Player Matchup

Ra
Ra
DavidBoyGenius
Ra
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 66L
1,277 Elo+
Solo
Fenrir
Fenrir
Sword1205
Fenrir
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Olorun
Olorun
phdestruidor454
Olorun
Level 49
God Stats
3W - 1L
1,817 SR
Queue Stats
93W - 118L
1,299 Elo+
Party 1
Artemis
Artemis
pitheart
Artemis
Level 61
God Stats
18W - 14L
1,552 SR
Queue Stats
153W - 158L
1,352 Elo+
Solo
Sol
Sol
zeqzR6
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 232L
1,420 Elo+
Solo
Team Averages
Level 56
1,531 SR
1,364 Elo+

VS

Team Averages
Level 70
1,402 SR
1,349 Elo+
Yemoja
Yemoja
Fenix1691
Yemoja
Level 55
God Stats
44W - 46L
1,448 SR
Queue Stats
80W - 91L
1,327 Elo+
Solo
Thanatos
Thanatos
Graysondag
Thanatos
Level 67
God Stats
2W - 5L
1,179 SR
Queue Stats
95W - 78L
1,389 Elo+
Solo
Hades
Hades
STRUGLlN
Hades
Level 105
God Stats
3W - 3L
1,510 SR
Queue Stats
145W - 150L
1,381 Elo+
Solo
Chiron
Chiron
The Mr LLamaa
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,344 Elo+
Solo
Cthulhu
Cthulhu
thunderlord800
Cthulhu
Level 54
God Stats
34W - 30L
1,373 SR
Queue Stats
167W - 171L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,572
445
5,354
10,983
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sword1205
Fenrir
10
1 / 8 / 0
6,973
410
6,173
15,642
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,266
486
8,082
17,487
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
pitheart
Artemis
9
0 / 10 / 3
6,657
392
6,124
14,861
5,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
zeqzR6
Sol
15
3 / 4 / 0
9,701
571
12,147
16,132
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fenix1691
Yemoja
13
2 / 1 / 11
8,886
523
6,106
12,221
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Graysondag
Thanatos
18
8 / 1 / 5
10,453
615
8,890
13,026
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
STRUGLlN
Hades
16
13 / 1 / 5
10,183
599
14,045
12,736
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 2 / 11
9,634
567
17,852
13,465
5,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
2 / 1 / 6
8,140
479
6,097
12,443
11,906
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
6
Kills
35
35
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Yemoja
Fenix1691
Yemoja
2
1
11
7.5
W
Thanatos
Graysondag
Thanatos
8
1
5
10.5
W
Hades
STRUGLlN
Hades
13
1
5
15.5
L
Fenrir
Sword1205
Fenrir
1
8
0
0.13
W
10
2
11
7.75
L
1
7
1
0.21
L
Artemis
pitheart
Artemis
0
10
3
0.15
W
2
1
6
5
L
Sol
zeqzR6
Sol
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
52,990
75,105
Taken
63,891
28,859
Mitigated
42,159
18,616
Healing
37,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,354
1,031
434
1,240
10,983
3,687
174
5,279
5,704
48,576
0
W
Yemoja
Fenix1691
Yemoja
6,106
1,006
896
3,027
12,221
10,554
1,270
4,771
7,450
36,155
0
W
Thanatos
Graysondag
Thanatos
8,890
2,855
0
14,271
13,026
7,167
0
4,852
8,174
0
96,914
W
Hades
STRUGLlN
Hades
14,045
1,144
559
8,194
12,736
7,063
616
3,255
9,481
78,060
0
L
Fenrir
Sword1205
Fenrir
6,173
1,334
0
1,693
15,642
7,060
0
5,211
10,431
0
21,914
W
17,852
8,190
2,348
4,051
13,465
5,469
3,414
3,884
9,581
0
65,664
L
8,082
5,537
365
4,499
17,487
6,493
0
5,163
12,324
59,569
0
L
Artemis
pitheart
Artemis
6,124
3,840
0
2,161
14,861
5,062
0
6,399
8,462
0
24,494
W
6,097
1,050
206
3,759
12,443
11,906
504
7,423
5,020
39,498
0
L
Sol
zeqzR6
Sol
12,147
4,094
0
8,224
16,132
6,557
1,470
4,196
11,936
62,271
8,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
47,296
367
Minions Killed
482
0
Camps Cleared
0
1,423,628
Distance Traveled
1,667,689
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,572
445
76
4
0
299,125
4
W
Yemoja
8,886
523
56
3
0
312,931
6
W
Thanatos
10,453
615
152
9
0
362,317
1
W
Hades
10,183
599
125
7
0
330,887
0
L
Fenrir
6,973
410
30
2
0
293,805
0
W
Chiron
9,634
567
86
5
0
312,495
0
L
Olorun
8,266
486
108
6
0
284,064
0
L
Artemis
6,657
392
33
2
0
255,277
4
W
Cthulhu
8,140
479
63
4
0
349,059
1
L
Sol
9,701
571
120
7
0
291,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role