Player Matchup

Da Ji
Da Ji
Ainamaf
Da Ji
Level 126
God Stats
0W - 1L
1,449 SR
Queue Stats
7W - 14L
1,337 Elo+
Solo
Ares
Ares
Apollo720
Ares
Level 88
God Stats
8W - 11L
1,474 SR
Queue Stats
55W - 72L
1,389 Elo+
Party 2
Agni
Agni
RTR_BaMa10023
Agni
Level 82
God Stats
11W - 10L
1,497 SR
Queue Stats
488W - 543L
1,404 Elo+
Solo
Neith
Neith
nicolas_3020Nico
Neith
Level 69
God Stats
11W - 14L
1,412 SR
Queue Stats
178W - 181L
1,418 Elo+
Solo
Skadi
Skadi
uzumakills
Skadi
Level 100
God Stats
4W - 4L
1,473 SR
Queue Stats
146W - 146L
1,433 Elo+
Party 2
Team Averages
Level 93
1,461 SR
1,396 Elo+

VS

Team Averages
Level 130
1,540 SR
1,417 Elo+
Chang'e
Chang'e
AlleFey
Chang'e
Level 138
God Stats
3W - 1L
1,428 SR
Queue Stats
128W - 139L
1,419 Elo+
Party 1
Ymir
Ymir
Bokita__Pasion
Ymir
Level 108
God Stats
8W - 7L
1,549 SR
Queue Stats
148W - 164L
1,422 Elo+
Solo
Kali
Kali
FeusNocera
Kali
Level 129
God Stats
3W - 2L
1,573 SR
Queue Stats
162W - 186L
1,415 Elo+
Party 1
Poseidon
Poseidon
NandaNocera
Poseidon
Level 148
God Stats
14W - 8L
1,617 SR
Queue Stats
164W - 192L
1,424 Elo+
Party 1
Pele
Pele
REVENGE_RAID1342
Pele
Level 125
God Stats
7W - 7L
1,532 SR
Queue Stats
423W - 435L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ainamaf
Da Ji
15
5 / 7 / 2
10,255
466
13,525
21,742
10,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
15
4 / 4 / 1
10,508
478
13,826
26,577
23,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 3 / 2
11,775
535
17,465
14,870
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 3
11,771
535
11,614
15,733
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
14
1 / 7 / 3
9,407
428
11,763
17,424
8,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlleFey
Chang'e
17
1 / 4 / 7
10,397
473
7,035
19,815
14,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 12
11,294
513
10,003
23,198
33,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 2
12,446
566
13,561
22,518
12,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
NandaNocera
Poseidon
17
3 / 4 / 7
11,112
505
16,278
12,580
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 5
13,594
618
24,396
25,021
20,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
14
Kills
24
24
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ainamaf
Da Ji
5
7
2
0.86
W
Chang'e
AlleFey
Chang'e
1
4
7
1.13
L
Ares
4
4
1
1.13
W
3
0
12
9
W
8
3
2
3
W
Poseidon
NandaNocera
Poseidon
3
4
7
1.63
W
9
3
5
3.83
L
2
3
2
1
L
2
3
3
1.17
L
Skadi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,193
Damage
71,273
96,346
Taken
103,132
57,283
Mitigated
87,475
22,163
Healing
35,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ainamaf
Da Ji
13,525
3,271
0
3,712
21,742
10,125
0
6,013
15,729
0
62,844
W
Chang'e
AlleFey
Chang'e
7,035
153
2,108
6,404
19,815
14,923
753
9,995
9,820
75,084
0
L
Ares
13,826
373
0
10,822
26,577
23,091
150
14,253
12,324
49,589
0
W
10,003
2,523
0
4,246
23,198
33,784
0
8,154
15,044
32,073
0
W
13,561
6,558
0
5,912
22,518
12,082
102
6,625
15,893
0
128,307
W
Poseidon
NandaNocera
Poseidon
16,278
2,017
0
4,279
12,580
5,804
0
4,009
8,571
104,528
0
W
24,396
4,774
0
12,593
25,021
20,882
2,659
3,781
21,240
0
131,268
L
17,465
238
0
2,302
14,870
6,947
0
3,080
11,790
120,210
0
L
11,614
4,636
0
4,376
15,733
8,615
1,332
950
14,783
0
84,636
L
Skadi
11,763
4,645
0
951
17,424
8,505
0
9,020
8,404
0
61,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
58,843
551
Minions Killed
634
0
Camps Cleared
0
1,961,896
Distance Traveled
2,202,266
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,255
466
94
4
0
391,869
1
W
Chang'e
10,397
473
125
6
0
423,728
5
L
Ares
10,508
478
50
2
0
406,718
1
W
Ymir
11,294
513
39
2
0
443,621
2
W
Kali
12,446
566
141
6
0
498,159
11
W
Poseidon
11,112
505
147
7
0
374,557
6
W
Pele
13,594
618
182
8
0
462,201
5
L
Agni
11,775
535
174
8
0
415,613
4
L
Neith
11,771
535
148
7
0
369,913
3
L
Skadi
9,407
428
85
4
0
377,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role