Player Matchup

Sol
Sol
Cifer26
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
DoubledMint
Ratatoskr
Level 36
God Stats
1W - 1L
1,726 SR
Queue Stats
9W - 10L
1,432 Elo+
Party 1
Horus
Horus
GrandMasterYojo
Horus
Level 29
God Stats
9W - 9L
1,610 SR
Queue Stats
101W - 104L
1,489 Elo+
Party 3
Amaterasu
Amaterasu
RkellySon02
Amaterasu
Level 4
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
xNohellz
Vulcan
Level 68
God Stats
4W - 3L
1,649 SR
Queue Stats
156W - 170L
1,488 Elo+
Party 3
Team Averages
Level 39
1,588 SR
1,482 Elo+

VS

Team Averages
Level 49
1,520 SR
1,477 Elo+
Amaterasu
Amaterasu
Kaymind
Amaterasu
Level 22
God Stats
4W - 0L
1,831 SR
Queue Stats
36W - 24L
1,523 Elo+
Party 2
Artio
Artio
Liebloss
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,478 Elo+
Party 2
Thor
Thor
Str8Faced
Thor
Level 87
God Stats
1W - 1L
1,160 SR
Queue Stats
105W - 105L
1,460 Elo+
Party 2
Izanami
Izanami
TheNeatoBandito
Izanami
Level 71
God Stats
14W - 7L
1,621 SR
Queue Stats
86W - 85L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
WheeZyyuh
Baron Samedi
Level 39
God Stats
31W - 33L
1,488 SR
Queue Stats
125W - 130L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 8 / 7
16,772
441
21,669
36,364
14,503
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
DoubledMint
Ratatoskr
20
8 / 6 / 9
18,788
494
31,155
40,838
19,995
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

20
4 / 5 / 7
17,653
465
23,977
39,438
50,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
RkellySon02
Amaterasu
20
2 / 9 / 10
16,426
432
7,815
41,429
24,298
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
xNohellz
Vulcan
20
5 / 5 / 10
20,337
535
52,854
28,011
15,326
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kaymind
Amaterasu
20
13 / 1 / 13
21,839
575
36,821
53,989
67,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Liebloss
Artio
20
2 / 4 / 26
17,550
462
10,126
45,332
71,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
20
10 / 7 / 15
19,628
517
26,163
48,440
35,611
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
2 / 3 / 18
18,569
489
24,883
26,035
14,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WheeZyyuh
Baron Samedi
20
6 / 9 / 12
18,976
499
29,743
39,374
21,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
24
Kills
33
33
Deaths
24
43
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sol
5
8
7
1.06
L
Ratatoskr
DoubledMint
Ratatoskr
8
6
9
2.08
L
4
5
7
1.5
W
Amaterasu
Kaymind
Amaterasu
13
1
13
19.5
W
Artio
Liebloss
Artio
2
4
26
3.75
L
Amaterasu
RkellySon02
Amaterasu
2
9
10
0.78
W
Thor
10
7
15
2.5
W
2
3
18
3.67
W
Baron Samedi
WheeZyyuh
Baron Samedi
6
9
12
1.33
L
Vulcan
xNohellz
Vulcan
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,470
Damage
127,736
186,080
Taken
213,170
124,874
Mitigated
210,124
67,104
Healing
98,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
21,669
6,915
0
16,479
36,364
14,503
6,231
7,888
28,476
153,366
0
L
Ratatoskr
DoubledMint
Ratatoskr
31,155
9,394
0
16,580
40,838
19,995
1,584
10,815
30,023
0
200,704
L
23,977
7,526
4,784
11,873
39,438
50,752
782
7,222
32,216
650
109,554
W
Amaterasu
Kaymind
Amaterasu
36,821
14,879
0
29,935
53,989
67,061
2,944
17,670
35,305
86
160,121
W
Artio
Liebloss
Artio
10,126
1,723
3,541
14,256
45,332
71,906
992
23,078
22,007
32,064
0
L
Amaterasu
RkellySon02
Amaterasu
7,815
3,757
4,180
5,932
41,429
24,298
1,266
9,716
31,713
5,922
38,945
W
Thor
26,163
8,620
0
20,431
48,440
35,611
450
21,656
26,623
477
170,172
W
24,883
16,316
0
10,218
26,035
14,026
7,371
12,971
12,940
0
207,351
W
Baron Samedi
WheeZyyuh
Baron Samedi
29,743
2,753
2,173
18,060
39,374
21,520
3,955
23,220
15,878
175,223
0
L
Vulcan
xNohellz
Vulcan
52,854
17,960
298
6,978
28,011
15,326
3,369
9,282
18,729
268,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,976
Gold Earned
96,562
873
Minions Killed
925
0
Camps Cleared
0
3,469,808
Distance Traveled
3,632,278
37
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,772
441
181
5
0
635,897
8
L
Ratatoskr
18,788
494
178
5
0
754,334
4
L
Horus
17,653
465
145
4
0
677,098
13
W
Amaterasu
21,839
575
194
5
0
798,466
5
W
Artio
17,550
462
35
1
0
804,316
19
L
Amaterasu
16,426
432
58
2
0
681,039
1
W
Thor
19,628
517
183
5
0
670,451
14
W
Izanami
18,569
489
277
7
0
746,451
11
W
Baron Samedi
18,976
499
236
6
0
612,594
4
L
Vulcan
20,337
535
311
8
0
721,440
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role