Player Matchup

Ymir
Ymir
DrumDealer
Ymir
Level 46
God Stats
6W - 9L
1,391 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 3
Olorun
Olorun
LilCeze
Olorun
Level 155
God Stats
12W - 3L
1,829 SR
Queue Stats
30W - 21L
1,599 Elo+
Party 2
Izanami
Izanami
WhipNSip
Izanami
Level 65
God Stats
34W - 39L
1,466 SR
Queue Stats
140W - 176L
1,429 Elo+
Party 3
Ullr
Ullr
XzEscanorXz
Ullr
Level 149
God Stats
10W - 7L
1,589 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
gmoney98
Erlang Shen
Level 82
God Stats
0W - 2L
1,314 SR
Queue Stats
140W - 176L
1,431 Elo+
Party 3
Team Averages
Level 99
1,518 SR
1,481 Elo+

VS

Team Averages
Level 109
1,525 SR
1,496 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Microw311
Anubis
Level 50
God Stats
7W - 6L
1,302 SR
Queue Stats
149W - 169L
1,420 Elo+
Solo
Ne Zha
Ne Zha
Momsketti
Ne Zha
Level 108
God Stats
7W - 4L
1,614 SR
Queue Stats
95W - 92L
1,507 Elo+
Party 1
Geb
Geb
im feels
Geb
Level 122
God Stats
2W - 1L
1,921 SR
Queue Stats
189W - 195L
1,500 Elo+
Party 1
Mulan
Mulan
lopvii
Mulan
Level 107
God Stats
4W - 1L
1,289 SR
Queue Stats
126W - 128L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,406
448
5,890
24,589
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
LilCeze
Olorun
18
5 / 3 / 3
11,867
565
22,157
21,424
9,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
WhipNSip
Izanami
15
2 / 6 / 1
9,643
459
6,979
14,930
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 4 / 4
10,445
497
11,392
15,995
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
gmoney98
Erlang Shen
16
5 / 6 / 3
10,596
505
16,806
23,239
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
9 / 1 / 6
12,442
592
25,958
14,160
7,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Microw311
Anubis
16
3 / 6 / 6
9,853
469
11,646
15,099
9,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Momsketti
Ne Zha
18
5 / 1 / 7
10,920
520
14,009
21,049
10,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 11
10,868
518
10,505
17,478
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
lopvii
Mulan
19
3 / 3 / 6
11,981
571
16,415
25,021
24,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
23
23
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
1
6
12
L
0
4
6
0.75
L
Olorun
LilCeze
Olorun
5
3
3
2.17
W
Anubis
Microw311
Anubis
3
6
6
1
W
Ne Zha
Momsketti
Ne Zha
5
1
7
8.5
L
Izanami
WhipNSip
Izanami
2
6
1
0.42
L
0
4
4
0.5
L
Erlang Shen
gmoney98
Erlang Shen
5
6
3
1.08
W
3
1
11
8.5
W
Mulan
lopvii
Mulan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,224
Damage
78,533
100,177
Taken
92,807
57,371
Mitigated
77,576
30,805
Healing
39,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
25,958
14,005
0
9,883
14,160
7,410
1,507
4,809
9,351
0
124,787
L
5,890
1,294
26
6,538
24,589
22,205
140
4,830
19,759
22,381
0
L
Olorun
LilCeze
Olorun
22,157
13,955
791
11,103
21,424
9,484
6,335
6,650
14,774
119,961
0
W
Anubis
Microw311
Anubis
11,646
518
0
4,626
15,099
9,907
96
5,581
9,518
63,669
0
W
Ne Zha
Momsketti
Ne Zha
14,009
5,784
0
10,399
21,049
10,732
0
5,953
15,096
0
102,180
L
Izanami
WhipNSip
Izanami
6,979
4,485
0
2,135
14,930
5,377
946
2,180
12,750
0
75,217
L
11,392
5,823
0
3,948
15,995
8,326
0
1,530
14,465
0
88,924
L
Erlang Shen
gmoney98
Erlang Shen
16,806
8,187
0
6,264
23,239
11,979
346
6,961
16,278
0
75,704
W
10,505
1,439
0
2,070
17,478
25,318
140
6,930
10,548
34,484
0
W
Mulan
lopvii
Mulan
16,415
1,830
0
12,332
25,021
24,209
1,134
5,139
19,882
0
103,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
56,064
587
Minions Killed
600
0
Camps Cleared
0
1,948,471
Distance Traveled
1,968,541
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,442
592
158
8
0
371,172
7
L
Ymir
9,406
448
37
2
0
386,577
0
L
Olorun
11,867
565
187
9
0
379,070
3
W
Anubis
9,853
469
89
4
0
349,353
0
W
Ne Zha
10,920
520
128
6
0
471,980
6
L
Izanami
9,643
459
127
6
0
380,892
1
L
Ullr
10,445
497
134
6
0
370,203
4
L
Erlang Shen
10,596
505
102
5
0
431,729
1
W
Geb
10,868
518
38
2
0
360,369
2
W
Mulan
11,981
571
187
9
0
415,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role