Player Matchup

Horus
Horus
 
Horus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
LionCat
Vulcan
Level 26
God Stats
13W - 13L
1,552 SR
Queue Stats
32W - 40L
1,422 Elo+
Party 2
Lancelot
Lancelot
spankcranker
Lancelot
Level 27
God Stats
3W - 3L
1,507 SR
Queue Stats
52W - 45L
1,496 Elo+
Party 2
Team Averages
Level 36
1,520 SR
1,473 Elo+

VS

Team Averages
Level 56
1,417 SR
1,360 Elo+
Yu Huang
Yu Huang
Hbomb365
Yu Huang
Level 94
God Stats
2W - 10L
1,215 SR
Queue Stats
114W - 150L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
HnH Hanime
Kumbhakarna
Level 61
God Stats
1W - 1L
1,537 SR
Queue Stats
31W - 74L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
HnHToxic
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 52L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 9
9,024
820
7,152
13,106
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
LionCat
Vulcan
12
3 / 0 / 8
8,115
738
12,483
7,298
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
spankcranker
Lancelot
13
7 / 0 / 7
9,180
835
11,252
11,231
7,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hbomb365
Yu Huang
11
0 / 3 / 0
6,734
612
6,896
8,808
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
HnH Hanime
Kumbhakarna
11
0 / 4 / 0
6,661
606
4,201
14,740
11,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
HnHToxic
Danzaburou
9
0 / 7 / 0
6,358
578
6,547
11,422
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
9
8.5
L
Yu Huang
Hbomb365
Yu Huang
0
3
0
0
L
Kumbhakarna
HnH Hanime
Kumbhakarna
0
4
0
0
L
Danzaburou
HnHToxic
Danzaburou
0
7
0
0
W
Vulcan
LionCat
Vulcan
3
0
8
7
W
Lancelot
spankcranker
Lancelot
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
17,644
31,635
Taken
34,970
26,658
Mitigated
19,385
11,576
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,152
3,579
1,411
5,136
13,106
15,575
704
4,479
8,627
0
12,197
L
Yu Huang
Hbomb365
Yu Huang
6,896
792
0
1,542
8,808
3,569
0
3,477
5,331
27,888
0
L
Kumbhakarna
HnH Hanime
Kumbhakarna
4,201
373
240
707
14,740
11,553
75
6,775
7,965
15,163
0
L
Danzaburou
HnHToxic
Danzaburou
6,547
3,886
0
509
11,422
4,263
392
2,784
8,638
0
13,906
W
Vulcan
LionCat
Vulcan
12,483
3,766
0
1,860
7,298
3,349
191
4,042
3,256
30,798
0
W
Lancelot
spankcranker
Lancelot
11,252
2,577
0
3,169
11,231
7,734
695
3,246
7,985
0
30,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
19,753
102
Minions Killed
88
3
Camps Cleared
4
682,671
Distance Traveled
587,167
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,024
820
15
1
0
205,421
2
L
Yu Huang
6,734
612
53
5
0
200,180
1
L
Kumbhakarna
6,661
606
14
1
3
205,207
0
L
Danzaburou
6,358
578
21
2
1
181,780
0
W
Vulcan
8,115
738
46
4
0
216,622
0
W
Lancelot
9,180
835
41
4
3
260,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role