Player Matchup

Fafnir
Fafnir
BallSphaghetti
Fafnir
Level 100
God Stats
3W - 0L
1,849 SR
Queue Stats
70W - 58L
1,513 Elo+
Party 1
King Arthur
King Arthur
ChaosEnforcer15
King Arthur
Level 143
God Stats
4W - 8L
1,480 SR
Queue Stats
126W - 121L
1,527 Elo+
Party 1
Merlin
Merlin
TheFourthEich
Merlin
Level 145
God Stats
2W - 0L
1,918 SR
Queue Stats
127W - 106L
1,515 Elo+
Party 1
Neith
Neith
geo1354
Neith
Level 120
God Stats
1W - 2L
1,510 SR
Queue Stats
17W - 25L
1,465 Elo+
Party 1
Loki
Loki
noonebears
Loki
Level 122
God Stats
5W - 2L
1,657 SR
Queue Stats
95W - 66L
1,570 Elo+
Party 1
Team Averages
Level 126
1,683 SR
1,518 Elo+

VS

Team Averages
Level 81
1,520 SR
1,381 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Belvies
Skadi
Level 121
God Stats
6W - 8L
1,467 SR
Queue Stats
45W - 69L
1,438 Elo+
Party 3
Ymir
Ymir
Sheeves_21
Ymir
Level 107
God Stats
2W - 3L
1,584 SR
Queue Stats
51W - 55L
1,505 Elo+
Party 2
Poseidon
Poseidon
Tt_1127
Poseidon
Level 15
God Stats
0W - 4L
1,521 SR
Queue Stats
2W - 6L
1,078 Elo+
Party 3
Discordia
Discordia
reiferchiefer69
Discordia
Level 16
God Stats
7W - 13L
1,531 SR
Queue Stats
14W - 28L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
8,742
795
3,223
9,561
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
ChaosEnforcer15
King Arthur
17
4 / 2 / 11
9,521
866
9,771
12,754
12,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 0 / 7
9,208
837
11,131
6,849
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
geo1354
Neith
16
4 / 0 / 6
9,449
859
8,813
8,320
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 4
9,174
834
4,928
7,303
2,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 3 / 1
6,892
627
5,161
7,168
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Belvies
Skadi
15
3 / 5 / 0
8,329
757
6,424
13,581
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
6,836
621
1,455
7,201
4,573
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Tt_1127
Poseidon
14
0 / 5 / 1
7,500
682
2,789
7,784
2,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
reiferchiefer69
Discordia
14
0 / 5 / 1
7,343
668
2,548
7,969
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
19
Kills
4
4
Deaths
19
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
W
2
1
10
7
L
Skadi
Belvies
Skadi
3
5
0
0.6
W
King Arthur
ChaosEnforcer15
King Arthur
4
2
11
4.75
L
0
1
1
0.5
W
4
0
7
7.5
L
Poseidon
Tt_1127
Poseidon
0
5
1
0.1
W
Neith
geo1354
Neith
4
0
6
7
W
5
1
4
7
L
Discordia
reiferchiefer69
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,866
Damage
18,377
44,787
Taken
43,703
33,785
Mitigated
23,439
6,604
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,161
1,100
330
1,037
7,168
7,085
0
2,695
4,473
0
9,035
W
3,223
497
531
1,818
9,561
10,800
1,588
1,776
7,756
11,025
0
L
Skadi
Belvies
Skadi
6,424
2,276
0
1,312
13,581
5,684
798
3,693
9,888
0
25,668
W
King Arthur
ChaosEnforcer15
King Arthur
9,771
1,663
469
923
12,754
12,357
376
1,704
10,929
0
35,960
L
1,455
124
141
654
7,201
4,573
0
3,158
4,043
8,793
0
W
11,131
959
0
949
6,849
2,927
3,354
1,520
5,245
38,851
0
L
Poseidon
Tt_1127
Poseidon
2,789
146
0
0
7,784
2,913
0
1,299
6,485
27,357
0
W
Neith
geo1354
Neith
8,813
2,818
0
1,504
8,320
4,765
3,267
852
7,407
0
41,368
W
4,928
1,263
0
410
7,303
2,936
1,303
940
6,304
0
17,250
L
Discordia
reiferchiefer69
Discordia
2,548
0
0
0
7,969
3,184
0
3,509
4,460
23,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
36,900
231
Minions Killed
168
0
Camps Cleared
0
1,176,562
Distance Traveled
882,497
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,892
627
10
1
0
141,462
0
W
Fafnir
8,742
795
17
2
0
241,550
1
L
Skadi
8,329
757
55
5
0
196,035
3
W
King Arthur
9,521
866
55
5
0
226,650
1
L
Ymir
6,836
621
17
2
0
149,919
0
W
Merlin
9,208
837
65
6
0
255,564
3
L
Poseidon
7,500
682
47
4
0
212,954
0
W
Neith
9,449
859
64
6
0
234,687
4
W
Loki
9,174
834
30
3
0
218,111
0
L
Discordia
7,343
668
39
4
0
182,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role