Player Matchup

Nemesis
Nemesis
Brandflake22
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 1
Sun Wukong
Sun Wukong
FabulousEvan
Sun Wukong
Level 124
God Stats
0W - 3L
1,606 SR
Queue Stats
13W - 32L
1,270 Elo+
Party 1
Chang'e
Chang'e
LordWasowski
Chang'e
Level 133
God Stats
1W - 2L
1,595 SR
Queue Stats
26W - 39L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyMrCHOP
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,193 Elo+
Party 1
Neith
Neith
jceerae
Neith
Level 22
God Stats
1W - 5L
1,123 SR
Queue Stats
4W - 13L
1,292 Elo+
Party 1
Team Averages
Level 75
1,465 SR
1,235 Elo+

VS

Team Averages
Level 44
1,470 SR
1,399 Elo+
He Bo
He Bo
BRAGITOX
He Bo
Level 67
God Stats
2W - 2L
1,624 SR
Queue Stats
142W - 172L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
Jhosepguapo
Guan Yu
Level 38
God Stats
5W - 3L
1,479 SR
Queue Stats
139W - 157L
1,410 Elo+
Party 2
Sobek
Sobek
MarkoPoIo
Sobek
Level 44
God Stats
13W - 17L
1,377 SR
Queue Stats
189W - 208L
1,410 Elo+
Party 3
Cupid
Cupid
OwiniLinguni
Cupid
Level 44
God Stats
30W - 58L
1,338 SR
Queue Stats
111W - 138L
1,341 Elo+
Party 3
Bakasura
Bakasura
xxxsaenxx12
Bakasura
Level 29
God Stats
5W - 3L
1,531 SR
Queue Stats
107W - 118L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandflake22
Nemesis
12
1 / 4 / 2
7,337
459
5,466
12,228
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FabulousEvan
Sun Wukong
13
1 / 4 / 0
7,844
490
8,244
13,724
5,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
LordWasowski
Chang'e
11
2 / 6 / 2
7,193
450
10,720
13,583
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
MightyMrCHOP
Kuzenbo
10
0 / 3 / 3
6,606
413
2,565
10,086
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
jceerae
Neith
10
1 / 4 / 1
6,322
395
4,091
7,253
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRAGITOX
He Bo
13
4 / 3 / 7
8,578
536
11,633
10,944
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Jhosepguapo
Guan Yu
16
6 / 1 / 7
9,819
614
12,888
13,578
13,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
MarkoPoIo
Sobek
14
4 / 1 / 8
9,390
587
6,746
13,358
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 5
8,944
559
5,961
6,922
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
xxxsaenxx12
Bakasura
16
5 / 0 / 3
9,379
586
1,689
12,358
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
21
21
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
BRAGITOX
He Bo
4
3
7
2.5
L
Nemesis
Brandflake22
Nemesis
1
4
2
0.5
L
Sun Wukong
FabulousEvan
Sun Wukong
1
4
0
0.25
W
Guan Yu
Jhosepguapo
Guan Yu
6
1
7
9.5
L
Chang'e
LordWasowski
Chang'e
2
6
2
0.5
W
Sobek
MarkoPoIo
Sobek
4
1
8
8
L
Kuzenbo
MightyMrCHOP
Kuzenbo
0
3
3
0.5
W
2
1
5
4.5
L
Neith
jceerae
Neith
1
4
1
0.38
W
Bakasura
xxxsaenxx12
Bakasura
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
38,917
56,874
Taken
57,160
24,903
Mitigated
40,052
8,853
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BRAGITOX
He Bo
11,633
392
0
4,124
10,944
4,780
932
5,999
4,945
49,858
0
L
Nemesis
Brandflake22
Nemesis
5,466
2,535
0
985
12,228
4,140
526
2,872
9,356
0
49,308
L
Sun Wukong
FabulousEvan
Sun Wukong
8,244
1,962
0
1,652
13,724
5,739
0
2,170
11,529
0
61,131
W
Guan Yu
Jhosepguapo
Guan Yu
12,888
1,363
1,160
4,238
13,578
13,658
738
1,103
12,475
0
69,569
L
Chang'e
LordWasowski
Chang'e
10,720
650
378
3,248
13,583
4,958
280
7,758
5,636
49,734
0
W
Sobek
MarkoPoIo
Sobek
6,746
1,926
0
6,690
13,358
13,238
173
3,248
10,110
33,343
0
L
Kuzenbo
MightyMrCHOP
Kuzenbo
2,565
1,013
0
1,963
10,086
7,679
52
3,122
6,964
15,346
0
W
5,961
3,837
0
3,205
6,922
2,479
3,680
1,314
5,608
0
61,384
L
Neith
jceerae
Neith
4,091
1,802
0
627
7,253
2,387
371
2,457
4,796
0
33,891
W
Bakasura
xxxsaenxx12
Bakasura
1,689
1,075
0
3,675
12,358
5,897
174
1,621
10,737
0
66,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
46,110
336
Minions Killed
481
0
Camps Cleared
0
1,445,400
Distance Traveled
1,585,159
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,578
536
61
4
0
289,810
1
L
Nemesis
7,337
459
75
5
0
316,493
1
L
Sun Wukong
7,844
490
107
7
0
299,330
2
W
Guan Yu
9,819
614
109
7
0
312,608
3
L
Chang'e
7,193
450
79
5
0
290,558
2
W
Sobek
9,390
587
53
3
0
293,823
0
L
Kuzenbo
6,606
413
23
1
0
303,091
3
W
Cupid
8,944
559
118
7
0
289,076
0
L
Neith
6,322
395
52
3
0
235,928
1
W
Bakasura
9,379
586
140
9
0
399,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role