Player Matchup

Discordia
Discordia
JPrage11
Discordia
Level 156
God Stats
1W - 1L
1,848 SR
Queue Stats
18W - 11L
1,604 Elo+
Party 1
Atlas
Atlas
Jfielder
Atlas
Level 122
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 5L
1,455 Elo+
Party 1
Lancelot
Lancelot
Yummy Snowballs
Lancelot
Level 160
God Stats
0W - 1L
1,394 SR
Queue Stats
26W - 15L
1,619 Elo+
Party 1
Team Averages
Level 146
1,643 SR
1,559 Elo+

VS

Team Averages
Level 117
1,689 SR
1,624 Elo+
Persephone
Persephone
Cherokeejack738
Persephone
Level 108
God Stats
17W - 8L
1,815 SR
Queue Stats
283W - 245L
1,640 Elo+
Party 2
Ra
Ra
SimpATron9000
Ra
Level 159
God Stats
13W - 9L
1,674 SR
Queue Stats
278W - 221L
1,638 Elo+
Party 2
Charybdis
Charybdis
WhyYouMaidenless
Charybdis
Level 83
God Stats
77W - 90L
1,577 SR
Queue Stats
283W - 312L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JPrage11
Discordia
13
0 / 2 / 1
7,929
610
8,521
6,148
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Jfielder
Atlas
12
0 / 3 / 1
7,308
562
5,331
12,283
13,228
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
12
2 / 5 / 0
8,157
627
8,521
14,038
9,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cherokeejack738
Persephone
14
2 / 1 / 7
9,133
703
9,085
7,749
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 4
10,003
769
10,556
9,658
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
12
2 / 1 / 6
8,556
658
9,958
9,432
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
Cherokeejack738
Persephone
2
1
7
5.5
L
Discordia
JPrage11
Discordia
0
2
1
0.25
L
Atlas
Jfielder
Atlas
0
3
1
0.17
W
6
0
4
8
W
Charybdis
2
1
6
5
L
Lancelot
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,373
Damage
29,599
32,469
Taken
26,839
25,286
Mitigated
12,578
1,285
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Cherokeejack738
Persephone
9,085
577
0
1,361
7,749
3,337
444
4,668
3,080
26,086
0
L
Discordia
JPrage11
Discordia
8,521
89
0
500
6,148
2,488
0
3,175
2,973
40,122
0
L
Atlas
Jfielder
Atlas
5,331
1,503
0
500
12,283
13,228
0
7,911
4,372
11,451
0
W
10,556
1,655
1,530
4,900
9,658
4,803
990
5,340
4,318
51,571
0
W
Charybdis
9,958
3,177
0
1,164
9,432
4,438
932
4,203
5,229
0
21,693
L
Lancelot
8,521
1,303
0
285
14,038
9,570
0
8,785
5,253
0
29,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
27,692
142
Minions Killed
173
3
Camps Cleared
9
717,418
Distance Traveled
747,960
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,133
703
36
3
5
253,041
0
L
Discordia
7,929
610
86
7
0
236,346
4
L
Atlas
7,308
562
19
1
0
239,115
5
W
Ra
10,003
769
104
8
4
260,590
4
W
Charybdis
8,556
658
33
3
0
234,329
5
L
Lancelot
8,157
627
37
3
3
241,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role