Player Matchup

Geb
Geb
BeaverBoys69
Geb
Level 65
God Stats
2W - 1L
1,704 SR
Queue Stats
65W - 55L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Danny beans2
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,299 SR
Queue Stats
246W - 248L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
OfficialAngel23
Erlang Shen
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,478 Elo+
Solo
Nike
Nike
Tann271
Nike
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
84W - 67L
1,536 Elo+
Party 3
Sylvanus
Sylvanus
tipripper
Sylvanus
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
164W - 148L
1,479 Elo+
Party 3
Team Averages
Level 79
1,511 SR
1,504 Elo+

VS

Team Averages
Level 89
1,446 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CardiacPikachu
Pele
Level 46
God Stats
1W - 1L
1,269 SR
Queue Stats
45W - 41L
1,413 Elo+
Party 1
Khepri
Khepri
MustyGlitter352
Khepri
Level 141
God Stats
3W - 0L
1,366 SR
Queue Stats
274W - 263L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
darkorlandu
Zhong Kui
Level 72
God Stats
10W - 5L
1,641 SR
Queue Stats
149W - 135L
1,486 Elo+
Party 2
Ra
Ra
jesseDriscol420
Ra
Level 120
God Stats
6W - 4L
1,456 SR
Queue Stats
238W - 229L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
7,597
844
7,726
11,416
11,401
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Danny beans2
Morgan Le Fay
15
1 / 5 / 6
7,697
855
8,415
11,715
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OfficialAngel23
Erlang Shen
13
2 / 4 / 5
7,832
870
6,740
18,270
12,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Nike
Tann271
Nike
14
6 / 3 / 2
8,294
922
13,111
17,695
14,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
tipripper
Sylvanus
5
0 / 0 / 0
5,396
600
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 7
7,303
811
11,439
11,003
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 9
7,167
796
9,015
8,710
4,156
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 9
7,921
880
5,686
9,606
10,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
darkorlandu
Zhong Kui
14
1 / 1 / 8
7,538
838
11,427
8,635
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 2 / 6
8,842
982
13,377
7,097
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
14
15
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
7
2.17
L
2
3
5
1.5
W
1
3
9
1.83
L
Morgan Le Fay
Danny beans2
Morgan Le Fay
1
5
6
0.8
W
3
2
9
3.75
L
Erlang Shen
OfficialAngel23
Erlang Shen
2
4
5
1.13
L
Nike
Tann271
Nike
6
3
2
2.33
W
Zhong Kui
darkorlandu
Zhong Kui
1
1
8
5
W
6
2
6
4.5
L
Sylvanus
tipripper
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
50,944
59,096
Taken
45,051
43,925
Mitigated
33,845
21,367
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,439
4,200
915
2,727
11,003
8,598
376
3,908
7,095
0
12,910
L
7,726
306
294
911
11,416
11,401
0
5,287
5,916
12,333
0
W
9,015
1,527
1,077
940
8,710
4,156
0
3,430
5,280
0
14,007
L
Morgan Le Fay
Danny beans2
Morgan Le Fay
8,415
987
372
2,568
11,715
5,500
0
6,352
5,297
26,613
0
W
5,686
742
456
1,233
9,606
10,738
0
3,231
6,375
12,380
0
L
Erlang Shen
OfficialAngel23
Erlang Shen
6,740
2,104
3,535
6,849
18,270
12,103
0
11,289
6,858
0
10,804
L
Nike
Tann271
Nike
13,111
1,068
1,448
5,390
17,695
14,921
0
7,562
9,936
0
21,151
W
Zhong Kui
darkorlandu
Zhong Kui
11,427
541
2,267
3,948
8,635
6,690
486
2,895
5,740
23,890
0
W
13,377
2,342
4,255
2,780
7,097
3,663
50
2,677
4,420
25,401
0
L
Sylvanus
tipripper
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
38,771
72
Minions Killed
95
0
Camps Cleared
0
790,047
Distance Traveled
1,029,337
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,303
811
6
1
0
201,218
1
L
Geb
7,597
844
12
1
0
193,341
2
W
Pele
7,167
796
7
1
0
204,789
0
L
Morgan Le Fay
7,697
855
45
5
0
192,654
0
W
Khepri
7,921
880
7
1
0
202,617
1
L
Erlang Shen
7,832
870
6
1
0
206,251
0
L
Nike
8,294
922
9
1
0
197,552
0
W
Zhong Kui
7,538
838
41
5
0
209,909
0
W
Ra
8,842
982
34
4
0
210,804
1
L
Sylvanus
5,396
600
0
0
0
249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role