Player Matchup

Heimdallr
Heimdallr
Gold V
AshuraHiro
Heimdallr
Gold V
Level 146
God Stats
4W - 4L
1,337 SR
Queue Stats
125W - 117L
1,335 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
GaberzALoudGuy
Baron Samedi
Silver III
Level 153
God Stats
1W - 1L
1,676 SR
Queue Stats
13W - 13L
1,434 MMR
Solo
Atlas
Atlas
Gold IV
LondonBBY
Atlas
Gold IV
Level 105
God Stats
2W - 1L
1,455 SR
Queue Stats
42W - 42L
1,460 MMR
Solo
Merlin
Merlin
Gold I
TheRealAvatar1
Merlin
Gold I
Level 155
God Stats
16W - 24L
1,493 SR
Queue Stats
525W - 532L
1,407 MMR
Solo
Set
Set
Gold II
slaad17
Set
Gold II
Level 146
God Stats
3W - 4L
1,370 SR
Queue Stats
771W - 764L
1,574 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,466 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,460 SR
1,443 MMR
Kumbhakarna
Kumbhakarna
Bronze V
AfroSSJGod
Kumbhakarna
Bronze V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,407 MMR
Party 1
Hades
Hades
Gold V
Chungus_Fungus17
Hades
Gold V
Level 101
God Stats
9W - 7L
1,555 SR
Queue Stats
38W - 39L
1,502 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
KillaBeat1
Tsukuyomi
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,189 MMR
Party 1
Shiva
Shiva
Gold I
THE_4GottenSweat
Shiva
Gold I
Level 128
God Stats
1W - 3L
1,244 SR
Queue Stats
437W - 441L
1,419 MMR
Solo
Hou Yi
Hou Yi
Gold I
zxGucciGooberxz
Hou Yi
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshuraHiro
Heimdallr
20
13 / 2 / 12
16,394
546
37,522
26,126
17,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GaberzALoudGuy
Baron Samedi
20
9 / 4 / 12
16,877
563
27,655
33,475
40,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
LondonBBY
Atlas
19
2 / 1 / 27
14,639
488
12,613
30,647
46,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 14
15,918
531
29,598
14,945
9,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
20
7 / 6 / 7
15,993
533
17,026
34,767
22,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Morgan Le FayArachnePoseidonLoki

VS

Bans
BacchusKing ArthurCliodhnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AfroSSJGod
Kumbhakarna
12
0 / 9 / 0
8,800
293
6,124
30,799
35,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 4 / 5
13,682
456
19,192
26,546
16,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KillaBeat1
Tsukuyomi
15
1 / 14 / 3
10,858
362
10,934
30,012
15,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 7 / 1
14,205
474
22,265
42,474
48,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 5 / 4
11,961
399
13,468
26,241
11,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
39
Kills
12
13
Deaths
39
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AfroSSJGod
Kumbhakarna
0
9
0
0
W
Heimdallr
AshuraHiro
Heimdallr
13
2
12
9.5
L
3
4
5
1.38
W
Baron Samedi
GaberzALoudGuy
Baron Samedi
9
4
12
3.75
L
Tsukuyomi
KillaBeat1
Tsukuyomi
1
14
3
0.18
W
Atlas
LondonBBY
Atlas
2
1
27
15.5
L
7
7
1
1.07
W
8
0
14
15
W
Set
7
6
7
1.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,414
Damage
71,983
139,960
Taken
156,072
136,510
Mitigated
127,954
51,363
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AfroSSJGod
Kumbhakarna
6,124
739
116
2,130
30,799
35,621
0
15,292
15,196
23,993
0
W
Heimdallr
AshuraHiro
Heimdallr
37,522
20,002
0
6,087
26,126
17,282
8,085
8,158
17,968
0
153,091
L
19,192
1,473
389
7,322
26,546
16,977
1,060
13,374
13,036
123,412
0
W
Baron Samedi
GaberzALoudGuy
Baron Samedi
27,655
2,289
3,135
13,407
33,475
40,726
1,952
5,008
28,024
122,512
0
L
Tsukuyomi
KillaBeat1
Tsukuyomi
10,934
1,997
0
2,501
30,012
15,192
0
9,807
19,970
0
71,378
W
Atlas
LondonBBY
Atlas
12,613
3,975
4,904
7,823
30,647
46,094
490
6,009
24,638
44,194
0
L
22,265
3,386
172
6,742
42,474
48,875
0
21,494
20,059
0
95,847
W
29,598
1,705
0
1,996
14,945
9,754
1,031
2,798
12,147
143,756
0
W
Set
17,026
6,902
0
14,011
34,767
22,654
5,038
4,572
30,011
0
173,915
L
13,468
6,815
0
7,503
26,241
11,289
364
9,146
16,996
0
91,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,821
Gold Earned
59,506
763
Minions Killed
569
0
Camps Cleared
0
2,666,517
Distance Traveled
2,726,780
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,800
293
18
1
0
505,042
0
W
Heimdallr
16,394
546
159
5
0
530,863
6
L
Hades
13,682
456
211
7
0
518,563
4
W
Baron Samedi
16,877
563
175
6
0
454,765
4
L
Tsukuyomi
10,858
362
95
3
0
598,080
0
W
Atlas
14,639
488
40
1
0
578,178
5
L
Shiva
14,205
474
117
4
0
557,134
1
W
Merlin
15,918
531
185
6
0
531,036
5
W
Set
15,993
533
204
7
0
571,675
10
L
Hou Yi
11,961
399
128
4
0
547,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role