Player Matchup

Mulan
Mulan
Silver V
DABBINxASSASSIN
Mulan
Silver V
Level 79
God Stats
102W - 110L
1,448 SR
Queue Stats
196W - 212L
549 MMR
Solo
Artio
Artio
Bronze I
JMSRnathan49
Artio
Bronze I
Level 87
God Stats
3W - 5L
1,361 SR
Queue Stats
150W - 191L
424 MMR
Solo
Nu Wa
Nu Wa
Bronze III
bobycha321
Nu Wa
Bronze III
Level 146
God Stats
11W - 11L
1,426 SR
Queue Stats
243W - 258L
234 MMR
Solo
Apollo
Apollo
Bronze II
rflsn_
Apollo
Bronze II
Level 126
God Stats
18W - 9L
1,629 SR
Queue Stats
689W - 761L
216 MMR
Solo
Bakasura
Bakasura
Bronze I
wolfieloyal
Bakasura
Bronze I
Level 160
God Stats
15W - 26L
1,478 SR
Queue Stats
929W - 947L
442 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,468 SR
373 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,497 SR
372 MMR
Hades
Hades
Bronze II
HaggardFuture42
Hades
Bronze II
Level 135
God Stats
33W - 28L
1,453 SR
Queue Stats
461W - 563L
73 MMR
Solo
King Arthur
King Arthur
Silver V
Necroxscythe
King Arthur
Silver V
Level 123
God Stats
88W - 81L
1,518 SR
Queue Stats
1,006W - 1,012L
612 MMR
Solo
Pele
Pele
Bronze I
OhThatsMac
Pele
Bronze I
Level 127
God Stats
21W - 12L
1,530 SR
Queue Stats
206W - 227L
407 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
OuTKasT-X
Baron Samedi
Silver V
Level 128
God Stats
34W - 28L
1,536 SR
Queue Stats
350W - 386L
507 MMR
Solo
Izanami
Izanami
Bronze I
Raging Toxin
Izanami
Bronze I
Level 115
God Stats
8W - 7L
1,446 SR
Queue Stats
585W - 639L
261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 3
12,888
496
17,533
29,279
19,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 11 / 1
12,105
466
8,107
30,981
15,487
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
18
1 / 6 / 6
12,044
463
22,580
17,301
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
rflsn_
Apollo
7
1 / 3 / 0
7,917
305
3,032
4,442
1,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
wolfieloyal
Bakasura
20
4 / 5 / 2
13,338
513
17,419
27,576
16,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesLancelotBellonaPoseidon

VS

Bans
ArachneLokiHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 7
13,447
517
21,719
30,092
17,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Necroxscythe
King Arthur
20
6 / 1 / 9
14,335
551
13,935
22,135
26,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 1 / 11
14,701
565
15,847
24,436
10,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
OuTKasT-X
Baron Samedi
20
7 / 3 / 7
13,233
509
18,881
17,068
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Raging Toxin
Izanami
20
5 / 5 / 4
14,479
557
9,129
21,732
9,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
15
Kills
34
34
Deaths
15
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
11
5
7
2.9
L
4
11
1
0.41
W
King Arthur
Necroxscythe
King Arthur
6
1
9
10.5
W
5
1
11
10.5
W
Baron Samedi
OuTKasT-X
Baron Samedi
7
3
7
3.5
W
Izanami
Raging Toxin
Izanami
5
5
4
1.4
L
Nu Wa
1
6
6
0.67
L
Apollo
rflsn_
Apollo
1
3
0
0.33
L
Bakasura
wolfieloyal
Bakasura
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,671
Damage
79,511
109,579
Taken
115,463
60,347
Mitigated
74,331
25,590
Healing
37,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,533
1,799
0
4,310
29,279
19,401
0
12,950
16,329
0
87,899
W
21,719
2,330
967
11,917
30,092
17,695
3,018
7,454
21,992
82,379
0
L
8,107
497
631
7,284
30,981
15,487
0
12,058
18,923
76,637
0
W
King Arthur
Necroxscythe
King Arthur
13,935
2,318
0
1,931
22,135
26,658
506
3,693
17,737
0
112,911
W
15,847
2,918
0
8,301
24,436
10,791
1,710
5,730
18,305
0
154,104
W
Baron Samedi
OuTKasT-X
Baron Samedi
18,881
910
2,297
5,017
17,068
9,785
1,228
7,955
8,970
111,113
0
W
Izanami
Raging Toxin
Izanami
9,129
6,129
0
6,901
21,732
9,402
6,067
5,905
15,497
0
146,278
L
Nu Wa
22,580
6,398
0
2,865
17,301
7,297
841
8,651
8,650
103,839
0
L
Apollo
rflsn_
Apollo
3,032
1,977
0
1,220
4,442
1,200
0
870
3,572
0
17,523
L
Bakasura
wolfieloyal
Bakasura
17,419
12,023
0
9,280
27,576
16,962
2,354
6,135
21,441
0
107,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
70,195
614
Minions Killed
865
0
Camps Cleared
0
1,848,043
Distance Traveled
2,417,155
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,888
496
157
6
0
399,212
2
W
Hades
13,447
517
106
4
0
399,825
3
L
Artio
12,105
466
106
4
0
430,590
0
W
King Arthur
14,335
551
176
7
0
509,165
4
W
Pele
14,701
565
191
7
0
600,317
15
W
Baron Samedi
13,233
509
166
6
0
470,883
0
W
Izanami
14,479
557
226
9
0
436,965
4
L
Nu Wa
12,044
463
114
4
0
380,418
1
L
Apollo
7,917
305
31
1
0
117,825
0
L
Bakasura
13,338
513
206
8
0
519,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role