Player Matchup

Chernobog
Chernobog
Coffeedrilo
Chernobog
Level 92
God Stats
1W - 2L
1,448 SR
Queue Stats
23W - 13L
1,816 Elo+
Party 1
Ares
Ares
SirUWU14
Ares
Level 20
God Stats
4W - 1L
1,614 SR
Queue Stats
41W - 31L
1,486 Elo+
Party 1
Mercury
Mercury
SockCheck
Mercury
Level 119
God Stats
5W - 1L
1,673 SR
Queue Stats
162W - 103L
1,697 Elo+
Party 1
Ymir
Ymir
WabbajackWyvern
Ymir
Level 156
God Stats
30W - 22L
1,728 SR
Queue Stats
213W - 142L
1,601 Elo+
Party 1
Merlin
Merlin
jdmcc
Merlin
Level 104
God Stats
21W - 16L
1,539 SR
Queue Stats
78W - 55L
1,626 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,645 Elo+

VS

Team Averages
Level 109
1,522 SR
1,499 Elo+
Neith
Neith
ImmortalizdK
Neith
Level 121
God Stats
5W - 4L
1,587 SR
Queue Stats
146W - 140L
1,507 Elo+
Party 2
Sobek
Sobek
JMSRYSX
Sobek
Level 126
God Stats
1W - 1L
1,758 SR
Queue Stats
108W - 117L
1,481 Elo+
Party 2
Scylla
Scylla
bloodlustbuck
Scylla
Level 106
God Stats
1W - 4L
1,302 SR
Queue Stats
47W - 50L
1,519 Elo+
Solo
Ah Puch
Ah Puch
girzan
Ah Puch
Level 125
God Stats
6W - 6L
1,470 SR
Queue Stats
8W - 10L
1,504 Elo+
Solo
Thor
Thor
rrriiicccy13_
Thor
Level 68
God Stats
0W - 1L
1,495 SR
Queue Stats
102W - 133L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Coffeedrilo
Chernobog
17
3 / 1 / 11
10,467
872
14,210
13,103
6,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
16
3 / 2 / 5
10,155
846
3,703
14,206
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SockCheck
Mercury
17
5 / 5 / 10
10,234
853
9,371
12,896
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 7
10,388
866
8,723
18,998
17,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
jdmcc
Merlin
15
2 / 3 / 4
9,648
804
4,921
8,619
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
9,998
833
18,298
9,708
5,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
JMSRYSX
Sobek
16
4 / 3 / 4
8,975
748
9,851
15,336
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 4
8,610
718
10,123
9,098
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
girzan
Ah Puch
15
3 / 2 / 2
8,464
705
8,303
5,482
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 7 / 3
7,837
653
4,332
11,749
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
17
Kills
15
15
Deaths
17
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Coffeedrilo
Chernobog
3
1
11
8.5
L
6
2
5
4.25
L
Sobek
JMSRYSX
Sobek
4
3
4
2
W
Ares
3
2
5
2.75
W
Mercury
SockCheck
Mercury
5
5
10
2
W
4
4
7
1.88
L
2
3
4
1.33
L
Ah Puch
girzan
Ah Puch
3
2
2
2
W
Merlin
jdmcc
Merlin
2
3
4
1.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,928
Damage
50,907
67,822
Taken
51,373
49,984
Mitigated
35,638
11,218
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Coffeedrilo
Chernobog
14,210
8,114
0
2,487
13,103
6,991
5,876
7,073
5,625
0
49,741
L
18,298
5,522
0
2,004
9,708
5,528
1,484
2,894
6,814
0
50,263
L
Sobek
JMSRYSX
Sobek
9,851
533
138
3,463
15,336
17,130
0
5,434
9,902
23,567
0
W
Ares
3,703
148
0
2,053
14,206
16,105
494
6,662
7,327
10,256
0
W
Mercury
SockCheck
Mercury
9,371
5,975
0
475
12,896
6,074
4,120
4,361
8,458
0
25,022
W
8,723
1,868
1,815
3,803
18,998
17,278
497
6,600
11,988
27,005
0
L
10,123
784
288
384
9,098
4,781
0
2,482
6,616
30,026
0
L
Ah Puch
girzan
Ah Puch
8,303
417
66
114
5,482
2,663
397
3,884
1,598
19,049
0
W
Merlin
jdmcc
Merlin
4,921
130
0
585
8,619
3,536
2,123
2,271
6,147
31,958
0
L
4,332
398
0
204
11,749
5,536
0
2,653
9,096
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
43,884
239
Minions Killed
223
0
Camps Cleared
0
1,175,778
Distance Traveled
1,061,503
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,467
872
97
8
0
259,307
1
L
Neith
9,998
833
81
7
0
234,871
3
L
Sobek
8,975
748
29
2
0
227,054
2
W
Ares
10,155
846
8
1
0
248,941
0
W
Mercury
10,234
853
36
3
0
258,965
1
W
Ymir
10,388
866
43
4
0
196,456
1
L
Scylla
8,610
718
46
4
0
217,384
3
L
Ah Puch
8,464
705
37
3
0
168,639
1
W
Merlin
9,648
804
55
5
0
212,109
0
L
Thor
7,837
653
30
3
0
213,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role