Player Matchup

Ishtar
Ishtar
Kuvle
Ishtar
Level 113
God Stats
1W - 3L
1,360 SR
Queue Stats
50W - 44L
1,503 Elo+
Party 2
Mercury
Mercury
LarryDWG
Mercury
Level 137
God Stats
2W - 2L
1,513 SR
Queue Stats
54W - 54L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Netromos
Jormungandr
Level 123
God Stats
0W - 3L
1,651 SR
Queue Stats
54W - 55L
1,505 Elo+
Party 2
Mulan
Mulan
Nopaincrane
Mulan
Level 106
God Stats
4W - 4L
1,680 SR
Queue Stats
58W - 58L
1,518 Elo+
Party 2
Agni
Agni
UnseenMimic
Agni
Level 109
God Stats
1W - 2L
1,641 SR
Queue Stats
60W - 72L
1,536 Elo+
Party 2
Team Averages
Level 118
1,569 SR
1,511 Elo+

VS

Team Averages
Level 98
1,576 SR
1,619 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AvgDMBrandonStan
Tyr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 70L
1,686 Elo+
Party 1
Ishtar
Ishtar
Jacksimus10
Ishtar
Level 133
God Stats
3W - 0L
1,867 SR
Queue Stats
195W - 205L
1,495 Elo+
Solo
Merlin
Merlin
MCRïde
Merlin
Level 25
God Stats
3W - 0L
1,847 SR
Queue Stats
23W - 7L
1,767 Elo+
Party 1
Artio
Artio
unobtainablelD
Artio
Level 86
God Stats
1W - 4L
1,166 SR
Queue Stats
105W - 92L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kuvle
Ishtar
11
2 / 2 / 0
6,485
540
4,417
6,507
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LarryDWG
Mercury
10
1 / 3 / 1
5,798
483
3,508
10,805
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Netromos
Jormungandr
10
1 / 2 / 0
5,853
488
6,641
9,075
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 2 / 2
5,991
499
3,847
9,191
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,832
486
5,164
5,040
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 1 / 1
6,234
520
3,425
8,150
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
7,144
595
8,184
10,110
7,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
10
0 / 2 / 1
5,917
493
2,562
7,408
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
MCRïde
Merlin
12
5 / 0 / 1
7,139
595
6,574
6,315
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 6
6,451
538
4,923
11,309
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
1
2.5
W
3
1
2
4
W
Ishtar
0
2
1
0.25
L
Ishtar
Kuvle
Ishtar
2
2
0
1
L
Mercury
LarryDWG
Mercury
1
3
1
0.5
W
Merlin
MCRïde
Merlin
5
0
1
5.5
L
Jormungandr
Netromos
Jormungandr
1
2
0
0.5
L
0
2
2
0.5
L
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
25,668
40,618
Taken
43,292
18,519
Mitigated
23,295
12,301
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,425
855
0
500
8,150
3,371
0
2,801
5,277
0
41,101
W
8,184
1,568
0
5,875
10,110
7,227
524
2,275
7,799
0
44,933
W
Ishtar
2,562
1,353
0
1,582
7,408
2,260
0
0
7,408
0
42,057
L
Ishtar
Kuvle
Ishtar
4,417
3,117
0
1,250
6,507
2,057
737
636
5,871
0
45,331
L
Mercury
LarryDWG
Mercury
3,508
1,364
0
4,930
10,805
3,819
0
403
10,402
0
28,171
W
Merlin
MCRïde
Merlin
6,574
1,240
0
625
6,315
2,542
0
2,806
3,349
52,527
0
L
Jormungandr
Netromos
Jormungandr
6,641
1,965
34
2,172
9,075
4,753
0
3,348
5,727
37,664
0
L
3,847
1,083
361
2,265
9,191
5,922
0
4,028
5,163
0
22,979
L
5,164
1,130
0
1,289
5,040
1,968
0
3,082
1,958
34,394
0
W
4,923
1,062
660
4,294
11,309
7,895
0
3,457
7,654
15,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
32,885
302
Minions Killed
351
0
Camps Cleared
0
1,165,828
Distance Traveled
1,199,961
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,234
520
73
6
0
241,629
2
W
Tyr
7,144
595
74
6
0
284,300
6
W
Ishtar
5,917
493
73
6
0
186,738
2
L
Ishtar
6,485
540
90
8
0
221,194
4
L
Mercury
5,798
483
41
3
0
253,340
0
W
Merlin
7,139
595
107
9
0
230,912
0
L
Jormungandr
5,853
488
61
5
0
235,472
3
L
Mulan
5,991
499
35
3
0
222,310
1
L
Agni
5,832
486
75
6
0
233,512
1
W
Artio
6,451
538
24
2
0
256,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role