Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cham1420
Sol
Level 28
God Stats
13W - 39L
1,331 SR
Queue Stats
42W - 116L
1,172 Elo+
Party 1
Sylvanus
Sylvanus
black_tiger1420
Sylvanus
Level 128
God Stats
2W - 7L
1,338 SR
Queue Stats
142W - 226L
1,296 Elo+
Party 1
Team Averages
Level 101
1,390 SR
1,322 Elo+

VS

Team Averages
Level 62
1,399 SR
1,245 Elo+
Mulan
Mulan
halfofablackman
Mulan
Level 55
God Stats
76W - 59L
1,524 SR
Queue Stats
211W - 258L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
jerryramen
Guan Yu
Level 29
God Stats
112W - 105L
1,482 SR
Queue Stats
182W - 232L
1,293 Elo+
Party 2
Aphrodite
Aphrodite
monkeythrax313
Aphrodite
Level 101
God Stats
7W - 6L
1,190 SR
Queue Stats
20W - 30L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 2
8,999
692
8,235
13,054
7,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
8,993
692
9,902
8,948
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
1 / 1 / 4
9,015
693
11,187
9,951
10,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
8,032
618
4,404
7,950
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
jerryramen
Guan Yu
14
2 / 2 / 1
9,452
727
11,086
16,439
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
monkeythrax313
Aphrodite
13
0 / 2 / 2
7,936
610
5,843
11,694
5,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
W
3
2
2
2
W
Sylvanus
1
1
4
3
L
1
2
1
0.75
L
Guan Yu
jerryramen
Guan Yu
2
2
1
1.25
L
Aphrodite
monkeythrax313
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
21,333
31,953
Taken
36,083
20,770
Mitigated
30,626
18,013
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,235
3,279
0
3,896
13,054
7,296
596
2,867
10,098
0
27,566
W
9,902
5,151
0
3,623
8,948
3,456
1,530
1,169
7,751
28,366
3,957
W
Sylvanus
11,187
3,284
4,793
5,701
9,951
10,018
688
2,456
7,313
25,422
0
L
4,404
935
291
518
7,950
5,952
0
4,644
3,306
0
13,665
L
Guan Yu
jerryramen
Guan Yu
11,086
937
3,440
5,504
16,439
18,806
0
8,271
8,168
0
31,942
L
Aphrodite
monkeythrax313
Aphrodite
5,843
1,075
2,182
4,545
11,694
5,868
0
6,728
4,966
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
25,420
116
Minions Killed
111
4
Camps Cleared
5
625,378
Distance Traveled
597,250
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,999
692
45
3
4
255,974
7
W
Sol
8,993
692
43
3
0
187,504
0
W
Sylvanus
9,015
693
28
2
0
181,900
0
L
Mulan
8,032
618
19
1
1
124,002
1
L
Guan Yu
9,452
727
38
3
2
278,670
0
L
Aphrodite
7,936
610
54
4
2
194,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role