Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
MartinViscarra69
Discordia
Platinum I
Level 64
God Stats
1W - 0L
1,724 SR
Queue Stats
40W - 29L
1,986 MMR
Solo
Achilles
Achilles
Platinum II
SmurphaY
Achilles
Platinum II
Level 160
God Stats
28W - 24L
1,669 SR
Queue Stats
126W - 120L
1,996 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Steele99
Cernunnos
Platinum IV
Level 61
God Stats
1W - 0L
1,922 SR
Queue Stats
24W - 16L
1,968 MMR
Solo
Bastet
Bastet
Platinum I
ThirtsyMedic
Bastet
Platinum I
Level 159
God Stats
9W - 2L
1,704 SR
Queue Stats
170W - 157L
1,953 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,704 SR
1,881 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,606 SR
1,973 MMR
Charybdis
Charybdis
Platinum I
Conxty
Charybdis
Platinum I
Level 159
God Stats
1W - 1L
1,538 SR
Queue Stats
76W - 78L
1,973 MMR
Solo
Terra
Terra
Platinum II
DreamDaGoat
Terra
Platinum II
Level 155
God Stats
54W - 34L
1,646 SR
Queue Stats
283W - 263L
1,975 MMR
Solo
Shiva
Shiva
Diamond V
OfficialJum
Shiva
Diamond V
Level 102
God Stats
9W - 6L
1,704 SR
Queue Stats
95W - 77L
2,018 MMR
Solo
Thoth
Thoth
Platinum II
Prejament
Thoth
Platinum II
Level 129
God Stats
8W - 10L
1,587 SR
Queue Stats
83W - 73L
1,871 MMR
Solo
Arachne
Arachne
Platinum II
Thinks Hes Nice
Arachne
Platinum II
Level 128
God Stats
11W - 10L
1,557 SR
Queue Stats
258W - 270L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
3 / 0 / 13
13,074
545
8,704
25,090
31,480
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
20
5 / 0 / 8
13,855
577
12,753
12,565
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SmurphaY
Achilles
20
1 / 1 / 2
14,195
591
11,554
26,823
35,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Steele99
Cernunnos
20
2 / 1 / 5
14,588
608
12,977
18,847
9,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
20
11 / 0 / 7
14,595
608
21,950
21,442
10,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PeleKing ArthurCabrakanCupidDa Ji

VS

Bans
FreyaKaliKhepriRavanaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conxty
Charybdis
17
0 / 8 / 1
10,384
433
13,641
20,674
8,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 0
9,909
413
8,274
20,568
11,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
0 / 4 / 1
10,445
435
10,256
19,994
18,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Prejament
Thoth
15
1 / 1 / 1
9,574
399
12,338
13,646
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 3 / 1
9,698
404
1,842
20,829
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
2
2
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
13
9.5
L
Charybdis
Conxty
Charybdis
0
8
1
0.06
L
1
6
0
0.17
W
Discordia
5
0
8
9
L
0
4
1
0.13
L
Thoth
Prejament
Thoth
1
1
1
1.5
W
Achilles
SmurphaY
Achilles
1
1
2
2
W
Cernunnos
Steele99
Cernunnos
2
1
5
4.5
L
0
3
1
0.17
W
Bastet
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,938
Damage
46,351
104,767
Taken
95,711
93,006
Mitigated
52,163
43,588
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,704
2,362
0
8,767
25,090
31,480
1,595
7,871
16,900
37,265
0
L
Charybdis
Conxty
Charybdis
13,641
8,322
0
2,207
20,674
8,052
1,404
4,002
16,672
0
87,109
L
8,274
527
2,755
5,274
20,568
11,096
0
6,128
14,440
67,282
0
W
Discordia
12,753
603
0
3,921
12,565
6,109
3,034
4,620
7,816
125,864
0
L
10,256
2,171
0
7,792
19,994
18,512
0
3,230
16,764
0
79,573
L
Thoth
Prejament
Thoth
12,338
142
0
1,474
13,646
5,311
0
4,369
9,277
86,603
0
W
Achilles
SmurphaY
Achilles
11,554
1,503
0
9,251
26,823
35,195
3,244
2,993
22,977
174
112,044
W
Cernunnos
Steele99
Cernunnos
12,977
7,042
0
5,518
18,847
9,610
6,665
4,334
14,379
0
152,457
L
1,842
1,425
0
2,360
20,829
9,192
0
3,961
16,868
0
89,521
W
Bastet
21,950
6,006
0
16,131
21,442
10,612
2,664
5,346
15,872
59
132,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,307
Gold Earned
50,010
847
Minions Killed
692
0
Camps Cleared
0
2,470,613
Distance Traveled
2,053,459
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,074
545
52
2
0
527,071
8
L
Charybdis
10,384
433
166
7
0
360,054
4
L
Terra
9,909
413
114
5
0
456,005
4
W
Discordia
13,855
577
203
8
0
453,124
9
L
Shiva
10,445
435
151
6
0
334,814
4
L
Thoth
9,574
399
126
5
0
459,887
10
W
Achilles
14,195
591
210
9
0
485,622
4
W
Cernunnos
14,588
608
241
10
0
468,742
9
L
Arachne
9,698
404
135
6
0
442,699
2
W
Bastet
14,595
608
141
6
0
536,054
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role