Averages
Level 104
1,530 SR
1,432 Elo+
Chang'e
Chang'e
InMortalUnit12
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 222L
1,446 Elo+
Party 1
Thanatos
Thanatos
Inmortalunit244
Thanatos
Level 122
God Stats
3W - 6L
1,360 SR
Queue Stats
76W - 101L
1,432 Elo+
Party 1
Janus
Janus
SvG_vicsiov
Janus
Level 89
God Stats
2W - 4L
1,657 SR
Queue Stats
85W - 98L
1,396 Elo+
Solo
Anhur
Anhur
Uzukage9
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 218L
1,459 Elo+
Solo
Sylvanus
Sylvanus
zMuRd3R_4L
Sylvanus
Level 126
God Stats
6W - 2L
1,634 SR
Queue Stats
331W - 301L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,220
516
10,163
17,424
14,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
6,309
451
3,777
10,824
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
JH0NYY
Neith
11
1 / 2 / 1
6,401
457
7,474
7,270
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
JpStrikerX
Kukulkan
12
0 / 1 / 1
6,638
474
184
3,847
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Propheton
Ravana
13
2 / 0 / 0
7,454
532
2,735
4,399
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,860
490
4,145
11,760
9,065
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
13
4 / 1 / 0
7,928
566
4,871
10,529
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 1 / 2
8,371
598
6,467
6,010
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Uzukage9
Anhur
11
1 / 1 / 1
6,284
449
6,197
6,830
2,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
zMuRd3R_4L
Sylvanus
14
0 / 0 / 3
8,302
593
8,523
14,288
11,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
1
1
0.5
W
0
0
3
1.5
W
Thanatos
4
1
0
4
L
Neith
JH0NYY
Neith
1
2
1
0.75
L
Kukulkan
JpStrikerX
Kukulkan
0
1
1
0.5
L
Ravana
Propheton
Ravana
2
0
0
2
W
2
1
2
3
W
Anhur
Uzukage9
Anhur
1
1
1
1.5
W
Sylvanus
zMuRd3R_4L
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
30,203
43,764
Taken
49,417
29,172
Mitigated
31,198
16,857
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,163
3,646
0
6,959
17,424
14,328
0
7,406
10,018
0
56,841
L
3,777
990
134
3,347
10,824
8,864
0
3,899
6,865
18,470
0
W
4,145
1,082
2,447
5,629
11,760
9,065
0
2,011
9,749
23,264
0
W
Thanatos
4,871
1,149
0
10,473
10,529
5,266
0
31
10,498
0
57,279
L
Neith
JH0NYY
Neith
7,474
2,822
0
2,309
7,270
2,779
0
2,973
4,207
0
47,396
L
Kukulkan
JpStrikerX
Kukulkan
184
94
0
633
3,847
1,440
969
2,027
1,644
35,260
0
L
Ravana
Propheton
Ravana
2,735
948
0
3,475
4,399
1,761
0
1,279
3,012
0
62,346
W
6,467
454
0
842
6,010
2,326
330
603
5,407
75,511
0
W
Anhur
Uzukage9
Anhur
6,197
3,159
0
2,021
6,830
2,678
335
1,316
5,514
0
35,710
W
Sylvanus
zMuRd3R_4L
Sylvanus
8,523
2,442
230
8,615
14,288
11,863
0
0
14,288
52,092
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
37,745
397
Minions Killed
434
0
Camps Cleared
0
1,326,742
Distance Traveled
1,326,161
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,220
516
112
8
0
240,868
2
L
Ymir
6,309
451
16
1
0
285,204
2
W
Chang'e
6,860
490
25
2
0
269,670
0
W
Thanatos
7,928
566
86
6
0
303,019
1
L
Neith
6,401
457
80
6
0
250,692
1
L
Kukulkan
6,638
474
70
5
0
208,681
0
L
Ravana
7,454
532
119
9
0
341,297
3
W
Janus
8,371
598
134
10
0
291,415
2
W
Anhur
6,284
449
63
5
0
232,960
3
W
Sylvanus
8,302
593
126
9
0
229,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role