Player Matchup

Hades
Hades
DANY-CLA
Hades
Level 123
God Stats
2W - 2L
1,697 SR
Queue Stats
62W - 62L
1,553 Elo+
Party 2
Mercury
Mercury
MechWolf001
Mercury
Level 123
God Stats
9W - 9L
1,605 SR
Queue Stats
394W - 367L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Mr Ok 7
Sylvanus
Level 127
God Stats
1W - 4L
1,419 SR
Queue Stats
114W - 125L
1,478 Elo+
Solo
Heimdallr
Heimdallr
keykratos96
Heimdallr
Level 121
God Stats
39W - 30L
1,609 SR
Queue Stats
352W - 333L
1,516 Elo+
Party 1
Chang'e
Chang'e
osorio1013
Chang'e
Level 114
God Stats
0W - 1L
1,738 SR
Queue Stats
31W - 35L
1,490 Elo+
Party 2
Team Averages
Level 122
1,614 SR
1,512 Elo+

VS

Team Averages
Level 131
1,475 SR
1,521 Elo+
Arachne
Arachne
Dasaefv
Arachne
Level 140
God Stats
9W - 5L
1,805 SR
Queue Stats
68W - 65L
1,531 Elo+
Solo
Sylvanus
Sylvanus
ExternalCobra
Sylvanus
Level 128
God Stats
49W - 32L
1,513 SR
Queue Stats
468W - 459L
1,505 Elo+
Solo
Ishtar
Ishtar
JackUL791
Ishtar
Level 105
God Stats
4W - 4L
1,522 SR
Queue Stats
74W - 61L
1,521 Elo+
Solo
Zeus
Zeus
SauceMajin
Zeus
Level 149
God Stats
2W - 1L
1,231 SR
Queue Stats
211W - 210L
1,509 Elo+
Solo
Tyr
Tyr
mquri
Tyr
Level 133
God Stats
3W - 5L
1,301 SR
Queue Stats
302W - 272L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DANY-CLA
Hades
18
1 / 3 / 0
11,231
511
10,525
24,192
26,604
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
MechWolf001
Mercury
18
5 / 1 / 1
11,445
520
9,689
17,030
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Mr Ok 7
Sylvanus
7
0 / 0 / 0
6,587
299
2,659
5,005
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
keykratos96
Heimdallr
17
0 / 7 / 3
9,570
435
9,227
19,374
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
osorio1013
Chang'e
12
0 / 4 / 1
8,352
380
4,027
14,988
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dasaefv
Arachne
19
6 / 2 / 4
11,974
544
8,833
18,080
9,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
ExternalCobra
Sylvanus
16
0 / 0 / 10
10,638
484
7,582
11,840
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
JackUL791
Ishtar
19
3 / 3 / 5
11,944
543
11,997
12,817
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 6
11,898
541
13,220
9,950
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
mquri
Tyr
19
2 / 1 / 4
12,249
557
14,496
21,339
23,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
15
15
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
DANY-CLA
Hades
1
3
0
0.33
W
Arachne
Dasaefv
Arachne
6
2
4
4
W
Sylvanus
ExternalCobra
Sylvanus
0
0
10
5
W
Ishtar
JackUL791
Ishtar
3
3
5
1.83
L
Mercury
MechWolf001
Mercury
5
1
1
5.5
L
Sylvanus
Mr Ok 7
Sylvanus
0
0
0
0
W
4
0
6
7
L
Heimdallr
keykratos96
Heimdallr
0
7
3
0.21
W
Tyr
mquri
Tyr
2
1
4
4
L
Chang'e
osorio1013
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
56,128
80,589
Taken
74,026
50,566
Mitigated
53,807
22,890
Healing
41,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DANY-CLA
Hades
10,525
1,898
0
11,282
24,192
26,604
0
4,946
19,246
102,635
0
W
Arachne
Dasaefv
Arachne
8,833
5,959
0
5,395
18,080
9,635
2,207
1,535
16,545
0
113,221
W
Sylvanus
ExternalCobra
Sylvanus
7,582
1,156
9,660
7,483
11,840
9,618
714
2,604
9,236
27,246
0
W
Ishtar
JackUL791
Ishtar
11,997
5,671
0
4,208
12,817
6,553
3,630
866
11,951
0
100,515
L
Mercury
MechWolf001
Mercury
9,689
4,007
0
500
17,030
7,151
0
1,842
15,188
0
92,796
L
Sylvanus
Mr Ok 7
Sylvanus
2,659
945
294
1,368
5,005
2,369
31
2,166
2,839
15,158
4,549
W
13,220
2,016
158
1,732
9,950
4,946
1,700
2,642
7,308
122,166
0
L
Heimdallr
keykratos96
Heimdallr
9,227
2,968
292
3,072
19,374
9,222
0
3,195
16,179
0
85,536
W
Tyr
mquri
Tyr
14,496
1,483
0
12,395
21,339
23,055
219
9,374
11,965
0
110,768
L
Chang'e
osorio1013
Chang'e
4,027
136
324
5,758
14,988
5,220
0
8,653
6,335
56,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
58,703
641
Minions Killed
720
0
Camps Cleared
0
1,618,735
Distance Traveled
2,266,560
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,231
511
204
9
0
342,854
5
W
Arachne
11,974
544
151
7
0
557,433
3
W
Sylvanus
10,638
484
29
1
0
420,565
5
W
Ishtar
11,944
543
168
8
0
408,581
5
L
Mercury
11,445
520
171
8
0
510,762
2
L
Sylvanus
6,587
299
41
2
0
153,885
1
W
Zeus
11,898
541
195
9
0
413,983
7
L
Heimdallr
9,570
435
131
6
0
343,243
0
W
Tyr
12,249
557
177
8
0
465,998
0
L
Chang'e
8,352
380
94
4
0
267,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role