Player Matchup

Rama
Rama
ChuckEChungus
Rama
Level 124
God Stats
22W - 15L
1,557 SR
Queue Stats
77W - 67L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
GamerGirlPee
Cthulhu
Level 155
God Stats
1W - 2L
990 SR
Queue Stats
8W - 17L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
Gasattack05
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,453 Elo+
Party 2
Kali
Kali
GymDavis
Kali
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,484 Elo+
Party 2
Hades
Hades
ShowMeYourGoober
Hades
Level 65
God Stats
3W - 6L
1,311 SR
Queue Stats
16W - 32L
1,426 Elo+
Party 2
Team Averages
Level 124
1,371 SR
1,494 Elo+

VS

Team Averages
Level 108
1,638 SR
1,525 Elo+
Danzaburou
Danzaburou
FierceMammoth
Danzaburou
Level 123
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Goresoviciouz
Guan Yu
Level 119
God Stats
1W - 2L
1,631 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 1
Athena
Athena
Kubmia
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,558 Elo+
Party 1
Thor
Thor
Neskorama
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nightcrawler753
Kukulkan
Level 106
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
12,427
592
15,313
11,422
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GamerGirlPee
Cthulhu
15
2 / 2 / 8
10,785
514
7,016
17,990
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
19
12 / 1 / 7
12,519
596
20,512
20,398
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
20
3 / 1 / 1
13,548
645
14,149
16,859
11,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 13
10,655
507
8,100
17,922
10,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FierceMammoth
Danzaburou
15
1 / 4 / 1
9,219
439
5,462
16,546
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
17
2 / 3 / 0
10,439
497
8,556
20,077
22,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
Kubmia
Athena
14
1 / 3 / 2
8,963
427
4,507
15,212
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
12
1 / 10 / 1
8,138
388
4,947
22,663
8,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
2 / 7 / 2
9,898
471
11,472
13,035
5,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
27
Kills
7
7
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Danzaburou
FierceMammoth
Danzaburou
1
4
1
0.38
W
Cthulhu
GamerGirlPee
Cthulhu
2
2
8
3
W
Ne Zha
12
1
7
15.5
L
Guan Yu
2
3
0
0.67
W
Kali
3
1
1
3.5
L
Athena
Kubmia
Athena
1
3
2
0.67
L
Thor
1
10
1
0.15
L
Kukulkan
2
7
2
0.43
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,090
Damage
34,944
84,591
Taken
87,533
58,245
Mitigated
57,249
34,035
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,313
12,807
0
6,159
11,422
5,438
7,073
1,541
9,881
0
115,560
L
Danzaburou
FierceMammoth
Danzaburou
5,462
2,002
0
1,908
16,546
6,216
1,296
1,050
15,496
0
82,733
W
Cthulhu
GamerGirlPee
Cthulhu
7,016
392
0
3,711
17,990
20,814
508
4,859
13,131
37,165
0
W
Ne Zha
20,512
8,079
0
5,696
20,398
9,770
1,665
5,358
15,040
0
122,478
L
Guan Yu
8,556
814
510
5,912
20,077
22,863
393
1,361
18,716
14,643
68,061
W
Kali
14,149
7,391
0
7,910
16,859
11,697
726
3,708
13,151
0
120,786
L
Athena
Kubmia
Athena
4,507
1,396
0
883
15,212
14,127
0
5,177
9,908
28,331
0
L
Thor
4,947
703
0
3,584
22,663
8,391
1,055
2,342
20,144
0
48,076
L
Kukulkan
11,472
1,400
0
0
13,035
5,652
842
4,689
8,153
69,102
0
W
8,100
957
624
9,935
17,922
10,526
1,126
7,252
10,670
63,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
46,657
687
Minions Killed
498
0
Camps Cleared
0
2,058,776
Distance Traveled
1,905,644
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,427
592
173
8
0
389,867
1
L
Danzaburou
9,219
439
111
5
0
388,741
6
W
Cthulhu
10,785
514
59
3
0
367,296
2
W
Ne Zha
12,519
596
140
7
0
469,820
5
L
Guan Yu
10,439
497
148
7
0
381,829
0
W
Kali
13,548
645
205
10
0
444,360
4
L
Athena
8,963
427
49
2
0
396,965
1
L
Thor
8,138
388
75
4
0
356,074
0
L
Kukulkan
9,898
471
115
5
0
382,035
4
W
Hades
10,655
507
110
5
0
387,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role