Player Matchup

Awilix
Awilix
BigPapiJared
Awilix
Level 160
God Stats
3W - 0L
1,713 SR
Queue Stats
395W - 297L
1,714 Elo+
Party 1
Jing Wei
Jing Wei
Ceeeez
Jing Wei
Level 147
God Stats
3W - 1L
1,719 SR
Queue Stats
29W - 15L
1,767 Elo+
Party 1
Chaac
Chaac
Chaseyy
Chaac
Level 34
God Stats
5W - 3L
1,697 SR
Queue Stats
68W - 40L
1,680 Elo+
Party 1
Charybdis
Charybdis
TonyTenNukes
Charybdis
Level 63
God Stats
5W - 0L
1,499 SR
Queue Stats
27W - 14L
1,657 Elo+
Party 1
Atlas
Atlas
jamieinsanie
Atlas
Level 157
God Stats
5W - 3L
1,540 SR
Queue Stats
129W - 91L
1,686 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,701 Elo+

VS

Team Averages
Level 86
1,636 SR
1,428 Elo+
Danzaburou
Danzaburou
Big Lu Senju
Danzaburou
Level 109
God Stats
3W - 3L
1,972 SR
Queue Stats
75W - 113L
1,375 Elo+
Party 2
Vamana
Vamana
Eucha Senpai
Vamana
Level 113
God Stats
9W - 15L
1,447 SR
Queue Stats
292W - 391L
1,386 Elo+
Party 2
Nox
Nox
RehabSlat
Nox
Level 84
God Stats
3W - 1L
1,802 SR
Queue Stats
80W - 80L
1,472 Elo+
Party 2
Ymir
Ymir
VividFawn470432
Ymir
Level 77
God Stats
23W - 25L
1,485 SR
Queue Stats
280W - 389L
1,440 Elo+
Party 2
Olorun
Olorun
YungBunt
Olorun
Level 46
God Stats
6W - 8L
1,474 SR
Queue Stats
35W - 36L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 2 / 11
8,404
840
15,875
9,807
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Ceeeez
Jing Wei
16
7 / 2 / 11
8,449
845
14,873
10,754
5,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Chaseyy
Chaac
13
3 / 1 / 12
7,666
767
8,176
10,329
10,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TonyTenNukes
Charybdis
15
4 / 1 / 10
8,146
815
11,344
7,188
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 2 / 12
8,423
842
8,804
13,320
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Lu Senju
Danzaburou
13
2 / 5 / 2
7,382
738
6,841
12,054
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
3 / 7 / 3
7,573
757
13,161
18,610
13,491
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 3
7,193
719
7,460
8,876
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
6,737
674
4,123
16,595
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
YungBunt
Olorun
13
1 / 4 / 4
6,897
690
5,553
10,698
4,488
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
26
Kills
8
8
Deaths
26
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big Lu Senju
Danzaburou
2
5
2
0.6
W
Awilix
7
2
11
6.25
W
Jing Wei
Ceeeez
Jing Wei
7
2
11
6.25
W
Chaac
Chaseyy
Chaac
3
1
12
9
L
Vamana
3
7
3
0.64
L
2
4
3
0.88
W
Charybdis
TonyTenNukes
Charybdis
4
1
10
9
L
0
6
4
0.33
L
Olorun
YungBunt
Olorun
1
4
4
0.75
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,072
Damage
37,138
51,398
Taken
66,833
37,700
Mitigated
42,026
13,105
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big Lu Senju
Danzaburou
6,841
3,325
0
1,480
12,054
5,402
390
1,419
10,635
0
20,982
W
Awilix
15,875
6,887
0
625
9,807
4,872
740
3,532
6,275
0
27,272
W
Jing Wei
Ceeeez
Jing Wei
14,873
12,607
0
2,317
10,754
5,384
34
3,300
7,454
0
30,902
W
Chaac
Chaseyy
Chaac
8,176
2,259
0
5,278
10,329
10,156
396
3,844
6,485
0
20,626
L
Vamana
13,161
6,838
574
4,318
18,610
13,491
0
1,500
17,110
0
27,819
L
7,460
889
0
300
8,876
4,077
0
1,364
7,512
14,328
0
W
Charybdis
TonyTenNukes
Charybdis
11,344
6,410
0
2,916
7,188
3,312
473
1,864
5,324
0
29,653
L
4,123
408
0
516
16,595
14,568
0
2,856
13,739
8,616
0
L
Olorun
YungBunt
Olorun
5,553
2,437
1,262
2,330
10,698
4,488
0
1,665
9,033
15,700
0
W
8,804
3,512
0
1,969
13,320
13,976
0
4,596
8,724
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
35,782
161
Minions Killed
112
0
Camps Cleared
0
1,001,626
Distance Traveled
925,316
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,382
738
25
3
0
177,177
2
W
Awilix
8,404
840
31
3
0
225,220
0
W
Jing Wei
8,449
845
53
5
0
206,198
4
W
Chaac
7,666
767
25
3
0
193,467
0
L
Vamana
7,573
757
37
4
0
186,289
5
L
Nox
7,193
719
13
1
0
199,121
0
W
Charybdis
8,146
815
38
4
0
184,089
0
L
Ymir
6,737
674
7
1
0
178,335
1
L
Olorun
6,897
690
30
3
0
184,394
0
W
Atlas
8,423
842
14
1
0
192,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role