Player Matchup

Hun Batz
Hun Batz
Bleachme7595
Hun Batz
Level 67
God Stats
7W - 4L
1,878 SR
Queue Stats
398W - 417L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Fabriccio_013
Baba Yaga
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 159L
1,387 Elo+
Party 1
Freya
Freya
FatDrac
Freya
Level 105
God Stats
1W - 2L
1,503 SR
Queue Stats
127W - 142L
1,418 Elo+
Solo
Cerberus
Cerberus
mzaquine
Cerberus
Level 160
God Stats
3W - 3L
1,530 SR
Queue Stats
324W - 471L
1,260 Elo+
Party 1
Nike
Nike
vikman1315
Nike
Level 147
God Stats
3W - 7L
1,650 SR
Queue Stats
166W - 160L
1,398 Elo+
Solo
Team Averages
Level 124
1,612 SR
1,380 Elo+

VS

Team Averages
Level 78
1,479 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
AttractedToPain
Kumbhakarna
Level 52
God Stats
5W - 2L
1,425 SR
Queue Stats
102W - 138L
1,391 Elo+
Solo
Shiva
Shiva
LightningJr9620
Shiva
Level 86
God Stats
1W - 0L
1,845 SR
Queue Stats
229W - 238L
1,442 Elo+
Solo
Mercury
Mercury
The Milk Man722
Mercury
Level 60
God Stats
3W - 2L
1,258 SR
Queue Stats
177W - 200L
1,412 Elo+
Solo
Jing Wei
Jing Wei
kiwi2240
Jing Wei
Level 69
God Stats
5W - 6L
1,365 SR
Queue Stats
42W - 57L
1,376 Elo+
Party 2
He Bo
He Bo
skeleton941
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bleachme7595
Hun Batz
17
2 / 11 / 0
10,944
438
12,511
26,043
12,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Fabriccio_013
Baba Yaga
18
4 / 8 / 1
12,385
495
20,012
23,825
15,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
FatDrac
Freya
17
0 / 2 / 2
10,464
419
11,596
17,266
8,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
mzaquine
Cerberus
16
1 / 2 / 1
10,334
413
8,529
21,001
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 4 / 0
11,509
460
12,531
19,517
20,932
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AttractedToPain
Kumbhakarna
16
1 / 1 / 4
10,139
406
4,946
18,088
20,197
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 0 / 5
13,587
543
25,500
28,165
26,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 2 / 9
12,547
502
12,139
23,885
11,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
kiwi2240
Jing Wei
19
2 / 0 / 2
12,113
485
12,423
14,190
7,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 5 / 4
13,798
552
20,180
15,483
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
27
27
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AttractedToPain
Kumbhakarna
1
1
4
3
L
Hun Batz
Bleachme7595
Hun Batz
2
11
0
0.18
L
Baba Yaga
Fabriccio_013
Baba Yaga
4
8
1
0.56
L
Freya
FatDrac
Freya
0
2
2
0.5
W
8
0
5
10.5
W
5
2
9
4.75
W
Jing Wei
kiwi2240
Jing Wei
2
0
2
3
L
Cerberus
mzaquine
Cerberus
1
2
1
0.75
W
11
5
4
2.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,179
Damage
75,188
107,652
Taken
99,811
82,270
Mitigated
72,554
30,214
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AttractedToPain
Kumbhakarna
4,946
454
0
1,281
18,088
20,197
70
12,183
5,905
19,240
0
L
Hun Batz
Bleachme7595
Hun Batz
12,511
1,864
0
6,560
26,043
12,673
0
6,807
19,236
0
87,171
L
Baba Yaga
Fabriccio_013
Baba Yaga
20,012
514
0
5,680
23,825
15,024
344
10,750
13,075
93,945
0
L
Freya
FatDrac
Freya
11,596
4,572
0
7,119
17,266
8,868
871
3,363
13,903
84,629
0
W
25,500
5,154
328
14,427
28,165
26,849
920
5,296
22,869
0
113,408
W
12,139
6,277
0
4,700
23,885
11,256
47
7,167
16,718
0
125,197
W
Jing Wei
kiwi2240
Jing Wei
12,423
10,428
0
7,705
14,190
7,025
1,608
6,814
7,376
0
124,117
L
Cerberus
mzaquine
Cerberus
8,529
350
623
8,402
21,001
24,773
0
2,583
18,418
60,428
0
W
20,180
893
0
1,376
15,483
7,227
982
8,677
6,806
108,263
0
L
12,531
1,789
0
1,830
19,517
20,932
864
1,623
17,894
0
106,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
62,184
722
Minions Killed
720
0
Camps Cleared
0
2,100,629
Distance Traveled
2,424,701
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,139
406
29
1
0
382,391
1
L
Hun Batz
10,944
438
130
5
0
450,699
5
L
Baba Yaga
12,385
495
149
6
0
418,584
5
L
Freya
10,464
419
138
6
0
412,458
6
W
Shiva
13,587
543
159
6
0
495,826
3
W
Mercury
12,547
502
144
6
0
606,591
1
W
Jing Wei
12,113
485
213
9
0
490,034
3
L
Cerberus
10,334
413
120
5
0
424,532
3
W
He Bo
13,798
552
175
7
0
449,859
2
L
Nike
11,509
460
185
7
0
394,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role