Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LordScrub420
Lancelot
Level 124
God Stats
13W - 8L
1,585 SR
Queue Stats
171W - 155L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ms Lys x
Morgan Le Fay
Level 128
God Stats
1W - 3L
1,151 SR
Queue Stats
193W - 204L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
TacoD_Chicharron
Sylvanus
Level 147
God Stats
94W - 81L
1,544 SR
Queue Stats
259W - 271L
1,465 Elo+
Solo
Fafnir
Fafnir
audioman623
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,333 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,460 Elo+

VS

Team Averages
Level 111
1,553 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gm0tiC
Ares
Level 68
God Stats
11W - 9L
1,605 SR
Queue Stats
42W - 52L
1,501 Elo+
Party 1
Bellona
Bellona
Mrx_Mdmr
Bellona
Level 109
God Stats
16W - 14L
1,411 SR
Queue Stats
335W - 336L
1,471 Elo+
Solo
Lancelot
Lancelot
holyr
Lancelot
Level 126
God Stats
4W - 5L
1,747 SR
Queue Stats
156W - 161L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 3 / 1
4,966
497
4,883
7,067
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
LordScrub420
Lancelot
11
4 / 0 / 2
6,481
648
4,235
6,623
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Ms Lys x
Morgan Le Fay
9
2 / 0 / 2
5,677
568
5,351
4,518
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,098
510
2,956
6,613
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
7
0 / 2 / 2
4,911
491
2,604
8,346
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 1 / 2
5,504
550
7,051
8,642
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
 
Thoth
8
0 / 1 / 1
4,550
455
2,869
5,502
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Gm0tiC
Ares
8
3 / 2 / 3
5,616
562
4,660
7,529
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Mrx_Mdmr
Bellona
2
0 / 0 / 0
3,453
345
26
706
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
holyr
Lancelot
9
0 / 3 / 1
5,034
503
4,891
8,119
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
1
0.5
L
Sol
 
Sol
3
1
2
4
L
Thoth
 
Thoth
0
1
1
0.5
L
Ares
Gm0tiC
Ares
3
2
3
2.25
W
Lancelot
LordScrub420
Lancelot
4
0
2
5
L
Bellona
Mrx_Mdmr
Bellona
0
0
0
0
W
Morgan Le Fay
Ms Lys x
Morgan Le Fay
2
0
2
3
W
0
1
2
1
W
Fafnir
0
2
2
0.5
L
Lancelot
holyr
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
19,497
33,167
Taken
30,498
16,580
Mitigated
15,770
11,982
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,883
3,009
0
1,547
7,067
2,674
0
4,899
2,168
0
29,957
L
Sol
 
Sol
7,051
2,550
0
4,983
8,642
2,818
0
1,474
7,168
44,393
0
L
Thoth
 
Thoth
2,869
148
0
1,210
5,502
2,142
0
4,423
1,079
25,128
0
L
Ares
Gm0tiC
Ares
4,660
707
253
2,671
7,529
7,368
0
2,142
5,387
15,176
0
W
Lancelot
LordScrub420
Lancelot
4,235
1,041
0
3,787
6,623
2,861
0
1,447
5,176
0
36,682
L
Bellona
Mrx_Mdmr
Bellona
26
0
0
195
706
370
0
192
514
0
919
W
Morgan Le Fay
Ms Lys x
Morgan Le Fay
5,351
590
0
1,008
4,518
1,671
0
968
3,325
32,573
0
W
2,956
658
934
1,869
6,613
3,555
1,113
1,627
4,986
21,466
6,958
W
Fafnir
2,604
1,196
0
2,837
8,346
5,819
0
5,639
2,707
10,523
0
L
Lancelot
holyr
Lancelot
4,891
1,155
0
1,332
8,119
3,072
0
2,416
5,703
0
31,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
24,157
222
Minions Killed
192
0
Camps Cleared
0
902,651
Distance Traveled
817,519
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,966
497
50
5
0
150,019
0
L
Sol
5,504
550
72
7
0
216,639
2
L
Thoth
4,550
455
42
4
0
170,473
0
L
Ares
5,616
562
18
2
0
171,604
8
W
Lancelot
6,481
648
84
8
0
242,326
3
L
Bellona
3,453
345
3
0
0
18,753
0
W
Morgan Le Fay
5,677
568
45
5
0
173,631
0
W
Sylvanus
5,098
510
34
3
0
138,838
3
W
Fafnir
4,911
491
9
1
0
197,837
4
L
Lancelot
5,034
503
57
6
0
240,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role