Player Matchup

Cerberus
Cerberus
AmberFire974333
Cerberus
Level 21
God Stats
2W - 0L
1,553 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BigBird8099
Jing Wei
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,488 Elo+
Party 1
Horus
Horus
DadsPhatSaK
Horus
Level 106
God Stats
5W - 2L
1,568 SR
Queue Stats
10W - 11L
1,391 Elo+
Party 1
Merlin
Merlin
J12zBlaster
Merlin
Level 86
God Stats
9W - 5L
1,567 SR
Queue Stats
118W - 154L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
LordPalp
Cabrakan
Level 88
God Stats
1W - 1L
1,413 SR
Queue Stats
25W - 30L
1,459 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,461 Elo+

VS

Team Averages
Level 16
1,445 SR
1,405 Elo+
Danzaburou
Danzaburou
Arct1cAg3nt
Danzaburou
Level 23
God Stats
11W - 18L
1,394 SR
Queue Stats
15W - 30L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
Arct1cBrodl3y
Kukulkan
Level 24
God Stats
5W - 6L
1,330 SR
Queue Stats
11W - 28L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
CeriseNoir
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CozyHaunter
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Snevy
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 5 / 10
11,831
696
8,678
23,550
26,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
BigBird8099
Jing Wei
20
9 / 2 / 6
13,743
808
25,841
15,914
8,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 12
12,930
761
11,503
19,594
19,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
20
3 / 1 / 5
14,104
830
14,077
12,387
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
LordPalp
Cabrakan
19
5 / 1 / 15
12,686
746
19,976
19,988
13,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arct1cAg3nt
Danzaburou
19
4 / 5 / 3
11,935
702
9,568
18,206
9,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Arct1cBrodl3y
Kukulkan
18
3 / 4 / 2
11,147
656
19,539
10,260
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
CeriseNoir
Cthulhu
18
1 / 4 / 8
11,062
651
10,552
24,641
37,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
CozyHaunter
Sun Wukong
18
3 / 4 / 2
11,107
653
13,759
21,307
16,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Snevy
Bakasura
15
0 / 8 / 3
9,852
580
4,315
18,078
12,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
25
Kills
11
12
Deaths
25
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
5
10
1.6
L
Danzaburou
Arct1cAg3nt
Danzaburou
4
5
3
1.1
L
Kukulkan
Arct1cBrodl3y
Kukulkan
3
4
2
1
W
Jing Wei
BigBird8099
Jing Wei
9
2
6
6
L
Cthulhu
CeriseNoir
Cthulhu
1
4
8
1.25
L
Sun Wukong
CozyHaunter
Sun Wukong
3
4
2
1
W
5
3
12
3.67
W
Merlin
3
1
5
5.5
W
Cabrakan
LordPalp
Cabrakan
5
1
15
12.5
L
Bakasura
Snevy
Bakasura
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,075
Damage
57,733
91,433
Taken
92,492
74,405
Mitigated
81,137
26,472
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,678
828
0
4,238
23,550
26,246
59
7,900
15,298
24,295
0
L
Danzaburou
Arct1cAg3nt
Danzaburou
9,568
3,376
0
4,893
18,206
9,037
0
8,473
9,664
0
40,608
L
Kukulkan
Arct1cBrodl3y
Kukulkan
19,539
1,626
0
712
10,260
5,506
0
3,355
6,802
56,589
0
W
Jing Wei
BigBird8099
Jing Wei
25,841
22,327
0
7,679
15,914
8,172
4,452
5,917
9,732
0
79,667
L
Cthulhu
CeriseNoir
Cthulhu
10,552
1,136
25
792
24,641
37,517
0
10,104
14,255
26,564
0
L
Sun Wukong
CozyHaunter
Sun Wukong
13,759
2,500
0
2,591
21,307
16,273
0
10,666
10,309
0
40,647
W
11,503
5,158
2,219
3,814
19,594
19,594
126
5,374
13,797
0
28,613
W
Merlin
14,077
762
0
1,804
12,387
6,757
3,024
3,320
8,841
89,186
0
W
Cabrakan
LordPalp
Cabrakan
19,976
3,605
0
6,718
19,988
13,636
0
6,540
12,841
57,707
0
L
Bakasura
Snevy
Bakasura
4,315
3,003
0
1,464
18,078
12,804
0
9,127
8,686
0
10,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
55,103
420
Minions Killed
230
0
Camps Cleared
0
1,785,818
Distance Traveled
1,624,228
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,831
696
54
3
0
323,799
1
L
Danzaburou
11,935
702
55
3
0
301,888
2
L
Kukulkan
11,147
656
70
4
0
325,454
1
W
Jing Wei
13,743
808
112
7
0
356,407
2
L
Cthulhu
11,062
651
22
1
0
359,485
4
L
Sun Wukong
11,107
653
53
3
0
348,507
0
W
Horus
12,930
761
47
3
0
382,880
0
W
Merlin
14,104
830
149
9
0
358,719
2
W
Cabrakan
12,686
746
58
3
0
364,013
0
L
Bakasura
9,852
580
30
2
0
288,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role