Player Matchup

Horus
Horus
Silver I
Doinkl3rg
Horus
Silver I
Level 108
God Stats
8W - 1L
1,680 SR
Queue Stats
239W - 236L
1,041 MMR
Party 1
Hera
Hera
Silver II
HAASASAURS
Hera
Silver II
Level 122
God Stats
3W - 4L
1,658 SR
Queue Stats
407W - 424L
1,046 MMR
Solo
Apollo
Apollo
Silver II
Relax521
Apollo
Silver II
Level 104
God Stats
1W - 1L
1,236 SR
Queue Stats
236W - 235L
980 MMR
Party 1
Ravana
Ravana
Silver II
iambriantrader
Ravana
Silver II
Level 158
God Stats
4W - 3L
1,483 SR
Queue Stats
197W - 215L
1,053 MMR
Solo
Bacchus
Bacchus
Silver III
lSkrzl
Bacchus
Silver III
Level 88
God Stats
18W - 15L
1,678 SR
Queue Stats
56W - 68L
1,019 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,547 SR
1,028 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,458 SR
1,121 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
AngryKappa
Medusa
Silver I
Level 137
God Stats
0W - 2L
1,521 SR
Queue Stats
96W - 107L
1,083 MMR
Solo
Thor
Thor
Silver III
bigperc
Thor
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,005 MMR
Solo
Hades
Hades
Silver II
kratos0007
Hades
Silver II
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 47L
1,011 MMR
Solo
Atlas
Atlas
Silver III
xXxNikolaiXxX
Atlas
Silver III
Level 146
God Stats
4W - 5L
1,478 SR
Queue Stats
156W - 159L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doinkl3rg
Horus
16
0 / 2 / 3
10,432
522
9,411
23,303
24,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 4 / 6
11,892
595
11,759
11,818
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Relax521
Apollo
17
2 / 4 / 7
10,846
542
7,336
14,938
7,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 5
10,378
519
10,065
9,392
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
lSkrzl
Bacchus
15
5 / 0 / 8
10,754
538
7,826
13,729
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
MerlinKaliAh Muzen CabNemesisLancelot

VS

Bans
AthenaBellonaChronosKing ArthurYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 4 / 1
9,588
479
9,601
10,727
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
AngryKappa
Medusa
5
1 / 1 / 0
5,928
296
2,198
2,019
497
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
bigperc
Thor
15
2 / 6 / 3
8,934
447
5,388
18,830
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
17
3 / 2 / 0
10,475
524
13,909
16,111
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 3
8,331
417
3,076
14,393
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
10
12
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
1
1.13
L
Medusa
AngryKappa
Medusa
1
1
0
1
W
Horus
Doinkl3rg
Horus
0
2
3
0.75
W
5
4
6
2
W
Apollo
Relax521
Apollo
2
4
7
1.38
L
Thor
bigperc
Thor
2
6
3
0.58
W
4
2
5
3.25
L
Hades
3
2
0
1.5
W
Bacchus
lSkrzl
Bacchus
5
0
8
9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,397
Damage
34,172
73,180
Taken
62,080
56,751
Mitigated
34,278
18,741
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,601
295
0
711
10,727
4,035
0
3,547
7,148
78,323
0
L
Medusa
AngryKappa
Medusa
2,198
1,001
0
392
2,019
497
0
833
1,065
0
13,114
W
Horus
Doinkl3rg
Horus
9,411
4,215
1,467
7,987
23,303
24,419
156
11,782
11,521
0
74,946
W
11,759
4,530
0
723
11,818
5,294
2,053
5,905
5,913
121,458
0
W
Apollo
Relax521
Apollo
7,336
5,694
0
3,184
14,938
7,053
1,023
2,785
12,153
0
91,736
L
Thor
bigperc
Thor
5,388
1,168
0
4,836
18,830
7,839
0
6,330
12,273
0
69,103
W
10,065
2,503
0
2,990
9,392
4,326
1,433
4,704
4,688
0
71,705
L
Hades
13,909
1,894
0
6,015
16,111
8,699
313
2,247
13,696
83,125
0
W
Bacchus
lSkrzl
Bacchus
7,826
834
0
2,390
13,729
15,659
285
3,464
10,265
26,723
0
L
3,076
1,238
0
1,790
14,393
13,208
0
5,922
8,313
40,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
43,256
573
Minions Killed
497
0
Camps Cleared
0
1,984,543
Distance Traveled
1,517,738
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,588
479
143
7
0
334,675
1
L
Medusa
5,928
296
28
1
0
99,590
3
W
Horus
10,432
522
115
6
0
384,764
6
W
Hera
11,892
595
169
8
0
380,856
10
W
Apollo
10,846
542
152
8
0
363,145
6
L
Thor
8,934
447
118
6
0
368,408
4
W
Ravana
10,378
519
102
5
0
443,021
1
L
Hades
10,475
524
163
8
0
346,436
7
W
Bacchus
10,754
538
35
2
0
412,757
4
L
Atlas
8,331
417
45
2
0
368,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role