Player Matchup

Medusa
Medusa
CasuallyZooted
Medusa
Level 29
God Stats
12W - 17L
1,477 SR
Queue Stats
63W - 83L
1,299 Elo+
Party 1
Zeus
Zeus
Syndicate021
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,152 Elo+
Party 1
Fenrir
Fenrir
coolhandtkd
Fenrir
Level 62
God Stats
4W - 10L
1,420 SR
Queue Stats
67W - 79L
1,345 Elo+
Party 1
Team Averages
Level 49
1,466 SR
1,265 Elo+

VS

Team Averages
Level 61
1,354 SR
1,390 Elo+
Chaac
Chaac
GodlyMyth
Chaac
Level 27
God Stats
3W - 2L
1,478 SR
Queue Stats
72W - 78L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
HowHenny
Cliodhna
Level 35
God Stats
5W - 12L
1,111 SR
Queue Stats
146W - 204L
1,325 Elo+
Solo
Janus
Janus
Notorious_815
Janus
Level 121
God Stats
4W - 3L
1,474 SR
Queue Stats
95W - 109L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
8,456
604
5,567
14,573
5,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 2
9,793
700
5,976
6,685
2,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
12
2 / 4 / 2
9,262
662
5,808
16,273
13,174
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GodlyMyth
Chaac
16
7 / 2 / 5
10,492
749
10,778
11,147
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
HowHenny
Cliodhna
14
3 / 2 / 9
10,018
716
5,349
8,294
3,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 8
10,343
739
16,810
5,740
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
13
13
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Chaac
GodlyMyth
Chaac
7
2
5
4.75
W
Cliodhna
HowHenny
Cliodhna
3
2
9
3.75
W
3
2
8
3.5
L
4
2
2
2.5
L
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
32,937
37,531
Taken
25,181
21,366
Mitigated
17,825
2,305
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,567
2,333
0
290
14,573
5,679
0
6,006
8,275
0
30,468
W
Chaac
GodlyMyth
Chaac
10,778
1,094
0
3,078
11,147
12,100
45
3,305
7,842
0
29,677
W
Cliodhna
HowHenny
Cliodhna
5,349
704
0
1,036
8,294
3,245
838
2,595
5,699
0
21,728
W
16,810
334
0
0
5,740
2,480
645
641
5,099
59,200
0
L
5,976
772
0
378
6,685
2,513
0
2,744
3,820
20,707
0
L
Fenrir
5,808
772
0
1,637
16,273
13,174
0
8,616
7,396
0
15,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
30,853
117
Minions Killed
179
4
Camps Cleared
10
697,422
Distance Traveled
763,821
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,456
604
53
4
0
199,058
0
W
Chaac
10,492
749
41
3
3
254,319
4
W
Cliodhna
10,018
716
31
2
2
269,945
6
W
Janus
10,343
739
107
8
5
239,557
3
L
Zeus
9,793
700
45
3
1
234,296
2
L
Fenrir
9,262
662
19
1
3
264,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role